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terpsfan101 Codes (Mostly Genesis)

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  • #16
    I got the codes to work following your instructions. You should probably update the descriptions in the database for SMA and SMA+SMW.

    Comment


    • #17
      Sonic Classic Heroes v0.10.008a

      The Game Genie codes probably only work with this (latest) version. This is a hack of Sonic 2, but it uses different RAM addresses. I could only port 2 Game Genie codes from Sonic 2.

      FFB033:0002 Sonic/Espio - Invincibility
      FFB033:0066 Sonic/Espio - Ultimate Invincibility (Invincible, Speed Shoes, Underwater Breathing, and Magnetism)
      FFB033:0001 Sonic/Espio - Infinite Regular Shields
      FFB033:0010 Sonic/Espio - Infinie Fire Shields
      FFB033:0011 Sonic/Espio - Infinie Fire Shields + Infinite Regular Shields
      FFB033:0020 Sonic/Espio - Infinite Magnet Shields
      FFB033:0021 Sonic/Espio - Infinite Magnet Shields + Infinite Regular Shields
      FFB033:0040 Sonic/Espio - Infinite Water Shields
      FFB033:0041 Sonic/Espio - Infinite Water Shields + Infinite Regular Shields
      FFB033:0004 Sonic/Espio - Infinite Speed Shoes
      FFB02D:001E Sonic/Espio - Infinite Time Underwater
      FFB07F:0002 Tails/Charmy - Invincibility
      FFB07F:0066 Tails/Charmy - Ultimate Invincibility (Invincible, Speed Shoes, Underwater Breathing, and Magnetism)
      FFB07F:0001 Tails/Charmy - Infinite Regular Shields
      FFB07F:0010 Tails/Charmy - Infinie Fire Shields
      FFB07F:0011 Tails/Charmy - Infinie Fire Shields + Infinite Regular Shields
      FFB07F:0020 Tails/Charmy - Infinite Magnet Shields
      FFB07F:0021 Tails/Charmy - Infinite Magnet Shields + Infinite Regular Shields
      FFB07F:0040 Tails/Charmy - Infinite Water Shields
      FFB07F:0041 Tails/Charmy - Infinite Water Shields + Infinite Regular Shields
      FFB07F:0004 Tails/Charmy - Infinite Speed Shoes
      FFB079:001E Tails/Charmy - Infinite Time Underwater
      FFB0CB:0002 Knuckles/Vector - Invincibility
      FFB0CB:0066 Knuckles/Vector - Ultimate Invincibility (Invincible, Speed Shoes, Underwater Breathing, and Magnetism)
      FFB0CB:0001 Knuckles/Vector - Infinite Regular Shields
      FFB0CB:0010 Knuckles/Vector - Infinie Fire Shields
      FFB0CB:0011 Knuckles/Vector - Infinie Fire Shields + Infinite Regular Shields
      FFB0CB:0020 Knuckles/Vector - Infinite Magnet Shields
      FFB0CB:0021 Knuckles/Vector - Infinite Magnet Shields + Infinite Regular Shields
      FFB0CB:0040 Knuckles/Vector - Infinite Water Shields
      FFB0CB:0041 Knuckles/Vector - Infinite Water Shields + Infinite Regular Shields
      FFB0CB:0004 Knuckles/Vector - Infinite Speed Shoes
      FFB0C5:001E Knuckles/Vector - Infinite Time Underwater
      FFFF30:03E7 Infinite Rings
      FFFF20:0063 Infinite Lives
      FFFF26:0063 Infinite Continues
      FFFF34:0000 Infinite Time
      FFFF35:0000 Freeze Timer
      ALGT-EA58 Infinite Time Underwater - All Characters
      FFFFCB:0007 Have All Chaos Emeralds (Enable Super Characters)
      FFFFCD:000E Have All Sol Emeralds (Enable Hyper Characters)
      SCLA-DJTL Rings worth 2
      SCLA-DNTL Rings worth 3
      SCLA-DTTL Rings worth 4
      SCLA-DYTL Rings worth 5
      SCLA-D2TL Rings worth 6
      SCLA-D6TL Rings worth 7
      SCLA-DATL Rings worth 8

      Comment


      • #18
        Here are some Vanilla Sonic codes. Tony gets credit for the Knuckles Jump Height, Galoob gets credit for the Sonic/Tails jump heights.

