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  • #16
    Ganbare Goemon Kessaku-sen! Yuki-hime to Magginesu (JAP/GBA) [Codebreaker]

    Ganbare Goemon: Yukihime Kyuushutsu Emaki

    Infinite Health
    33003F2D 0009

    Infinite Lives
    33003F32 0005

    Infinite Time
    33003F5F 0001
    83003F60 EA90

    Upside Down Character (Top Down View)
    33002C75 0006

    Upside Down Character (Side Scrolling View)
    33002C75 000A

    Weapon Level Modifier
    83003F30 0X0X

    0-Level 1
    1-Level 2
    2-Level 3
    3-Coins/Shuriken

    Always Throw Bombs
    33003F2DF 0001

    Infinite Bombs
    33003F39 0063

    Infinite Dumplings
    33003F53 0063

    Invisible Character
    33002C74 0002

    Max Money
    83003F34 869F
    83003F36 0001

    Disable Background Music
    83005814 0000

    Infinite/Have All Items
    43003F4C 0063
    00000007 0002

    Ganbare Goemon 2: Kiteretsu Shogun Magginesu

    Infinite Time
    33006FCE 0063

    Invincible
    83007126 FFFF

    Max Money
    83007140 6363
    83007143 6363

    Infinite Lives
    33007152 0063

    Max Health
    3300716C 000A

    Infinite Health
    3300716E 000B
    Last edited by Dybbles; 05-02-2013, 10:16:03 AM.
    I'm retired from code hacking.
    I do not take requests!

    Comment


    • #17
      Enemies And NPCs Float In The Air (Select)
      74000130 03FB
      83003373 1F1F <-- you can not write 16 bit value on address end odd hex
      74000130 03FB
      83003374 1F1F
      74000130 03FB
      83003375 1F1F <-- you can not write 16 bit value on address end odd hex
      74000130 03FB
      83003376 1F1F
      74000130 03FB
      83003378 1F1F
      74000130 03FB
      8300337D 1F1F <-- you can not write 16 bit value on address end odd hex
      74000130 03FB
      8300337E 1F1F
      74000130 03FB
      8300337F 1F1F <-- you can not write 16 bit value on address end odd hex

      Enemies And NPCs On The Ground (Start+B+A)
      same

      Enable Rain (Press R+B+A)
      74000130 02FC
      3300388E 1001 <-- wrong codetype for 16 bit value

      Disable Rain (Press R+B)
      same

      Press R To Turn Bombs Into Somaria Blocks
      74000130 02FF
      8336B045 2C2C <--- typo
      74000130 02FF
      8336B046 2C2C

      Bounce Off Of Walls
      33003A34 2001 <-- wrong codetype for 16 bit value

      Blow The Flute And The Bird Instantly Appears
      8336B067 0004 <-- wrong codetype for 8 bit value

      Bombs Don't Explode
      8336B059 0000 <-- you can not write 16 bit value on address end odd hex
      8336B05A 0000


      Magic Boomerang And Silver Arrows Don't Sparkle
      8336B04A 0000 <-- can be shorten to 8336B04A 0000 8336B04C 0000 8336B04E 0000
      8336B04B 0000
      8336B04C 0000
      8336B04D 0000
      8336B04E 0000

      Link's Tunic is Purple
      350002F2 F958 <-- wrong codetype for 16 bit value
      350002F4 F859 <-- wrong codetype for 16 bit value
      350002F6 F958 <-- wrong codetype for 16 bit value
      350002F8 F859 <-- wrong codetype for 16 bit value

      Link's Tunic is Red
      same

      Link's Tunic is Yellow
      same

      Link's Tunic is Orange
      same

      Link's Hair is Brown
      350002F0 891A <-- wrong codetype for 16 bit value

      Flying Cheap-Cheaps (L=On/Select=Off)
      74000130 01FF
      83003CF7 0100 <-- you can not write 16 bit value on address end odd hex
      74000130 03FB
      83003CF7 0000 <-- you can not write 16 bit value on address end odd hex

      Disable HUD
      3300374D 0101 <-- you can not write 16 bit value on address end odd hex

      Walk Through Walls Objects (L) [Note: Doesn't work well in areas with hills]
      74000130 01FF
      830037D7 FFFF <-- you can not write 16 bit value on address end odd hex
      74000130 01FF
      830037D9 FFF0 <-- you can not write 16 bit value on address end odd hex

      Press Select To Access The Unused E-Reader Debug Menu [Note: Freezes when you try to go into any levels]
      74000130 03FB
      33003774 0634 <-- wrong codetype for 16 bit value

      Press Select To Access The Unused E-Reader Debug Menu [Note: Freezes when you try to go into any levels]
      same

      View Credits (L+Select)
      same
      Last edited by lee4; 05-02-2013, 11:10:25 AM.
      lee4 Does Not Accept Codes Requests !
      When lee4 asks a question it does not mean lee4 will look at your game
      *How to create and use SegaCD codes >click here<*
      >)

      Comment


      • #18
        The Legend of Zelda: Oracle of Seasons (USA/GameGenie) [Gameboy Color]

        Jesus Mode (Walk on Water)
        C92-83B-4C1



        [Note 1:You can walk over holes without falling in] [Note 2: Do not jump on a stump, if you do, use a Gale Seed]
        Last edited by Dybbles; 05-14-2013, 09:30:25 AM.
        I'm retired from code hacking.
        I do not take requests!

