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Codes by BigBossman

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  • #16
    Strike Gunner STG - SNES - PAR

    Player 1 is Invincible (Alternate)
    7E025301

    Player 2 is Invincible (Alternate)
    7E025401

    Player 1's Comrade Fighters last until the end of the stage
    7E0A78FF
    7E0A98FF

    NOTE: Comrade Fighters must be chosen prior to starting the stage. Once they are activated they will stay with you until the end of the stage assuming they don't get destroyed & assuming that you don't die.

    Player 2's Comrade Fighters last until the end of the stage
    7E0C78FF
    7E0C98FF

    Player 1's Plasma Shield doesn't last very long
    7E055600

    Stage Modifier
    7E0230??
    Last edited by BigBossman; 04-24-2013, 03:22:15 PM.
    Hacking games is always fun because you don't know what's hidden in the game.

    Comment


    • #17
      Onita Atsushi FMW - SNES (J) - PAR

      Player 1 only needs to win 1 round to advance
      7E0BD001

      Player 2 only needs to win 1 round to advance
      7E0BD101

      Player 1 Modifier
      7E0098??

      NOTE: For some reason when you use values 06 - 0A, the computer takes control of the character.
      Values:
      00 - Froze
      01 - Onita
      02 - Goto
      03 - Asako
      04 - Ricky
      05 - Kudo
      06 - Toyoda
      07 - Yashajin
      08 - Bondage
      09 - Killer M
      0A - Inoba
      0B - Froze


      Player 2 Modifier
      7E0099??
      Hacking games is always fun because you don't know what's hidden in the game.

      Comment


      • #18
        Mortal Kombat 3 - GB - GS

        Player 1 Modifier (Alternate)
        01??F0C0

        NOTE:
        Values
        00 - Sindel
        01 - Sektor
        02 - Kabal
        03 - Sheeva
        04 - Smoke
        05 - Sub-Zero
        06 - Kano
        07 - Sonya
        08 - Cyrax
        09 - Shao Kahn
        0A - Froze


        Player 1 has to win 1 round to advance
        0101F5C0

        Player 2 has never wins rounds
        0100F6C0

        -----------------------------------------------

        Gremlins 2 - GB - GS

        Levitate & walk in air
        0101C4C0

        NOTE: The longer you hold the jump button the higher you'll go. You can walk over enemies & obstacles while in mid-air. In order to drop back to the ground, turn the code off. Turn it on again to reuse it.
        Last edited by BigBossman; 04-29-2013, 08:22:14 AM.
        Hacking games is always fun because you don't know what's hidden in the game.

        Comment


        • #19
          Soldiers of Fortune - GEN - PAR

          Player 1 Modifier
          FF0AA3 00??

          NOTE: When selecting characters, you'll just choose who Player 2 is. When the game starts, you'll play as whoever you designated to use. You are only charged for the cost of Player 2. This also allows you to select two of the same character. For example: To play using two Scientist characters, use value "06" & select Scientist for Player 2. When the game starts, Player 1 & Player 2 will have the same character.
          Values
          00 - Glitch (can't advance past the selection screen)
          01 - Brigand
          02 - Mercenary
          03 - Gentleman
          04 - Navvie
          05 - Thug
          06 - Scientist
          07 - Froze
          Hacking games is always fun because you don't know what's hidden in the game.

          Comment


          • #20
            Double Dragon - GB - GS

            Stage Modifier
            01??50C6

            NOTE: Turn the code off to advance to the next section / stage.
            Values:
            00 - Mission 1 (slum)
            01 - Mission 1 (area with boxes)
            02 - Mission 1 (boss)
            03 - Mission 2
            04 - Mission 3 (woods)
            05 - Mission 3 (cave)
            06 - Mission 4 (outside enemy's base)
            07 - Mission 4 (enemy's base)
            08 - Ending


            ------------------------------------------------------------------------------

            Snoopy Magic Show (J) - GB - GS

            Stage Modifier
            01??6EC3
            NOTE: Turn this code off to advance to the next stage.