        Sonic & Knuckles + Sonic The Hedgehog 2 (World)

        TBWD-CNDC Knuckles jumps as high as Sonic (slightly higher than usual)

        Sonic The Hedgehog 2 (World) (Rev A)

        4CZA-CRC6 Sonic - High-jump
        2CZA-CWC6 Sonic - Super-jump
        ACZA-C4C6 Sonic - Mega-jump
        ACZA-DYC6 Sonic - Orbital-jump
        4DDA-CRCC Tails - High-jump
        2DDA-CWCC Tails - Super-jump
        ADDA-C4CC Tails - Mega-jump
        ADDA-DYCC Tails - Orbital-jump

        Sonic & Knuckles + Sonic The Hedgehog 3 (World)

        4BJA-CRB8 Tails - High-jump
        2BJA-CWB8 Tails - Super-jump
        ABJA-C4B8 Tails - Mega-jump
        ABJA-DYB8 Tails - Orbital-jump

        Now for some Sonic Hacks!

        Sonic 3 Complete v20130810

        SC1A-DJTA Rings worth 2
        SC1A-DNTA Rings worth 3
        SC1A-DTTA Rings worth 4
        SC1A-DYTA Rings worth 5
        SC1A-D2TA Rings worth 6
        SC1A-D6TA Rings worth 7
        SC1A-DATA Rings worth 8
        ALPT-AABC Rings worth 2 in special stage
        ARPT-AABC Rings worth 3 in special stage
        AWPT-AABC Rings worth 4 in special stage
        A0PT-AABC Rings worth 5 in special stage
        A4PT-AABC Rings worth 6 in special stage
        A8PT-AABC Rings worth 7 in special stage
        BCPT-AABC Rings worth 8 in special stage
        AKWT-AA54 Keep rings between levels (1 of 2)
        AMVA-EA60 Keep rings between levels (2 of 2)
        KCPA-AA3Y Red Spheres have no effect in special stages
        RLPA-AN6C Collision disabled for bumpers in special stage (1 of 2)
        R0PA-A6Y6 Collision disabled for bumpers in special stage (2 of 2)
        4ART-CRC2 High jump - Sonic
        2ART-CWC2 Super jump - Sonic
        AART-C4C2 Mega jump - Sonic
        AART-DYC2 Orbital jump - Sonic
        TB9T-CNFR Knuckles jumps as high as Sonic (slightly higher than usual)
        PV9T-CRFR High jump - Knuckles
        AB9T-CWFR Super jump - Knuckles
        AB9T-C2FR Mega jump - Knuckles
        AB9T-DTFR Orbital jump - Knuckles
        4BMT-CRET High jump - Tails
        2BMT-CWET Super jump - Tails
        ABMT-C4ET Mega jump - Tails
        ABMT-DYET Orbital jump - Tails

        For the sake of completeness, I'll post the PAR codes I have for this game:

