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  • rimsky82's codes

    I like how the hackers keep a thread going of their own hacks. I've got some of my own codes hanging around my old site that need added over here, so I'm going to get them organized in this thread.
    Please put all complaints in writing and submit them here.

    Above link not working? Try here.


  • #2
    The Galoob code "Money doesn't decrease for most types of spending" doesn't include city expenditures, which are taken out on a regular basis.

    Code:
    SimCity (USA) - SNES
    
    Money doesn't decrease for City Expenditures
    DD6F-A46E
    C2C8-DDAC
    If you need another slot, you can omit the second code. The first prevents the actual subtraction, and the second shows the report correctly.
    Please put all complaints in writing and submit them here.

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    • #3
      Code:
      Sunset Riders (USA) - SNES
      
      Keep silver star after dying
      A2B4-4FD1
      A2B2-4761
      
      Keep gold star after dying
      A2B4-4FA1
      A2B3-4D01
      
      Always Have Gold Star - P1
      7E0144 04
      
      Always Have Silver Star - P1
      7E0148 06
      Please put all complaints in writing and submit them here.

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      • #4
        Code:
        Kage (Japan) - NES
        
        Infinite Health
        PZVZUGSV
        AAEOPIGA
        The first infinite health code protects from enemies, the second from losing health from falling off screen.
        Code:
        Infinite Items
        YTKLOAZV
        Won't allow you to pick up another weapon.
        Please put all complaints in writing and submit them here.

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        • #5
          Code:
          Mario's Picross (USA) - GB
          
          Mistakes Don't Decrease Time
          00C-8F8-A2C
          
          Stop Timer
          00B-118-19E
          Please put all complaints in writing and submit them here.

          Above link not working? Try here.

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          • #6
            Code:
            Tetris (USA) - NES
            
            Pieces don't descend automatically
            OKEAKPAO
            
            Enable the Up Button
            GGXAVOPX
            EGXANPLA
            NYXEEPES
            XTXEOOPK
            PXKYENNN
            LEKYONNY
            ENKYXNNY
            LEKYUNNY
            GKKYKNNN
            LNKYSNNY
            OEKYVNNN
            SXKYNNNY
            VUKNENNY
            PXKNONUN
            AEKNXNNN
            ENKNUNNY
            AEKNKNNN
            SXKNSNNY
            PKKNVNNL
            PXKNNNNN
            ENSYONNY
            ZESYXNNY
            VKSYUNNY
            PKSYKNNY
            GKSYSNNN
            ZXSYVNNN
            OESYNNNN
            Up button code Lets you move the pieces up.
            Please put all complaints in writing and submit them here.

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            • #7
              Code:
              Super Mario Land 2- 6 Golden Coins (USA) - GB
              
              One Hit Death
              181-A9C-4CA
              
              Complete Invincibility
              C9E-8ED-081
              49C-38E-B3E
              18C-4CE-6EA
              Invcincibility code-
              first is for enemies, second is for top spikes, third is for bottom spikes. Third also lets you fall of the stage, and glitches.
              Please put all complaints in writing and submit them here.

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              • #8
                Code:
                Super Mario Bros. + Duck Hunt (USA) - NES
                
                Duck Hunt
                
                Ducks Fly Away Faster - Game A
                EISGNZEY
                
                Ducks Never Fly Away - Game A
                IAVKKZVG
                I hacked the second one for my son, who at the time was 2 and loved shooting the ducks. I'm raising him properly
                Please put all complaints in writing and submit them here.

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                • #9
                  @rimsky82, I please if you can fix some official Galoob Codes because I found they are non-working or don't work right:

                  Mega Man 4 (NES) - Infinite "Energy" Pods On Pick-Up GXNPZTVG
                  I'm started the game several times with this code enabled and I can't see it have any effect in the game.

                  Mega Man 5 (NES) - Mega-Jumping MegaMan PEXETAIA + NNUELEUY
                  While this code is enabled Mega Man's jumps are with 0 height, i. e. he practically can't jump with this Galoob's GameGenie enabled.

                  S.C.A.T. - Special Cybernetic Attack Team (NES) - Shorter Immunity APKSEGAG
                  This code don't work because it don't affect any addresses in the game. When I load a ROM of the game in my FCEUX 2.1.5, open the Game Genie Encoder/Decoder Tool and I enter Galoob's GameGenie code in "Game Genie Code" field, the "Possible Affect Rom File Addresses" field doesn't show any ROM addresses, it is blank.

                  Tetris 2 (NES) - Start And Stay At Speed Of 25 TEXAKYPA
                  This code has no effect in the game - it does nothing.
                  Tetris 2 (NES) - Speed Doesn't Increase AAUEUSSO
                  This code is corrupted - it also don't affect any ROM addresses. The Game Genie Encoder/Decoder Tool in FCEUX show a empty "Possible Affect Rom File Addresses" field without any ROM addresses shown.

