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AdamL's Game Boy codes

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  • #46
    Disable all codes and get to the boss again. Is it still invincible?

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    • #47
      I actually did try without the codes since it was so frustrating and the shots still go through him. I tried on Visual Boy Advance and even tried it on KiGB in case it was an isolated incident on VBA but the same thing happens on both emulators. It sucks that it is the Stage 1 boss since if it was a later boss I could at least make a stage select code to get by the problem.
      US NES games left to beat: 3
      Last 2: Nobunaga's Ambition II and Gemfire

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      • #48
        Then it's a problem with the crappy game. That's why I don't bother with pirate stuff. No one really cares about them and I'm not going to waste my time with them when I can be finishing a better game.

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        • #49
          Code:
          [COLOR="#008000"]Sky Ace (Sachen 4-in-1 Vol. 7) (Unl) - GB[/COLOR]
          
          Skip Boss Fights(Allows you to go to the next level after destroying percentage enemies in each level.)
          56B-9AB-E65
          FAB-99B-3B2
          CDB-98B-4C1
          Last edited by nolberto82; 10-26-2014, 01:59:58 AM.

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          • #50
            Originally posted by nolberto82 View Post
            Code:
            [COLOR="#008000"]Sky Ace (Sachen 4-in-1 Vol. 7) (Unl) - GB[/COLOR]
            
            Skip Boss Fights(Allows you to go to the next level after destroying percentage enemies in each level.)
            56B-9AB-E65
            FAB-99B-3B2
            CDB-98B-4C1
            Now this is seriously some next level shit. Much respect nolberto82.
            US NES games left to beat: 3
            Last 2: Nobunaga's Ambition II and Gemfire

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            • #51
              Once in awhile I will come across a Game Genie or Game Shark code on another website that is not in the database here. For instance, a Game Genie code for the Game Boy game Shaq Fu can be found here:

              http://gameboygamegeniecodes.blogspo...-fu-u-sgb.html

              The code is:
              Infinite Health
              00B-AFC-3B7

              I tried figuring out how to submit the code here crediting the author (Mezmorizing Mage) but probably don't have the capability to do it, so maybe one of the mods could enter it. Also, if anyone can make a code for 1 hit kills in this shitty game that would be great
              Last edited by adaml; 11-12-2014, 10:41:17 PM.
              US NES games left to beat: 3
              Last 2: Nobunaga's Ambition II and Gemfire

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              • #52
                Mezmorizingmage is my email address. I'll add the code when I get home from work. If I didn't post the code author's name it was made by me.
                http://OldGameHacking.com/
                http://www.youtube.com/user/DreamcastVideos

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                • #53
                  To make a 1-hit code, just find the energy address for the enemy just like you find the energy address for your character.

                  If that's not possible, then find a time code, set it to zero, hit the enemy and enable the code to automatically win.

                  *edit*
                  Ok, I see it's one of those games with weird addresses and hard to find codes.

                  I don't really know how to work with Game Genie, but I'm sure Mez can edit that same infinite energy code to work for the opponent since the enemy address is right after the player 1 address.
                  Last edited by ReyVGM; 11-13-2014, 09:32:04 AM.

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                  • #54
                    This should do it:
                    One Hit Kills
                    18C-97C-4CA
                    http://OldGameHacking.com/
                    http://www.youtube.com/user/DreamcastVideos

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                    • #55
                      Yeah, I've run into a slew of those games that I cannot make codes for. I couldn't even make a timer code for Shaq Fu but thanks to the Mezmorizing Mage I don't have to. I had actually tried to make the time code to do that very thing...us game finishing guys must think alike
                      US NES games left to beat: 3
                      Last 2: Nobunaga's Ambition II and Gemfire

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                      • #56
                        Even the ones that haven't finished Miracle Piano Teaching.

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                        • #57
                          I'm trying to make codes for Makai Mura Gaiden - The Demon Darkness (Gargoyle's Quest II) for the Game Boy. I managed to get an infinite health code (01081EC0) but the one I found for an infinite flying meter is saying it is an invalid code (9050DAFF). In VisualBoyAdvance's RAM search the address for the flying meter definitely seems to be 0000FFDA so how would I go about converting this into a usable code??
                          US NES games left to beat: 3
                          Last 2: Nobunaga's Ambition II and Gemfire

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                          • #58
                            Perhaps something like this:
                            Code:
                            [COLOR=#008000]01[/COLOR]50DAFF
                            Considering your address is correct, that should be a GameShark 8-bit write of 0x50 to 0xFFDA.
                            I only bother with things that interest me.

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                            • #59
                              Thanks Demonic722. For some reason the code did not work in VBA v23.4 but works fine in VBA v24. Now I can fly
                              US NES games left to beat: 3
                              Last 2: Nobunaga's Ambition II and Gemfire

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                              • #60
                                When you encounter a code that starts with "90", change it to "01" and it should work.

                                If it doesn't, then change emulators and it should work.

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