        FFB02B:0002 P1 Invnicibility
        FFB034:003F P1 Invnicibility (alt)
        FFB02B:0066 P1 Ultimate Invincibility (Invincible, Speed Shoes, Underwater Breathing, and Magnetism)
        FFB02B:0001 P1 Infinite Regular Shields
        FFB02B:0010 P1 Infinite Fire Shields
        FFB02B:0011 P1 Infinite Fire Shields + Infinite Regular Shields
        FFB02B:0020 P1 Infinite Magnet Shields
        FFB02B:0021 P1 Infinite Magnet Shields + Infinite Regular Shields
        FFB02B:0040 P1 Infinite Water Shields
        FFB02B:0041 P1 Infinite Water Shields + Infinite Regular Shields
        FFB02B:0004 P1 Infinite Speed Shoes
        FFFE20:03E7 P1 Infinite Rings
        FFFE12:0063 P1 Infinite Lives
        FFFE18:0063 P1 Infinite Continues
        FFFE23:0000 P1 Infinite Time
        FFFE25:0000 P1 Freeze Timer
        FFB02C:001E P1 Infinite Time Underwater
        FFB016:0000 P1 Knuckles Has Infinite Glide
        FFB025:00FF P1 Tails Has Infinite Flight
        FFB075:0002 P2 Invincibility
        FFB07E:003F P2 Invincibility (alt)
        FFB075:0066 P2 Ultimate Invincibility (Invincible, Speed Shoes, Underwater Breathing, and Magnetism)
        FFB075:0001 P2 Infinite Regular Shields
        FFB075:0010 P2 Infinite Fire Shields
        FFB075:0011 P2 Infinite Fire Shields + Infinite Regular Shields
        FFB075:0020 P2 Infinite Magnet Shields
        FFB075:0021 P2 Infinite Magnet Shields + Infinite Regular Shields
        FFB075:0040 P2 Infinite Water Shields
        FFB075:0041 P2 Infinite Water Shields + Infinite Regular Shields
        FFB075:0004 P2 Infinite Speed Shoes
        FFFED0:03E7 P2 Infinite Rings
        FFFEC6:0063 P2 Infinite Lives
        FFFED3:0000 P2 Infinite Time
        FFFED5:0000 P2 Freeze Timer
        FFB076:001E P2 Infinite Time Underwater
        FFB060:0000 P2 Knuckles Has Infinite Glide
        FFB06F:00FF P2 Tails Has Infinite Flight
        FFF730:0000 Disable Water
        FFFFB0:0007 Have All Chaos Emeralds (Enable Super Sonic/Knuckles)
        FFFFB1:0007 Have All Super Emeralds (Enable Hyper Sonic/Knuckles and Super Tails)
        FFF671:000B Infinite Super/Hyper Powers
        FFE444:1000 Special Stages Never Speedup
        FFE438:0001 1 Blue sphere needed for chaos emerald
        FFE439:0001 1 Blue sphere needed for chaos emerald (alt)
        FFFF95:0000 Special Ring Always Available
        FFFF0B:0000 Play as Sonic and Tails
        FFFF0B:0001 Play as Sonic
        FFFF0B:0002 Play as Tails
        FFFF0B:0003 Play as Knuckles
        FFFF0B:0004 Play as Blue Knuckles
        FFFF86:0002 Level select after title screen
        FFFFE2:0001 Disable Limitations in Select Stage Menu
        FFFFE3:0001 Disable Limitations in Select Stage Menu (alt)
        FFFFDB:0001 Enable Debug Mode

