The Flintstones (Ocean)(Prototype) Genesis/MD
These codes are for the prototype where Fred starts on top of the dinosaur. This is not the same game as the regular "Flintstones" game. The ROM is available from the The Hidden Palace.
RFLA-A6VJ
Jump in mid-air (multi-jump). If you hold down the jump button, you will keep climbing until you release the button, or you can keep tapping the button to do multiple jumps in mid-air.
6BKT-AAFE
Moon jump (can jump as low or as high as you want by releasing the button).
ABLA-B336
Jump higher.
ABLA-B136
Jump much higher.
CBBT-AAGJ
Less gravity (you'll jump higher with slower movement and easier to control). Can be combined with the other jump codes to jump even higher.
1WEA-AA92
Don't fall when you walk off ledges (walk on air). Press jump to drop down.
BKDT-AAHE
Press A to see Fred throwing a bowling ball (just shows that the bowling ball was implemented into the game at this point in development).
Added
Announcement
Collapse
No announcement yet.
New Game Genie, N64, GC, Wii, & PS2 Codes
Collapse
X
-
A couple new Sonic Spinball codes...
Sonic Spinball (Genesis/MD)
AGRA-4AA2
Level 1 boss: Only takes 1 hit to destroy his tail.
PCGT-9N06
Level 1 bonus stage: Only takes 1 hit to free each of the animal friends.
DJ2A-6A60
Level 2 boss: Platforms at top of boss area won't drop (keeps you from falling).
AJVA-6A6R
Level 2 boss: No steam bursts at the top of the boss area. May affect other things in that level as well.
AFKT-6AF6
Level 2 boss: Only have to hit a head once to destroy it (destroy 4 heads to defeat the boss).
AETA-8AH0
Level 3 boss: Only takes 1 hit to break the tubes.
PLFT-9TXJ
Level 3 bonus stage: Only takes 1 hit to destroy each chicken.
ALYT-6A5N
Level 4 boss (Robotnik): Side windows never break (the windows that the socks throw you against).
AGKA-8AEJ
Multi-ball stages: Only have to hit the crab once to win.
C8KA-8AEJ
Multi-ball stages: Only have to hit the crab half as many times to win.
A0XA-8AG4
Multi-ball stages: Start with 5 balls at once instead of 3.
FMBA-5N08
Collecting one emerald opens up the boss room for levels 1 and 2. Make sure this code is turned off before starting levels 3 or 4 if you are using the other code that lets you collect 1 emerald to open the boss room in levels 3 and 4 (in other words, you can't use both codes at the same time). Code may stop working if you collect a second emerald.
FMBA-5Y08
Collecting one emerald opens up the boss room for levels 3 and 4. Make sure this code is turned off before starting levels 1 or 2 if you are using the other code that lets you collect 1 emerald to open the boss room in levels 1 and 2 (in other words, you can't use both codes at the same time). Code may stop working if you collect a second emerald.
Added.Last edited by Tony H; 02-20-2020, 04:09:39 PM.
Leave a comment:
-
Toe Jam & Earl (Genesis/MD)
ALRA-AA5R
Don't get charged for mail orders (still have to have enough to cover the price).
FLRA-AA4G
Don't get charged for mail orders (works even if you don't have enough money).
RGXA-A6ZT
All items in the mail order shop will show what the item is, instead of question marks.
Added
Leave a comment:
-
Toe Jam & Earl (Genesis/MD)
EKKT-CA8G
Collect presents from anywhere. You may not see the gifts when you collect them because they are slightly off screen, but you will hear the little beep and they will be in your inventory).
E5RT-AA3W
Invincibility (enemies walk right thru you).
AEVT-DA7L
Wake up on the first try (after you fall asleep from standing still too long).
TTXA-CGAE
Can stand still 3x longer before you fall asleep.
Added
Leave a comment:
-
Combusto, I spent time on Panic on Funkotron and found that most or all of the Earthlings use different routines for moving and attacking. It would probably take 10 codes to cover all of them. Not worth the time. I have a code that keeps the boy Earthling from attacking you and will post it a little later.
Leave a comment:
-
There are several codes in the db that won't let you get hurt.Originally posted by Combusto Dragon View Postabout ToeJam & Earl Panic On Funkotron- your new codes work fine but how make a new code- Earthlings ignores ToeJam and/or Earl so they will not hurt you such as the young girl earthling (same age as the baseball kid) kick in your legs
Leave a comment:
-
about ToeJam & Earl Panic On Funkotron- your new codes work fine but how make a new code- Earthlings ignores ToeJam and/or Earl so they will not hurt you such as the young girl earthling (same age as the baseball kid) kick in your legs
Leave a comment:
-
Toe Jam & Earl (Genesis/MD) Game Genie
There are 2 versions of this game. These codes are for the "World/REV00" version, and may not work on the "World Rev A" version.
A5VA-AA5W
Walk anywhere (allows you to walk on water or air). If you stop walking while over water, you'll fall in and have to swim.
RGWT-A6TC
All items in your inventory will show what the item is, instead of question marks.
Added.Last edited by Tony H; 02-08-2020, 08:02:32 PM.
- 1 like
Leave a comment:
-
Sonic 3D Blast (Genesis/MD)
RHGT-A61J
Can exit the section/level even if you don't have any Flickies.
