Announcement

Collapse
No announcement yet.

Dybble's Retro Codes

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Mega Man & Bass (Gameboy Advance/USA) [AR. V.3]

    Walk Through Walls *Updated*
    47FFF332 1F5C7007
    65DA389A 09D8882C
    6FD10462 A254F086
    65DA389A 09D8882C

    Items Never Disappear
    C7303513 8C004D5C
    65DA389A 09D8882C

    Enemies Always Drop Extra Lives
    94759079 AD5C4F99
    A56395D2 8AF46857

    Enemies Always Drop Large Screws
    94759079 AD5C4F99
    08506D61 55CBD9A8

    Enemies Always Drop Small Screws
    94759079 AD5C4F99
    DB8C60CD 81FD6AA7

    Enemies Always Drop Large Weapon Refills
    94759079 AD5C4F99
    3542F0A7 7D2E171F

    Enemies Always Drop Small Weapon Refills
    94759079 AD5C4F99
    AB84463B B2609644

    Enemies Always Drop Large Health Refills
    94759079 AD5C4F99
    AD86124F 2823D8DA

    Enemies Always Drop Small Health Refills
    94759079 AD5C4F99
    8E883EFF 92E9660D

    Enemies Never Drop Items
    2B71246C 55EE573D
    65DA389A 09D8882C

    Enemy Drop Modifier
    0800F4B0 0000200X

    0-Small Health Refill
    1-Large Health Refill
    2-Small Weapon Refill
    3-Large Weapon Refill
    4-Small Screw
    5-Large Screw
    6-Extra Life

    Updated the Walk Through Walls code so it works like the SNES one.
    Added the RAW code for the Drop Modifier for anyone interested.
    Last edited by Dybbles; 06-30-2016, 10:48:08 AM.
    I'm retired from code hacking.
    I do not take requests!

    Comment


    • The Legend of Zelda: A Link To The Past: Four Swords (USA/GBA) [Action Replay V.3.2]

      Disable Low Health Beep
      E0FC240E EE3ABB3D
      65DA389A 09D8882C

      I'm working on secret codes for this game.
      I'm retired from code hacking.
      I do not take requests!

      Comment


      • Legend of Zelda: A Link The Past: Four Swords (USA/GBA) [Action Replay V.3.2]

        Always Get Red Rupees From Sparkling Rocks
        8F7AEB63 D356B54D
        8E883EFF 92E9660D
        9F232EBB 960D177F
        358CC2BF 9BFA3518

        Sparkling Rocks Last Forever
        F1C4D633 D64377CD
        65DA389A 09D8882C

        Hit Sparkling Rocks From Anywhere
        1CB78501 ADE92659
        65DA389A 09D8882C

        Skip New File Intro
        FC5397E7 8800BCCE

        Kill Enemies By Walking Into Them
        CBB72EEC 4D5CCD6A
        C53C785C F6AB4F51
        A87E90A9 7574BCEC
        65DA389A 09D8882C

        Re-Fight Any Boss
        35489284 21441C7C
        65DA389A 09D8882C

        -The "New File Skip Intro" code is different from, nolberto's. It uses a value and address that gets used in a save file that has already viewed the intro and can be converted to a Codebreaker code if needed.

        -The "Kill Enemies By Walking Into Them" makes, Link completely invincible.

        The "secret codes" I mentioned, were a "Hit Anywhere" code and "Enemies Always Drop" code. These are codes half complete. I found the ROM address that tells the game what items to drop. I just need to find the ROM address that tells the game to *always* drop items.

        The Hit Anywhere code is kind of weird. Link gets hit by enemies too and he can only hit those enemies if he is on the same "layer" or floor as the enemy.
        For a cool little added effect, I want to make a code that makes, Link flash colors to go a long with the "Kill Enemies By Walking Into Them" for a cool little Starman effect from the Mario games. So look forward to these codes in the next post.

        Also, switch off your device and save the game when using my Skip Intro code as it corrupts save data. To avoid, just switch off your device, save and quit.
        Last edited by Dybbles; 07-19-2016, 01:32:31 AM.
        I'm retired from code hacking.
        I do not take requests!

        Comment


        • I couldn't resist.