        Sonic 2 Delta v20120827 Build

        FFB02B:0002 P1 Invincibility
        FFB031:003F P1 Invincibility (Flashing)
        FFB02B:0001 P1 Infinite Shields
        FFB02B:0004 P1 Infinite Speed Shoes
        FFFE20:03E7 P1 Infinite Rings
        FFFE12:0063 P1 Infinite Lives
        FFFE18:0063 P1 Infinite Continues
        FFFE23:0000 P1 Infinite Time
        FFFE25:0000 P1 Freeze Timer
        FFB028:00FA P1 Infinite Time Underwater
        FFB06B:0002 P2 Invincibility
        FFB071:003F P2 Invincibility (Flashing)
        FFB06B:0001 P2 Infinite Shields
        FFB06B:0004 P2 Infinite Speed Shoes
        FFFED0:03E7 P2 Infinite Rings
        FFFEC6:0063 P2 Infinite Lives
        FFFED3:0000 P2 Infinite Time
        FFFED5:0000 P2 Freeze Timer
        FFB068:00FA P2 Infinite Time Underwater
        FFF730:0000 Disable Water
        FFFF91:0007 Have All Chaos Emeralds (Enable Super Sonic/Knuckles)
        FFF671:000B Infinite Super Powers
        FFFF7D:0000 Play as Sonic and Tails
        FFFF7D:0001 Play as Sonic
        FFFF7D:0002 Play as Tails
        FFFF7D:0003 Play as Knuckles and Tails
        FFFF7D:0004 Play as Knuckles
        FFB008:003C P1 Warp to End of Stage (Turn off when you get there)
        FFB048:003C P2 Warp to End of Stage (Turn off when you get there)
        FFFE10:2000 Zone/Act Modifier - Green Hill Zone, Act 1
        FFFE10:2001 Zone/Act Modifier - Green Hill Zone, Act 2
        FFFE10:2002 Zone/Act Modifier - Green Hill Zone, Act 3
        FFFE10:0000 Zone/Act Modifier - Emerald Hill Zone, Act 1
        FFFE10:0000 Zone/Act Modifier - Emerald Hill Zone, Act 2 (1 of 2)
        FFFE11:0001 Zone/Act Modifier - Emerald Hill Zone, Act 2 (2 of 2)
        FFFE10:0100 Zone/Act Modifier - Winter Hill Zone, Act 1
        FFFE10:0101 Zone/Act Modifier - Winter Hill Zone, Act 2
        FFFE10:0200 Zone/Act Modifier - Wood Zone, Act 1
        FFFE10:0201 Zone/Act Modifier - Wood Zone, Act 2
        FFFE10:0300 Zone/Act Modifier - Dust Hill Zone, Act 1
        FFFE10:0301 Zone/Act Modifier - Dust Hill Zone, Act 2
        FFFE10:0D00 Zone/Act Modifier - Chemical Plant Zone, Act 1
        FFFE10:0D01 Zone/Act Modifier - Chemical Plant Zone, Act 2
        FFFE10:2100 Zone/Act Modifier - Labyrinth Zone, Act 1
        FFFE10:2101 Zone/Act Modifier - Labyrinth Zone, Act 2
        FFFE10:2102 Zone/Act Modifier - Labyrinth Zone, Act 3
        FFFE10:0F00 Zone/Act Modifier - Neo Green Hill Zone, Act 1
        FFFE10:0F01 Zone/Act Modifier - Neo Green Hill Zone, Act 2
        FFFE10:2300 Zone/Act Modifier - Star Light Zone, Act 1
        FFFE10:2301 Zone/Act Modifier - Star Light Zone, Act 2
        FFFE10:2302 Zone/Act Modifier - Star Light Zone, Act 3
        FFFE10:0C00 Zone/Act Modifier - Casino Night Zone, Act 1
        FFFE10:0C01 Zone/Act Modifier - Casino Night Zone, Act 2
        FFFE10:2200 Zone/Act Modifier - Marble Zone, Act 1
        FFFE10:2201 Zone/Act Modifier - Marble Zone, Act 2
        FFFE10:2202 Zone/Act Modifier - Marble Zone, Act 3
        FFFE10:0700 Zone/Act Modifier - Hill Top Zone, Act 1
        FFFE10:0701 Zone/Act Modifier - Hill Top Zone, Act 2
        FFFE10:2400 Zone/Act Modifier - Spring Yard Zone, Act 1
        FFFE10:2401 Zone/Act Modifier - Spring Yard Zone, Act 2
        FFFE10:2402 Zone/Act Modifier - Spring Yard Zone, Act 3
        FFFE10:0B00 Zone/Act Modifier - Mystic Cave Zone, Act 1
        FFFE10:0B01 Zone/Act Modifier - Mystic Cave Zone, Act 2
        FFFE10:0800 Zone/Act Modifier - Hidden Palace Zone, Act 1
        FFFE10:0801 Zone/Act Modifier - Hidden Palace Zone, Act 2
        FFFE10:0A00 Zone/Act Modifier - Oil Ocean Zone, Act 1
        FFFE10:0A01 Zone/Act Modifier - Oil Ocean Zone, Act 2
        FFFE10:0400 Zone/Act Modifier - Metropolis Zone, Act 1
        FFFE10:0401 Zone/Act Modifier - Metropolis Zone, Act 2
        FFFE10:0402 Zone/Act Modifier - Metropolis Zone, Act 3
        FFFE10:0E00 Zone/Act Modifier - Genocide City Zone, Act 1