        Comment


        • #19
          The Legend of Zelda: Oracle of Seasons (USA/Gamegenie) [Gameboy Color]

          Bombs Don't Explode
          869-C4B-3BE

          Infinite Magic Boomerang Control
          005-D0A-2AF
          005-D9A-193
          005-DCA-3B7
          2A5-DFA-3BA
          005-E3A-6E2
          005-E4A-3B7
          I'm retired from code hacking.
          I do not take requests!

          Comment


          • #20
            The Legend of Zelda: Oracle of Seasons (USA/Gameshark) [Gameboy Color]

            Music Modifier
            01XX62CC
            ---------------
            00-None
            01-Theme of Zelda Oracle of Seasons/Ages
            02-Mini Game Theme
            03-Hyrule Theme
            04-Temple Ruins
            05-Tarm Ruins
            06-You Got An Essence!
            07-Credits
            08-Din's Jovial
            09-Game Over
            0A-Horon Village Theme
            0B-Hide And Seek
            0C-Sunken City Theme
            0D-Temple of Seasons
            0E-Inside A House
            0F-Fairy Fountain Theme
            10-Got An Important Item
            11-File Select Theme
            12-Hero's Cave Theme
            13-Gnarled Root Theme
            14-Snake's Remains Theme
            15-Poison Moth Lair Theme
            16-Dancing Dragon Dungeon Theme
            17-Unicorn Cave Theme
            18-Ancient Ruins Theme
            19-Explorer's Crypt Theme
            1A-Sword And Shield Maze Theme
            1B-Onyx's Castle
            1C-Tension
            1D-Dangerous Event
            1E-Maku Tree Theme
            1F-Sadness
            20-The Final Stand (Move out soldiers!)
            21-Dangerous Event 2
            22-That Popular Subrosian Dance
            23-Pirates Gigue
            24-Nothing
            25-Pirates Guige 2
            26-Subrosian House Theme
            27-A Date With Rosa
            28-Subrosia Theme
            29-Holodrum Is Saved!
            2A-Credits 2
            2B-Maple The Witch's Theme
            2C-Grab As Much As You Can
            2D-Mini Boss Battle
            2E-Boss Battle
            2F-Sneaky
            30-Nothing
            31-Song of The Smith
            32-Vs. Onyx
            33-Vs. Twinrova
            34-Vs. Ganon
            35-Samasa Desert Theme
            36-Cave Theme
            37-Nothing
            38-You Saved Me Link!
            39-Twinrova's Plot
            3C-Witch's Hut
            3D-Windmill Theme
            3E-Goron Village Theme
            3F-Zelda Oracle of Seasons/Ages Theme 2
            I'm retired from code hacking.
            I do not take requests!

            Comment


            • #21
              The Legend of Zelda: Oracle of Seasons (USA/GameGenie) [Gameboy Color]

              Magnetic Gloves Push and Pull You Toward Anything
              002-1BA-C49

              Complete Turn-Style Control [Note: Let's you go in all 4 directions freely]
              007-ACB-5D1
              Last edited by Dybbles; 05-18-2013, 02:24:27 PM.
              I'm retired from code hacking.
              I do not take requests!

              Comment


              • #22
                The Legend of Zelda: Oracle of Ages (USA/Gameshark) [Gameboy Color]