            Invincibility is constant (Powerup)
            010520C4

            Enemies stay frozen in place (Powerup)
            01012DC4
            Last edited by BigBossman; 05-01-2013, 06:19:48 AM.
            Hacking games is always fun because you don't know what's hidden in the game.

            Comment


            • #21
              Mortal Kombat 3 - GB - GS

              Player 2's attacks rarely ever hit Player 1
              013A4BCD
              NOTE: Player 2 can still throw you & still hit you with projectile attacks. This code also affects Sub-Zero in a strange way too. When you do his ice blast attack, it will freeze you when it hits the enemy. Also if you do the ice blast attack when it says "Finish Him", as soon as the frozen state wears off, the enemy will start trying to attack you until you hit them.

              ----------------------------------------------------------------------------------------------

              Double Dragon - GB - GS

              Weapons disappear when they hit the ground
              01013CC5
              Last edited by BigBossman; 05-02-2013, 02:03:23 PM.
              Hacking games is always fun because you don't know what's hidden in the game.

              Comment


              • #22
                WWF Wrestlemania 2000

                Player 1 Modifier
                01??C4C9

                NOTE:
                Values -
                00 - Steve Austin
                01 - The Rock
                02 - Ken Shamrock
                03 - Val Venis
                04 - Jeff Jarrett
                05 - Billy Gunn
                06 - X-Pac
                07 - Big Show
                08 - Triple H
                09 - Shawn Michaels
                0A - Mr. McMahon
                0B - Undertaker
                0C - Kane
                0D - Big Boss Man
                0E - Road Dogg
                0F - Mankind
                10 - glitchy wrestler (unknown)


                Player 2 Modifier
                01??C5C9

                Player 1's Partner Modifier
                01??04C9

                Player 2's Partner Modifier
                01??06C9
                Last edited by BigBossman; 05-13-2013, 06:21:05 AM.
                Hacking games is always fun because you don't know what's hidden in the game.

                Comment


                • #23
                  WWF Raw - GB - GS

                  Player 2 has no health
                  01004FCF
                  Hacking games is always fun because you don't know what's hidden in the game.

                  Comment


                  • #24
                    Pro Pool - GBC - GS

                    Both players can move the cue ball before every shot
                    010132C9
                    NOTE: During a break, you can move the cue ball beyond the break line.

                    Both players are unable to move the cue ball
                    010032C9
                    NOTE: Even after someone scratches or shoots a foul.

                    Both players always must shoot from behind the break line
                    010232C9
                    NOTE: The cue ball can be moved anywhere behind the break line. This fools the computer into thinking that each player is doing a break. The balls on the table will be in the same position from the last shot.
                    Last edited by BigBossman; 05-17-2013, 05:57:49 AM.
                    Hacking games is always fun because you don't know what's hidden in the game.

                    Comment


                    • #25
                      Pro Pool - GBC - GS

                      Location Modifier (Hustle Mode)
                      01??48C2
                      NOTE:
                      Values -
                      00 - Mick's Hut
                      01 - The Palace
                      02 - Jimmy's
                      03 - Bob's Pool Hall
                      04 - Royale Club
                      05 - The Pool Hall
                      Last edited by BigBossman; 05-18-2013, 08:47:43 AM.
                      Hacking games is always fun because you don't know what's hidden in the game.

                      Comment


                      • #26
                        Ms. Pac-Man - GB - GS

                        Ghost 1's Movement Modifier
                        01??31C2

                        NOTE: This adjusts the direction a ghost moves in at all times once they exit the center box. Once they have been eaten & turn to a pair of eyes, they never reeneter the center box. From values 04 & onward changes the appearance of the ghosts, but they can't be eaten until a power pellet has been eaten first.
                        Values -
                        00 - Always move right
                        01 - Always move left
                        02 - Always move up
                        03 - Always move down
                        04 - Appears darker & always stationary
                        05 - Stationary cherry
                        06 - Stationary strawberry
                        07 - Stationary orange
                        08 - Stationary pretzel
                        09 - Stationary apple
                        0A - Stationary pear
                        0B - Stationary Banana
                        0C - Froze


                        Ghost 2's Movement Modifier
                        01??32C2

                        Ghost 3's Movement Modifier
                        01??33C2

                        Ghost 4's Movement Modifier
                        01??34C2

                        All power pellets have been eaten
                        01300CC3
                        01301EC3
                        0130CCC5
                        0130DEC5

                        NOTE: For Round 1 & 2 Mazes only. This changes as the mazes change.
                        Last edited by BigBossman; 05-19-2013, 01:06:12 PM.
                        Hacking games is always fun because you don't know what's hidden in the game.