        FFFE10:0E01 Zone/Act Modifier - Genocide City Zone, Act 2
        FFFE10:2500 Zone/Act Modifier - Scrap Brain Zone, Act 1
        FFFE10:2501 Zone/Act Modifier - Scrap Brain Zone, Act 2
        FFFE10:2103 Zone/Act Modifier - Scrap Brain Zone, Act 3
        FFFE10:2502 Zone/Act Modifier - Final Zone
        FFFE10:0600 Zone/Act Modifier - Sky Fortress Zone
        FFFE10:0900 Zone/Act Modifier - Sky Chase Zone
        FFFE10:1000 Zone/Act Modifier - Death Egg Zone
        FFFFB0:0001 Level select menu, at title screen, hold button A while pressing start
        FFFFB2:0001 Enable Debug Mode
        SCNA-DJ1L P1 Rings worth 2
        SCNA-DN1L P1 Rings worth 3
        SCNA-DT1L P1 Rings worth 4
        SCNA-DY1L P1 Rings worth 5
        SCNA-D21L P1 Rings worth 6
        SCNA-D61L P1 Rings worth 7
        SCNA-DA1L P1 Rings worth 8
        SCNT-DJWN P2 Rings worth 2
        SCNT-DNWN P2 Rings worth 3
        SCNT-DTWN P2 Rings worth 4
        SCNT-DYWN P2 Rings worth 5
        SCNT-D2WN P2 Rings worth 6
        SCNT-D6WN P2 Rings worth 7
        SCNT-DAWN P2 Rings worth 8
        SD3A-HJ06 Sonic's/Knuckles' Rings worth 2 in S2 special stages (doesn't show on screen)
        SD3A-HN06 Sonic's/Knuckles' Rings worth 3 in S2 special stages (doesn't show on screen)
        SD3A-HT06 Sonic's/Knuckles' Rings worth 4 in S2 special stages (doesn't show on screen)
        SD3A-HY06 Sonic's/Knuckles' Rings worth 5 in S2 special stages (doesn't show on screen)
        SD3A-H206 Sonic's/Knuckles' Rings worth 6 in S2 special stages (doesn't show on screen)
        SD3A-H606 Sonic's/Knuckles' Rings worth 7 in S2 special stages (doesn't show on screen)
        SD3A-HA06 Sonic's/Knuckles' Rings worth 8 in S2 special stages (doesn't show on screen)
        SD3A-HJ1C Tails' Rings worth 2 in S2 special stages (doesn't show on screen)
        SD3A-HN1C Tails' Rings worth 3 in S2 special stages (doesn't show on screen)
        SD3A-HT1C Tails' Rings worth 4 in S2 special stages (doesn't show on screen)
        SD3A-HY1C Tails' Rings worth 5 in S2 special stages (doesn't show on screen)
        SD3A-H21C Tails' Rings worth 6 in S2 special stages (doesn't show on screen)
        SD3A-H61C Tails' Rings worth 7 in S2 special stages (doesn't show on screen)
        SD3A-HA1C Tails' Rings worth 8 in S2 special stages (doesn't show on screen)
        AGHT-EAFR Need 1 ring to enter special stage after touching a star post (instead of 50)
        BLHT-EAFR Need 10 rings to enter special stage after touching a star post
        DGHT-EAFR Need 25 rings to enter special stage after touching a star post
        FCHT-EAFR Need 40 rings to enter special stage after touching a star post
        HWHT-EAFR Need 60 rings to enter special stage after touching a star post
        KRHT-EAFR Need 75 rings to enter special stage after touching a star post
        NWHT-EAFR Need 100 rings to enter special stage after touching a star post
        4A9T-ERA6 Sonic - High-jump
        2A9T-EWA6 Sonic - Super-jump
        AA9T-E4A6 Sonic - Mega-jump
        AA9T-FYA6 Sonic - Orbital-jump
        TCYT-LNDE Knuckles jumps as high as Sonic (slightly higher than usual)
        PWYT-LRDE Knuckles - High-jump
        ACYT-LWDE Knuckles - Super-jump
        ACYT-L2DE Knuckles - Mega-jump
        ACYT-MTDE Knuckles - Orbital-jump
        4BRA-ERCT Tails - High-jump
        2BRA-EWCT Tails - Super-jump
        ABRA-E4CT Tails - Mega-jump
        ABRA-FYCT Tails - Orbital-jump
        BT9T-EA7Y Multi-jump - Sonic (1 of 5)
        AA9T-FZ8E Multi-jump - Sonic (2 of 5)
        RE9T-E60L Multi-jump - Sonic (3 of 5)
        AN9T-FP8R Multi-jump - Sonic (4 of 5)
        AT9T-ER8Y Multi-jump - Sonic (5 of 5)
        CWYT-LA96 Multi-jump - Knuckles (1 of 5)
        HWZA-MEJW Multi-jump - Knuckles (2 of 5)
        ACZA-MZ2Y Multi-jump - Knuckles (3 of 5)
        ARZA-MP22 Multi-jump - Knuckles (4 of 5)
        AWZA-LR28 Multi-jump - Knuckles (5 of 5)