                Music Modifier (Note: Either turn on this good at the start of the game, or change areas with the code enabled to have an affect)
                01XX46CC
                ----------------
                00-Nothing
                01-Theme of Zelda Oracle of Ages/Seasons
                02-Mini Game Theme
                03-Hyrule Theme (Present)
                04-Hyrule Theme (Past)
                05-Tokey Island
                06-You Got An Essence!
                07-Queen Ambi's Palace
                08-Nayru's Song
                09-Game Over
                0A-Lynna Village (Present)
                0B-Lynna Village (Past)
                0C-Zora Village
                0D-Your Journey Begins
                0E-Inside A House
                0F-Fairy Fountain
                10-Got An Important Item
                11-File Select Theme
                12-Maku Road
                13-Spirit's Grave Theme
                14-Wing Dungeon Theme
                15-Moonlit Grotto Theme
                16-Skull Dungeon Theme
                17-Crown Dungeon Theme
                18-Mermaid's Cave Theme
                19-Jabu-Jabu's Belly Theme
                1A-Ancient Tomb Theme
                1B-The Black Tower
                1C-Tension
                1D-Dangerous Event
                1E-Maku Tree Theme
                1F-Sadness
                20-The Secret Maze On The Sea
                21-Dangerous Event 2
                22-Under The Sea
                23-Pirate's Gigue
                24-Symmetry Village (In Balance)
                25-Symmetry Village (Out of Balance)
                26-Tokey House Theme
                27-A Date With Rosa
                28-The Black Tower (Complete)
                29-Lynna Is Saved!
                2A-Credits
                2B-Maple The Witch's Theme
                2C-Gab As Much As You Can
                2D-Mini Boss Battle
                2E-Boss Battle
                2F-Sneaky
                30-Fairy Woods
                31-Obtaining The Tune of Currents
                32-Vs. Veran
                33-Vs. Twinrova
                34-Vs. Ganon
                35-Battle
                36-Cave Theme
                37-Nothing
                38-Princess Zelda Is Saved
                39-Twinrova's Plot
                3C-Witch's Hut
                3E-Goron Village Theme
                3F-Zelda Oracle of Ages/Seasons Theme 2
                40-Credits 2
                I'm retired from code hacking.
                I do not take requests!

                Comment


                • #23
                  The Legend of Zelda: Oracle of Ages (USA/GameGenie) [Gameboy Color]

                  Jesus Mode (Note: Let's you walk on water, over holes, lava pits, spikes, etc)
                  C92-C8B-4C1
                  I'm retired from code hacking.
                  I do not take requests!

                  Comment


                  • #24
                    Mega Man Xtreme (USA/Gameshark) [Gameboy]

                    Disable Background Music
                    9100ADD3

                    Move Much Faster
                    0105CED5

                    Speed Modifier
                    010XCED5

                    Shoot More Than 3 Bullets
                    010032D5

                    Color Modifier
                    91XX8FD3
                    91XX90D3
                    91XX91D3
                    91XX92D3
                    I'm retired from code hacking.
                    I do not take requests!

                    Comment


                    • #25
                      Legend of Zelda: Link's Awakening (V1.0) (U) (Gameboy/Game Genie)

                      Hookshot Attaches To Anything
                      9FC-9E8-6E8
                      EAC-A38-3B7
                      9FC-A48-7F4
                      C2C-A58-C4D

                      Legend of Zelda: Link's Awakening DX (V1.1) (U) (Gameboy Color/GameGenie)

                      Hookshot Attaches To Anything
                      9FC-9C8-6E8
                      EAC-A08-3B7
                      9FC-A18-7F4
                      C2C-A28-C4D

                      I'll try hacking more, but I never seem to have the time to hack codes anymore. I miss you guys.
                      Last edited by Dybbles; 09-04-2013, 01:52:01 PM.
                      I'm retired from code hacking.
                      I do not take requests!

                      Comment


                      • #26
                        Legend of Zelda: Link's Awakening DX (V1.1) (U) (Gameboy Color/GameGenie)

                        Jump In Mid-Air
                        004-D4E-E69

                        Jesus Mode [Note: You can walk on water, over holes, lava etc.]
                        C96-2F8-4C1

                        Bombs Never Explode [Note: Don't Pick anything up or you'll be stuck]
                        00D-B0B-3BE

                        Place More Than One Bomb [Note: You can place a total of 14 bombs]
                        006-A99-3BA
                        I'm retired from code hacking.
                        I do not take requests!

                        Comment


                        • #27
                          Legend of Zelda: Link's Awakening DX (V1.1) (U) (Gameboy Color/GameGenie)

                          Throw More Than One Boomerang
                          004-62B-E6E

                          One Hit Kills
                          002-AD8-193

                          I'm trying to hack a "Hit Anywhere" code, but BGB's tracer doesn't work or it isn't good enough for me to use it.
                          I'm retired from code hacking.
                          I do not take requests!

                          Comment


                          • #28
                            I already made a "Hit Anywhere" for Zelda DX.

                            Comment


                            • #29
                              I must have been posting my codes in the wrong one then. Because I never saw that. I'm sorry. When it comes to BGB's tracer, my point still stands.
                              I'll post my codes in the correct area. Thanks for bringing that up nolberto.
                              I'm retired from code hacking.
                              I do not take requests!

                              Comment


                              • #30
                                Mega Man Xtreme (U) (Gameshark/Gameboy Color)

                                Access Unused Stage Select [Note: Enable the code, choose a level and it will load up the Level Select]
                                0101A8D3

                                Music Speed Modifier [Note: Use 0-F]
                                010X07CD

                                Music Pitch Modifier [Note: Use 0-F]
                                010X0BCD





                                Go here for more info on the Level Select. http://tcrf.net/Mega_Man_Xtreme#Level_Select
                                Last edited by Dybbles; 09-25-2013, 09:09:12 AM.
                                I'm retired from code hacking.
                                I do not take requests!

                                Comment

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