                        Comment


                        • #27
                          Ultimate Fighting Championship - GBC - GS

                          Player 1 Modifier
                          01??E0C2
                          NOTE: Modifies who you select at the selection screen.
                          Values -
                          00 - Chuck Liddell
                          01 - Eugene Jackson
                          02 - Tito Ortiz
                          03 - Pedro Rizzo
                          04 - Frank Shamrock
                          05 - Guy Mezger
                          06 - Kevin Randleman
                          07 - Evan Tanner
                          08 - Referee (Glitched)


                          Player 2 Modifier
                          01??E1C2

                          Player 1 Modifier (Alternate)
                          01??12C7
                          NOTE: Values are still the same for the characters. This will make you play or face whoever you designate regardless of who you select. The palettes of the characters will also be different.

                          Player 2 Modifier (Alternate)
                          01??32C7

                          Timer - Minutes Modifier
                          01??D3C2
                          NOTE: Far Left Digit

                          Timer - Seconds Modifier
                          01??D4C2
                          NOTE: Middle Digit

                          Timer - Seconds Modifier
                          01??D5C2
                          NOTE: Far Right Digit
                          Last edited by BigBossman; 06-03-2013, 07:46:48 AM.
                          Hacking games is always fun because you don't know what's hidden in the game.

                          Comment


                          • #28
                            Minnesota Fats: Pool Legend - Genesis - PAR

                            Always Player 1's turn
                            FFA8EB0001

                            NOTE: When you have the ball-in-hand or when the cue ball has been positioned behind the break line, the cue ball's position can't be changed before striking. In a game of 8-Ball, you'll still lose the game if you pocket the 8-ball too soon or put it in the wrong pocket. However, scratching when attempting to sink the 8-ball won't end the game.
                            Hacking games is always fun because you don't know what's hidden in the game.

                            Comment


                            • #29
                              Minnesota Fats: Pool Legend - Genesis - PAR

                              Player 1 Tracking Lines Modifier
                              FFA20F000?

                              NOTE: The tracking line is what lines your shot up. For a real challenge, use "02" which will completely take away the tracking line.
                              Values
                              00 - Wide tracking line (circular)
                              01 - Narrow tracking line (dotted)
                              02 - No tracking line (makes it difficult to line up a good shot)


                              Music Modifier
                              FFA90300??

                              NOTE: Modifies the music during the game.
                              Last edited by BigBossman; 07-23-2013, 05:11:16 PM.
                              Hacking games is always fun because you don't know what's hidden in the game.

                              Comment


                              • #30
                                Lee4, Do me a favor, please. I just edited the code above for Minnesota Fats: Pool Legend for Tracking Lines Modifier. It turns out that is for Player 1. I found that out while I was tinkering with the game again this morning. Would you please change that code accordingly in the data base? Thanks.

                                Minnesota Fats: Pool Legend - Genesis - PAR

                                CPU Tracking Lines Modifier
                                FFA20D 000?

                                Player 2 Tracking Lines Modifier
                                FFA211 000?

                                Ball numbers are always displayed even during shots
                                FFA20B 0002

                                Opponent Modifier
                                FFA98F 00??

                                NOTE: This even affects who you face in Story Mode.
                                Values -
                                00 - D. Wilson
                                01 - J. Lewis
                                02 - S. Wilkins
                                03 - P. Garcia
                                04 - S. Short
                                05 - S. Pickens
                                06 - C. Hinkle
                                07 - Fats
                                08 - Fats (with garbled text & freezes)
                                Last edited by BigBossman; 07-23-2013, 05:12:24 PM.
                                Hacking games is always fun because you don't know what's hidden in the game.

                                Comment

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