        I found the correct offsets for the Tails multi-jump, but the game freezes with an illegal instruction when I enable it:

        025CF0:600C Multi-jump - Tails (1 of 5)
        025D00:FA00 Multi-jump - Tails (2 of 5)
        025D06:FE71 Multi-jump - Tails (3 of 5)
        025D0A:F66B Multi-jump - Tails (4 of 5)
        025D10:6704 Multi-jump - Tails (5 of 5)
        Last edited by terpsfan101; 10-14-2013, 06:36:42 AM.

        Comment


        • #19
          No Intro Name: RoboCop versus The Terminator (Europe) (Beta)
          GoodGen Name: Robocop Versus The Terminator (Beta 2)

          FFF092:0040 Infinite Health (Disable on stage clear screen)
          FF00A2:0009 Infinite Lives

          Robocop Versus The Terminator (Beta 1)

          FFEB92:0040 Infinite Health (Disable on stage clear screen)
          FF00A2:0009 Infinite Lives
          Last edited by terpsfan101; 10-15-2013, 05:30:44 PM. Reason: Added note to turn infinite health codes off during stage clear screen

          Comment


          • #20
            Originally posted by terpsfan101 View Post
            No Intro Name: RoboCop versus The Terminator (Europe) (Beta)
            GoodGen Name: Robocop Versus The Terminator (Beta 2)

            FFF092:0040 Infinite Health
            This infinite health code does not allow you to finish the level, the health bonus keeps on going, even if you disable the code during that screen.

            Comment


            • #21
              I disabled the code on the stage cleared screen and was able to move on. What emulator are using?

              Comment


              • #22
                Sub-Terrania (USA) (Beta)

                FF5EB5:0025 Infinite Fuel
                FF5EBD:000A Infinite Mega
                FF0031:0009 Infinite Lives

                Sub-Terrania (USA) (Beta) (Earlier)

                FF669F:0026 Infinite Fuel
                FF66A7:000A Infinite Mega
                FF66B3:0026 Infinite Time
                FF002B:0009 Infinite Lives

                Comment


                • #23
                  Super Shinobi II, The (Japan) (Beta)

                  FF502D:0001 Invincibility
                  FF46CD:0010 Infinite Health
                  FF46C4:0009 Infinite Lives
                  FF46C6:03E7 Infinite Shurikens
                  FF46CA:0009 Infinite Ninjitsu Items

                  Super Shinobi II, The (Japan) (Beta) (Earlier)

                  FF511B:0001 Invincibility
                  FF4A6D:0010 Infinite Health
                  FF4A66:0009 Infinite Lives
                  FF4A68:0063 Infinite Shurikens
                  FF4A6A:0009 Infinite Ninjitsu Items
                  Last edited by terpsfan101; 01-11-2014, 09:14:13 PM.