          Super Boss Gaiden (V1.0)(SNES/Japan) [Game-Genie]

          Walk Through Walls
          6D67-C460
          6D6B-CF00


          Here is an error screen as a reward for fucking up.
          Click image for larger version

Name:	bandicam 2016-07-27 08-34-01-969.jpg
Views:	1
Size:	80.3 KB
ID:	162884

          This is a homebrew game. This code will only work on an emulator!
          Last edited by Dybbles; 07-31-2016, 01:49:36 PM.
          I'm retired from code hacking.
          I do not take requests!

          Comment


          • Originally posted by Dybbles View Post
            I couldn't resist.

            Super Boss Gaiden (V1.0)(SNES/Japan) [Game-Genie]

            This is a homebrew game. This code will only work on an emulator!
            I added this game in the database
            http://gamehacking.org/game/116299

            you know code can be use on real SNES with flash cart or repro cart with game genie
            lee4 Does Not Accept Codes Requests !
            When lee4 asks a question it does not mean lee4 will look at your game
            *How to create and use SegaCD codes >click here<*
            >)

            Comment


            • Thank you for adding the game to the database, lee!
              I forgot about flash carts and repro carts.
              I'm retired from code hacking.
              I do not take requests!

              Comment


              • Aladdin (USA/SNES) [Game-Genie]

                Walk Through Walls And Objects
                C989-4469
                C980-CDD9
                C263-4FAA
                C264-3762
                C2B7-34D2
                I'm retired from code hacking.
                I do not take requests!

                Comment


                • Mega Man: Dr. Wily's Revenge (Game Boy/USA) [Game-Genie]

                  Walk Through Walls/ Jump Through Ceilings
                  F1F-8BF-081

                  I have one for the other 4 Mega Man game Boy games, but they crash every time you slide and I can't figure out why they keep doing that.
                  Perhaps I'll just release them and warn people not to slide...
                  Last edited by Dybbles; 08-06-2016, 08:23:58 AM.
                  I'm retired from code hacking.
                  I do not take requests!

                  Comment


                  • Mega Man Battle Network 5: Team Colonel (USA/GBA) [RAW ASM]

                    Music Modifier
                    080005A8 20XX

                    00-Nothing
                    01-Title Theme
                    02-Nebula Theme
                    03-ADCD Theme
                    04-House Theme
                    05-SciLab Theme
                    06-Oran Island Theme
                    07-Ship Theme
                    08-End City Theme
                    09-Mt. Belenus/Hidden Base Theme
                    0B-Oran Island Mines
                    0C-Incident Occurence!
                    0D-Shadow of Heart
                    0E-Hero Theme
                    0F-Jack-In Theme
                    10-Main Comp. Theme
                    11-Drill Comp. Theme
                    12-Dark Chip Comp. Theme
                    13-Network Theme
                    14-Undernet Theme
                    15-Virus Battle Theme
                    16-Boss Theme
                    17-Final Battle
                    18-Liberation Success!
                    19-Victory!
                    1A-Loser
                    1B-GAME OVER
                    1C-Boss Encounter
                    1D-Chain of Wish (Credits Theme)
                    1E-Navi Customizer
                    1F-Quick Victory
                    20-Ship Comp. Theme
                    21-Gargoyle Comp. Theme
                    22-Liberation Theme
                    23-Fishing/Kendo Mini Game Theme

                    I'm making a video tutorial on hacking Walk Through Walls codes.
                    I'm retired from code hacking.
                    I do not take requests!

                    Comment


                    • Metroid (NES/USA) [Game-Genie]

                      All Hatches Open
                      EOEAUUXX
                      AVEEKLAZ

                      Blue, Red and Yellow Hatches are automatically opened and stay open forever. You never have to shoot another hatch again.
                      I tested this in every single area, the exception being, Ridley. it should work there as well, however.

                      Working on porting this to Metroid: Zero Mission.
                      Last edited by Dybbles; 09-07-2016, 01:44:19 PM.
                      I'm retired from code hacking.
                      I do not take requests!

                      Comment


                      • Metroid Fusion (GBA/USA) [Codebreaker and Action Replay V.3.2]

                        Here are 2 codes I made for Metroid Fusion that allow for much better wall kicking physics.

                        Enhanced Wall Kicking Physics (Action Replay)
                        480E5CBB ED457758
                        DC725D4E 3A20792F

                        Enhanced Wall Kicking Physics (Codebreaker)
                        73001244 1600
                        83001244 0B00

                        These codes allow for Super Metroid-esque wall kicking.
                        Also. While I did make these codes from scratch; it is, Biospark who originally made the code via hex editor. He also made a hex editor cheat that allows for Bomb Jumping just like in other Metroid games.