                  Sonic the Hedgehog 3 (Sega Genesis) - 1 Blue Sphere Needed For Chaos Emerald ACGA-AA8T
                  When go to special stage and Sonic or Tails touch the first blue sphere, the game freeze.
                  Last edited by Unicode; 05-07-2011, 04:37:38 PM.

                  Comment


                  • #10
                    Right off hand, I can tell you that you are most likely using different versions than the Galoob codes were written for. Try looking for alternate codes or other dumps (Rev, PRG) if you are using roms, or if you are using real hardware, try to use a different cart that may or may not have a slightly different label.

                    No "Possible Affected Rom File Addresses" means that it did not find the compare byte at any of the possible areas of the rom, which suggests what I just mentioned. The same for not working codes. Test them all again using my suggestions and repost any that still don't work, and I (or someone else) will look at them.

                    Reading about compare bytes, prg revisions, and mappers should help instruct you as to why this happens.

                    The new gamehacking.org will arrange codes by rom crc, so that confusion such as this will no longer happen.
                    Please put all complaints in writing and submit them here.

                    Above link not working? Try here.

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                    • #11
                      Quite happy with the first one

                      Code:
                      Jeopardy! (USA) (PRG0) [NES]
                      
                      Game prints the answer instead of the clue
                      KXOUGKTA
                      
                      Clue values are worth $100 more
                      ZASZATPA
                      
                      Computer opponents always guess wrong
                      AEVOINYA
                      NOTE with the first one: Commas usually denote optional words or spellings. Notice that there will be no line breaks, so the entire answer may not always be visible, but will be most of the time.

                      NOTE for the second: The value can be changed to whatever you want. 0 would be $100 less, 1 is the original, and anything more is added. This affects everyone, so the outcome of the game won't change, just the money values.
                      Last edited by rimsky82; 05-08-2011, 01:41:09 AM. Reason: added third code
                      Please put all complaints in writing and submit them here.

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                      • #12
                        I like the 1st and 3rd codes.
                        The Code Hut: http://codehut.gshi.org/

                        Comment


                        • #13
                          Originally posted by Tony Hedstrom View Post
                          I like the 1st and 3rd codes.
                          Thanks, I know the second is pretty much pointless.
                          Please put all complaints in writing and submit them here.

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                          • #14
                            Really? Why couldn't I find a proper Game Genie infinite health for Metroid? I realize that Galoob has a code called "Minimum health of 30" but all it does is prevent writing of the energy value (tens place). I just don't like it.
                            Code:
                            Metroid (USA) [NES]
                            
                            Infinite Health
                            AAOKYKYA
                            AAXGGKYA

                            This code works by making sure 0x00 is always subtracted from the current energy value.

                            I wrote a Game Genie code making tutorial, with this code as the target. I'll post it after I read over it in the morning and make sure I didn't screw something up.

                            EDIT: Had to add a second code for lava. Ugh, I was hoping to have a single coder.

                            EDIT 2:
                            Here's a single coder. Needs tested.
                            Code:
                            Metroid (USA) [NES]
                            
                            Infinite Health
                            AEXGXTLA
                            Last edited by rimsky82; 05-18-2011, 10:04:02 AM. Reason: noted
                            Please put all complaints in writing and submit them here.

                            Above link not working? Try here.

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                            • #15
                              Another assembly routine hack

                              I did this code for a tutorial I wrote on Retro Jokers, found here

                              Code:
                              Contra (USA) [NES]
                              
                              Press Select to change weapons (Player 1)
                              GGKIZAKX
                              ZPKILAIZ
                              VYKIGAEI
                              KZOYZVNY
                              IZOYLVNY
                              EYOYGVNY
                              LAOYIVNY
                              GGOYTVNN
                              LIOYYVNY
                              EIONAVNY
                              PZONPVNN
                              AZONZVNY
                              EYONLVNY
                              TAONGVNN
                              SZONIVNY
                              XZONTVNN
                              PZONYVNN
                              YAXYAVNY
                              OGXYPVNN
                              GAXYZVNY
                              EIXYLVNY
                              ZAXYGVNY
                              OZXYIVNN
                              PTXYYVNN
                              PAXNAVNY
                              SAXNPVNY
                              XZXNZVNN
                              SZXNLVNY
                              SYXNGVNY
                              GGXNIVNN
                              TGXNTVNY
                              EIXNYVNY
                              Since it's a lot of codes, here's a fceux cht file, too. NOT A ROM.
                              Attached Files
                              Last edited by rimsky82; 05-19-2011, 07:42:34 PM. Reason: fixed no pause issue
                              Please put all complaints in writing and submit them here.

                              Above link not working? Try here.

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