Mega Man 2 (USA) (NES)
NZKSZUYT Blink 1.5x longer after being hit
VIKSZUYV Blink 2x longer after being hit
NYKSZUYV Blink 2.3x longer after being hit
Mega Man (USA) (NES)
NZSXIXYT Blink 1.5x longer after being hit
VISXIXYV Blink 2x longer after being hit
NYSXIXYV Blink 2.3x longer after being hit
As for the rest of your Mega Man 1 requests, a more experienced hacker could probably come up with codes for the rest of your requests in less than 5 minutes just by looking at the Mega Man source code:
http://bisqwit.iki.fi/jutut/megamansource/maincode.txt
I was unable to find codes for Take Less Damage, and Weapon Capsules Refill More Energy. Spike Kill routines are in the above source code and can probably be disabled.
NZKSZUYT Blink 1.5x longer after being hit
VIKSZUYV Blink 2x longer after being hit
NYKSZUYV Blink 2.3x longer after being hit
Mega Man (USA) (NES)
NZSXIXYT Blink 1.5x longer after being hit
VISXIXYV Blink 2x longer after being hit
NYSXIXYV Blink 2.3x longer after being hit
As for the rest of your Mega Man 1 requests, a more experienced hacker could probably come up with codes for the rest of your requests in less than 5 minutes just by looking at the Mega Man source code:
http://bisqwit.iki.fi/jutut/megamansource/maincode.txt
I was unable to find codes for Take Less Damage, and Weapon Capsules Refill More Energy. Spike Kill routines are in the above source code and can probably be disabled.
Also, please to add your codes in database after posting them.
. Interesting this does NOT occurs with "Blink 1.5x / 2x longer after being hit" codes.
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