                        He is working on a project called, "Metroid Fusion: Freedom"
                        This allows Metroid Fusion to be played in any order you want. He even is working on making beams stackable.
                        I also need to give some major love to, P.JBoy for removing the event system!!!

                        You can check out the project and see how P.JBoy disabled the event system in the links below.

                        http://forum.metroidconstruction.com...ic,2075.0.html <------ Wall Jumping and Bomb Jumping thread
                        http://forum.metroidconstruction.com...pic,475.0.html <------ P.JBoy disabling the event system
                        http://forum.metroidconstruction.com...ic,3633.0.html <------ Stackable beams video
                        http://forum.metroidconstruction.com...ic,3528.0.html <------ Project Metroid Fusion- Freedom

                        Help me show these guys some love.
                        I'm retired from code hacking.
                        I do not take requests!

                        Comment


                        • Metroid Fusion (USA/GBA) [Codebreaker and Action Replay V.3.4]

                          Press L+R+Select To Enable Debug Fly Mode (Codebreaker)
                          74000130 00FB
                          33000BE0 0006

                          Press L+R+Select To Enable Debug Fly Mode (Action Replay V.3.4)
                          7FDA1C87 19D4836E
                          F6AE3999 842911C3

                          While looking for a way to disable the death routine, I accidentally came across this.

                          Here is what you need to know.
                          1.You can fly around the area and go through ALL collision.
                          2.Pressing start in debug fly mode, zooms out the area a bit.
                          3.Pressing Select takes you out of debug fly mode.
                          4. Samus is completely immune to enemies, lava and other hazards while in debug fly mode.
                          Last edited by Dybbles; 10-03-2016, 06:56:49 PM.
                          I'm retired from code hacking.
                          I do not take requests!

                          Comment


                          • Metroid: Zero Mission (USA/GBA) [Codebreaker and Action Replay V.3.4]

                            Zero Mission has a debug fly mode too.

                            Press L+R+A To Enter Debug Fly Mode (Codebreaker)
                            74000130 00FE
                            33000C72 0006

                            Press L+R+A To Enter Debug Fly Mode (Action Replay V.3.4)
                            2996182C F3193DE7
                            DF9AB29B 93B6D4F9

                            Here is what you need to know.
                            1.You can fly around the area and go through ALL collision.
                            2.Pressing Select in debug fly mode, zooms out the area a bit.
                            3.Pressing Start or B takes you out of debug fly mode.
                            4. Samus is completely immune to enemies, lava and other hazards while in debug fly mode.
                            Last edited by Dybbles; 10-03-2016, 06:56:34 PM.
                            I'm retired from code hacking.
                            I do not take requests!

                            Comment


                            • Legend of Zelda: Link's Awakening DX (Version 1.1/USA/GBC) [Game-Genie]

                              Always Shoot Sword Beams
                              855-6AE-C49
                              005-70E-E69

                              Doesnt matter if your health is full or not.
                              This also works for the Level 1 Sword as well.
                              Last edited by Dybbles; 10-15-2016, 02:45:19 PM.
                              I'm retired from code hacking.
                              I do not take requests!

                              Comment


                              • Legend of Zelda: Oracle of Seasons (USA/Gameboy Color) [Game-Genie/Codebreaker]

                                I bought a Codebreaker a while back, but I had no physical cartridges to test codes on. Now I do, so from now on, if I own the game I will post not just the Game-Genie code, but the Codebreaker code as well. This will help cut down on time because I will find the ROM banks needed to make the codes work on a real Codebreaker.
                                If I don't post the ROM banks, then someone has to go into BGB and find them manually, which a time consuming pain (especially if you aren't the creator of the code you are trying to make for the Codebreaker). I hope you guys understand.
                                Anyway....

                                Always Shoot Sword Beams [Game-Genie]
                                01B-13B-E62
                                C3B-14B-A21
                                5FB-15B-C47

                                Always Shoot Sword Beams [Codebreaker]
                                064B13-01
                                064B14-C3
                                064B15-5F

                                Note: It doesn't matter what level your sword is at, or how low your health is.
                                I'm retired from code hacking.
                                I do not take requests!

                                Comment

                                Working...
                                X