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  • #46
    Originally posted by Whipon View Post
    I choosed the European version because I'm a native Spanish user and it supports that language.
    Wow, that's cool! GSHI really becomes international community these days! I'm native Russian user.



    In other note, there are Game Genie codes for Ultimate Mortal Kombat 3 (Sega Genesis, US version). I made and tested them using Gens (version 2.11). Can somebody test it on real Game Genie?

    Comments, printed in italics, are not the part of descriptions of codes.



    1) ATAA-CA2T
    Infinite time.



    2) REYT-C6Z6
    Infinite fatality time.



    3) BCDA-JA9Y
    Player 1 doesn't take damage. It's remake of your code, Hiro.



    4) C4DT-JA2N
    Player 1 takes all damage.



    5) RGDT-J6TN
    Player 2 takes all damage.



    6) REXA-C6Z2
    For single player mode only. Win 2 rounds and you will finish the game. (If you wanna see fatality demonstration, disable it)
    It is my old code from GGCCC forum.



    7) ELCA-EN5L
    Human player automatically does Fatality 1 or 2, if character has at least one Fatality. See note also.



    8) ELCA-EN5L + JVXA-CA4J
    Human player automatically does Fatality 1, if character has it. CPU never does Fatality 2. See note also.



    9) ELCA-EN5L + RFXA-C6WJ
    Human player automatically does Fatality 2, if character has it. CPU never does Fatality 1. See note also.



    10) B4CA-EJ5L
    Human player automatically does Stage Fatality on the proper stages.



    11) DWCA-EN5L
    Human player automatically does Friendship. See note also.



    12) 6LCA-EJ5L
    Human player automatically does Babality.



    13) BCCA-EL5L
    Human player automatically does Babality (fast).



    14) GCCA-EL5L + RE0A-E610
    Human player automatically does Brutality.



    15) RE0A-E610
    Press just X instead of long combination, and you'll do Brutality.



    NOTE:
    Sometimes (when your character is placed in the restricted area between left/right wall and an opponent) game refuses to make Fatalities and Friendships, but this is downside of AI, not of the codes. CPU player refuses to make these finishers in the same situations too.
    Last edited by Chemist; 10-25-2006, 11:28:22 PM.

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    • #47
      i tested it and they work just find man

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      • #48
        Originally posted by Daminmancejin View Post
        I tested it, and they work just fine man.
        Thank you for testing these ones, Daminmancejin. I really had troubles with my previous codes for UMK3 like "Make Fatality instead of block" (they worked fine only on emulator). I'm glad that new codes finally work on real Game Genie.

        I corrected descriptions of 2 codes (#8 and #9). Just forgot to tell about condunt of CPU with some of these codes turned on.

        Originally posted by Tony Hedstrom View Post
        Cannon Fodder is hard to make codes for. I could not find a RAM address to keep my guys alive. Back to the debugger/tracer.
        Well, it seems there is no special RAM address for it. I have a method to make GG in this case. It is not described in Ugetab's FAQ. I'm too tired now to explain what I did, this is just a code:

        AATA-AA8E = 0020C4:6000
        Untouchable by projectiles. It doesn't protect your character against being stuck in swamps.

        I have to say I used the same method to make invincibility for Atomic Runner.

        P.S. Daminmancejin, please, check out your private messages.

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        • #49
          well man i can't anymore i have no sega genesis anymore but i would be happy to try it out if i had aother one

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          • #50
            Emulate?
            I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

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            • #51
              how many time's i have to say it i don't use that.

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              • #52
                Chemist, thanks for posting that Cannon Fodder code. I hope the guy that wanted the codes reads this post.

                I have a trace log for Cannon Fodder somewhere, so I'll see if I can figure out how you made that code.

                Tony.
                The Code Hut: http://codehut.gshi.org/

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                • #53
                  Never heard of this game before, but someone requested the codes, so...


                  Budokan - The Martial Spirit (U) (Genesis, Game Genie)


                  RH9A-R6XR
                  Master code (use this code if you get a blank/red screen).


                  H6WA-AAB0
                  Your opponent (the CPU) starts with only half his normal stamina.


                  BJWA-AAB0
                  Your opponent (the CPU) starts with almost no stamina.
                  The Code Hut: http://codehut.gshi.org/

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                  • #54
                    hi

                    hello all im new to this site and was lucky to have found it. Hopefully this site can help me find something ive been trying to find for years now.


                    i was wondering anyone can help me with tecmo super bowl 3 for genesis

                    ive been searching for a game genie code or some kind of hack to get infinite ability points for my created players but everywhere i go there isn't even 1 game genie code for this game.

                    so if anybody can help me with this code or whatever other possible codes to this game would be great appreciated.

                    thanks for having the patience to read my post

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                    • #55
                      I made this code in a hurry and didn't have much time to test it. Let me know how it works for you...


                      Tecmo Super Bowl 3 (Genesis, Game Genie)


                      AXPA-JA6Y
                      Infinite ability points when creating players.


                      EDIT: Upon further testing, I found out that a second code is needed as sort of a "safety" code. This second code will prevent problems if you try to put some of the ability points back into the 4 main bars on the left side of the screen.

                      Here are both codes...

                      AXPA-JA6Y + AXPA-JA3J
                      Infinite ability points when creating players.
                      Last edited by Tony H; 01-31-2007, 10:08:35 PM.
                      The Code Hut: http://codehut.gshi.org/

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                      • #56
                        Oh Yeah

                        thanks tony u ARE da man

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                        • #57
                          Tony your codes are added

                          RIP MOM 6-27-52 - 12-25-10

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                          • #58
                            Originally posted by Tony Hedstrom View Post
                            Chemist, thanks for posting that Cannon Fodder code. I hope the guy that wanted the codes reads this post.

                            I have a trace log for Cannon Fodder somewhere, so I'll see if I can figure out how you made that code.

                            Tony.

                            That Would be me

                            Big thanks to Tony and Chemist for their help
                            Tested both Par and GG on PAL Version and work perfect

                            Thanks again

                            Comment


                            • #59
                              I don't see a specific place or thread to request Game Genie codes, so I shall post in this one. Awhile back on some other forum I requested some Devil Hunter Yohko GG codes and two were made (I assume by Tony here). They really helped me out. I'd like to see some GG codes for Wings of Wor if possible, as there don't seem to be any that I know of. I also checked for Gynoug codes since that is the Japanese version, but none exist, either.

                              Who will accept this challenge?

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                              • #60
                                Roadblaster - PAR or GG, Can anyone look for codes for that game

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