                  Comment


                  • #24
                    Captain America and the Avengers (USA) (Beta)

                    FFA066:03E7 P1 Infinite Health
                    FF9FD5:0009 P1 Infinite Continues
                    FFA13E:03E7 P2 Infinite Health
                    FFA0AD:0009 P2 Infinite Continues

                    Comment


                    • #25
                      Cool Spot (USA)

                      FFF57C:0008 Infinite Health

                      Comment


                      • #26
                        Ecco - The Tides of Time (USA) (Beta)

                        FFAA48:0258 Invincibility (Stars)
                        FFA8F3:0038 Infinite Health
                        FFA8F4:0380 Infinite Air

                        Only reason I was able to find these codes, was this person http://www.scribd.com/doc/134319663/Ecco-Action-replay had a "water level" code for both the Beta and Final release. I used the difference from the RAM addresses of the "water level" code and added it to the PAR codes from the Final version of the game to get the Beta version codes. Luckily enough it worked.

                        There are still 2 more beta versions of this game. I really can't figure out how the health and air bars work in this game, so somebody else will have to find the codes for these versions:

                        ECCO - The Tides of Time (U) (Prototype - X11 - Apr 13, 1994)
                        ECCO - The Tides of Time (U) (Prototype - Apr 29, 1994)
                        Last edited by terpsfan101; 01-11-2014, 09:46:28 PM.

                        Comment


                        • #27
                          Mickey Mania - The Timeless Adventures of Mickey Mouse (USA) (Beta)

                          FF06AF:0022 Invincibility (blinking)
                          FF0469:0004 Infinite Health
                          FF0461:0009 Infinite Lives
                          FF046B:0009 Infinite Marbles
                          Last edited by terpsfan101; 01-11-2014, 09:02:07 PM.

                          Comment


                          • #28
                            Pirates! Gold (USA)

                            Here's a better version of the Have Lots of Money/Max Money codes:

                            FF01DF:0098 Have Lots of Money ($99,999,990) (1 of 2)
                            FF01E0:967F Have Lots of Money ($99,999,990) (2 of 2)

                            Alternate Amounts:

                            FF01E0:270F Have Lots of Money ($99,990)
                            FF01DF:0001 Have Lots of Money ($999,990) (1 of 2)
                            FF01E0:869F Have Lots of Money ($999,990) (2 of 2)
                            FF01DF:000F Have Lots of Money ($9,999,990) (1 of 2)
                            FF01E0:423F Have Lots of Money ($9,999,990) (2 of 2)

                            These codes give your crew lots of money (gold). It doesn't give your character lots of money under the personal status screen. I haven't played this game so I don't know what the difference is between crew gold and personal gold.
                            Last edited by terpsfan101; 10-16-2013, 04:43:38 PM. Reason: Added alternate amounts

                            Comment


                            • #29
                              Sonic The Hedgehog Spinball (USA) (Beta)

                              FF5306:0003 Infinite Lives

                              Comment


                              • #30
                                Vectorman (USA) (Beta)

                                FFE86F:0009 Infinite Lives
                                FFE86B:000B Infinite Health
                                FFE86D:000A Max Health
                                FFE883:003B Infinite Time
                                FFE879:0078 Infinite Ammo (Not tested, couldn't find a weapon icon)

                                Vectorman 2 (USA)

                                FFE9BB:000B Infinite Health
                                FFE9BD:000A Max Health
                                FFE9BF:0009 Infinite Lives
                                FFE9D3:003B Infinite Time

                                Vectorman 2 (USA) (Beta)

                                FFE88F:000B Infinite Health
                                FFE891:000A Max Health
                                FFE893:0009 Infinite Lives
                                FFE8A7:003B Infinite Time
                                FFE89D:0064 Infinite Ammo (Not Tested)
                                Last edited by terpsfan101; 10-17-2013, 12:56:56 AM.

                                Comment

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