NLTA-CA3R
Collect rings from anywhere.
Added.
- 3 likes
Leave a comment:
-
Toe Jam & Earl: Panic on Funkotron (Genesis/MD)
BK0T-GA6L
Can exit level even if you don't have any earthlings.
REHA-E61N
Collect presents from anywhere above you.
C4GT-GA2R
Hit earthlings from almost anywhere in front of you (jars act like a homing missile).
RE2A-E6TL
Always capture boy earthlings the first time you hit them with a jar (may also work on other earthlings).
RE5T-E6WW
Always capture girl earthlings the first time you hit them with a jar (may also work on other earthlings).
Added.Last edited by Tony H; 02-06-2020, 04:17:54 PM.
- 2 likes
Leave a comment:
-
Robocop 3 (Genesis/MD)
AAEA-CAAC
Protection from all falls.
Added.
- 3 likes
Leave a comment:
-
Note that these are 32x assembly codes and won't work on some emulators (like Gens) unless you hack/patch the code into the ROM. The codes will however work just fine with Kega Fusion without any hacking/patching.
Knuckles Chaotix 32x (JU)
07CC:6002
32x Master Code.
07CCC0:7002
Rings and Blue Spheres are worth 2 (only in special stages). Note that your ring count will reset if you get over 255 rings (special stages only).
07CCC0:7004
Rings and Blue Spheres are worth 4 (only in special stages). Note that your ring count will reset if you get over 255 rings (special stages only).
07E818:0009
No Blue Spheres needed to proceed to the next section in special stages.
- 3 likes
Leave a comment:
-
These codes should work on any 32x emulator that supports Game Genie type codes (Gens, Kega Fusion, etc).
Knuckles Chaotix 32x (JU)
CJ2A-EA7T
Invincibility for main/primary character.
CJ2A-EA8R
Invincibility for partner/secondary character.
RY2A-E6ZT
Invincibility for both characters (main character and partner). Does not work in battle with Metal Sonic in the stage select room.
AM4T-AA4W
Invincibility for both characters against Metal Sonic (one of the final battles in the stage select room).
RFFA-C6Y8
Automatically collect all power-ups on screen by pressing the C button (Jump).
SAWA-CA5W
Collect some rings from anywhere above you, and collect some rings as many times as you want (at least one ring in each group won't disappear when you collect them). You can quickly get 255 rings and as many points as you want just by standing next to, or underneath the ring(s) that don't disappear.
AM8T-AA8J
Don't lose rings when hit (main character).
RGTA-A6TW
Always have Speed Shoes.
BWFA-EA8W +
ALFT-EA72 +
ALKT-EA4T
Always have slow Combi Catcher (allows you to easily pick any charcter you want).
AK7A-EA88
Always have slow Stage Select (allows you to easily pick which stage you want).
DX1T-GAFC
Start a new game as Espio (you are normally forced to start as Knuckles).
AD1T-GAFC
Start a new game as Mighty (you are normally forced to start as Knuckles).
BCNT-FA4L +
RGNT-E6WN
Always get Knuckles as your partner in the Combi Catcher. You can have Knuckles as your main character and as your partner if you'd like.
ACNT-FA4L +
RGNT-E6WN
Always get Mighty as your partner in the Combi Catcher.
AWNT-FA4L +
RGNT-E6WN
Always get the deleted/hidden character as your partner in the Combi Catcher.
ALZA-AA6J
If you lose your partner, he won't return for the rest of the level (you can play solo). I don't know if all of the levels can be finished solo. Although I didn't notice any, it's possible that this code could have unknown side effects.
BD0T-AA6W +
D51A-AA90 +
D50T-AA42 +
BD1T-AA3T
Walk thru walls. Will sometimes warp up to ledge above. Can get stuck, so best to use for exploring or fun. First 2 codes are for main character, last 2 codes are for your partner.
Added.Last edited by Tony H; 01-08-2020, 02:38:02 PM.
- 5 likes
Leave a comment:
-
Super Smash TV (Genesis)
BVST-AA6N
Automatically collect items (Speed Shoes, Shields, etc) from anywhere on the screen.
BKVA-AA6R +
ABVA-AA64
Automatically collect gifts from anywhere on the screen.
B49T-AA5T
Automatically collect gifts from anywhere on the screen at the beginning of the bonus rooms.
BB6T-AA72
Walk thru walls when walking up. Enemies can not follow you thru the wall, so you can safely stand just out of reach and shoot them.
RF6T-A6W2
Always have the Speed Shoes (walk faster).
AK6T-BE4T +
BK6T-AA4W
Walk twice as fast (this code makes you walk even faster than the Speed Shoes).
AP6T-BE4T +
BK6T-AA4W
Walk 3x as fast.
R0MA-A60E
Enemies stay in the doorways and do not chase after you, which allows you to collect as much as you want. You can easily shoot all of the enemies whenever you want to proceed to the next room. May not work on all enemies.
AG6T-BA7A +
RG6T-A6ZC
Bosses constantly take damage, even if you don't shoot at them. Bosses will die fairly quickly on their own, and even quicker if you shoot at them.
AKXT-AA2J
Disables the homing bombs that chase you when when you finish clearing a room.
Added.Last edited by Tony H; 12-26-2019, 08:52:42 AM.
- 4 likes
Leave a comment:
Leave a comment: