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  • Originally posted by nolberto82 View Post
    Code:
    [COLOR=#0000FF]Madden NFL 95 - GEN[/COLOR]
    
    Cannot Be Tackled(Hold B. Causes a lot fumbles if you run sideways.)
    HABA-ETE2
    ATBA-EVE4
    NABA-F3Y6
    AJBA-EN68
    Added.
    Now we need something like this for Maddens 91, 92, 93, 94, 96, 97, and 98 for the Genesis/Retron 5/Retro Freak
    Last edited by GameDre; 08-14-2018, 03:01:31 PM.

    Comment


    • Code:
      [COLOR=#0000FF]Hamelin no Violin Hiki (J) - SNES[/COLOR]
      
      Moon Jump(Does not work while carrying.)
      C26F-3F6F
      DD6E-4D01

      Comment


      • Code:
        [COLOR=#0000FF]Hamelin no Violin Hiki (J) - SNES[/COLOR]
        
        Hit Anywhere
        6D6B-37D3
        446B-3703
        Added.
        Last edited by nolberto82; 08-14-2018, 09:14:05 PM.

        Comment


        • How did you know to look in this area for Moon Jump for Hamelin? I was able to do a multi-jump code awhile ago but the graphics were messed up with mine:

          Code:
          $80/8704    AD 12 42    LDA $4212  [$80:4212]    A:FF00    X:0000    Y:00FF    P:envMxdiZc
          $80/8707    29 01    AND #$01    A:FF82    X:0000    Y:00FF    P:eNvMxdizc
          $80/8709    D0 F9    BNE $F9    [$8704]    A:FF00    X:0000    Y:00FF    P:envMxdiZc
          $80/870B    C2 20    REP #$20    A:FF00    X:0000    Y:00FF    P:envMxdiZc
          $80/870D    AD 18 42    LDA $4218  [$80:4218]    A:FF00    X:0000    Y:00FF    P:envmxdiZc
          $80/8710    2D 2C 02    AND $022C  [$80:022C]    A:0000    X:0000    Y:00FF    P:envmxdiZc
          $80/8713    8D 2C 02    STA $022C  [$80:022C]    A:0000    X:0000    Y:00FF    P:envmxdiZc
          $80/8716    4D 18 42    EOR $4218  [$80:4218]    A:0000    X:0000    Y:00FF    P:envmxdiZc
          $80/8719    8D 28 02    STA $0228  [$80:0228]    A:0000    X:0000    Y:00FF    P:envmxdiZc
          $80/871C    EB     XBA    A:0000    X:0000    Y:00FF    P:envmxdiZc
          $80/871D    29 0F 00    AND #$000F    A:0000    X:0000    Y:00FF    P:envmxdiZc
          $80/8720    AA     TAX    A:0000    X:0000    Y:00FF    P:envmxdiZc
          $80/8721    E2 20    SEP #$20    A:0000    X:0000    Y:00FF    P:envmxdiZc
          $80/8723    BD 2A 87    LDA $872A,x[$80:872A]    A:0000    X:0000    Y:00FF    P:envMxdiZc
          $80/8726    1C 29 02    TRB $0229  [$80:0229]    A:0000    X:0000    Y:00FF    P:envMxdiZc
          $80/8729    6B     RTL    A:0000    X:0000    Y:00FF    P:envMxdiZc
          Last edited by terpsfan101; 08-14-2018, 08:31:47 PM.

          Comment


          • Code:
            [COLOR=#0000FF]X-Men 2: Clone Wars - GEN[/COLOR]
            
            Play Music When Game Paused
            AMFV-LA2Y

            Comment


            • Originally posted by terpsfan101 View Post
              How did you know to look in this area for Moon Jump for Hamelin? I was able to do a multi-jump code awhile ago but the graphics were messed up with mine:

              Code:
              $80/8704 AD 12 42 LDA $4212 [$80:4212] A:FF00 X:0000 Y:00FF P:envMxdiZc
              $80/8707 29 01 AND #$01 A:FF82 X:0000 Y:00FF P:eNvMxdizc
              $80/8709 D0 F9 BNE $F9 [$8704] A:FF00 X:0000 Y:00FF P:envMxdiZc
              $80/870B C2 20 REP #$20 A:FF00 X:0000 Y:00FF P:envMxdiZc
              $80/870D AD 18 42 LDA $4218 [$80:4218] A:FF00 X:0000 Y:00FF P:envmxdiZc
              $80/8710 2D 2C 02 AND $022C [$80:022C] A:0000 X:0000 Y:00FF P:envmxdiZc
              $80/8713 8D 2C 02 STA $022C [$80:022C] A:0000 X:0000 Y:00FF P:envmxdiZc
              $80/8716 4D 18 42 EOR $4218 [$80:4218] A:0000 X:0000 Y:00FF P:envmxdiZc
              $80/8719 8D 28 02 STA $0228 [$80:0228] A:0000 X:0000 Y:00FF P:envmxdiZc
              $80/871C EB XBA A:0000 X:0000 Y:00FF P:envmxdiZc
              $80/871D 29 0F 00 AND #$000F A:0000 X:0000 Y:00FF P:envmxdiZc
              $80/8720 AA TAX A:0000 X:0000 Y:00FF P:envmxdiZc
              $80/8721 E2 20 SEP #$20 A:0000 X:0000 Y:00FF P:envmxdiZc
              $80/8723 BD 2A 87 LDA $872A,x[$80:872A] A:0000 X:0000 Y:00FF P:envMxdiZc
              $80/8726 1C 29 02 TRB $0229 [$80:0229] A:0000 X:0000 Y:00FF P:envMxdiZc
              $80/8729 6B RTL A:0000 X:0000 Y:00FF P:envMxdiZc
              I was trying to do a jump in midair code too. But it wasn't working so I put a bp on write on address 0x228 to know what was causing the address to be 0 most of the time. Only once it was 0x80 when jumping.

              Comment


              • Code:
                [COLOR=#0000FF]Hamelin no Violin Hiki (J) - SNES[/COLOR]
                
                Unlock All Stages On Map
                DD20-14D8
                D520-1468
                Added.
                Last edited by nolberto82; 08-14-2018, 11:38:14 PM.

                Comment


                • Code:
                  [COLOR=#0000FF]Twisted Tales of Spike McFang, The - SNES[/COLOR]
                  
                  Enable Debug Menu(Press L + R + Start in game.)
                  DD8E-14DD

                  Comment


                  • Code:
                    [COLOR=#0000FF]Ms. Pac-Man (E) - SMS[/COLOR]
                    
                    Invincibility(Can't eat ghosts.)
                    185-9DC-2AA

                    Comment


                    • Code:
                      [COLOR=#0000FF]Robotrek - SNES[/COLOR]
                      
                      Walk Through Walls
                      DD23-CFA7
                      DD24-CF67
                      DD28-3F67
                      DD35-4FAD

                      Comment


                      • Originally posted by nolberto82 View Post
                        Code:
                        [COLOR=#0000FF]Xardion - SNES[/COLOR]
                        
                        Jump in Midair
                        6DB8-6F67
                        only works on one character named Triton, don't work on other characters

                        Comment


                        • Ms. Pac-Man (Europe) (Master System)

                          E55-A5C-3B2 Invincibility (can eat ghosts when power pill is active) (1 of 2)
                          355-A6C-08E Invincibility (can eat ghosts when power pill is active) (2 of 2)

                          Comment


                          • Code:
                            [COLOR=#0000FF]Xardion - SNES[/COLOR]
                            
                            Jump in Midair(Works on all characters.)
                            6DB8-6F67
                            6DC6-A7A7
                            6DAA-D40D
                            Added.
                            Last edited by nolberto82; 08-16-2018, 03:45:06 AM.

                            Comment


                            • Ms. Pac-Man (Europe) (Master System)

                              Just going to post these here. Hope you don't mind, nolberto.

                              007-AEC-A28 Power Pill always lasts as long as it does in the first level (the longest amount of time)

                              208-6DB-F76 Select any Starting Level (Enable before Ms. Pacman Options Screen)

                              00DEFC:20 Select any Starting Level
                              Last edited by terpsfan101; 08-16-2018, 05:55:50 AM.

                              Comment


                              • I don't mind.

                                Comment

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