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  • luc-ita
    replied
    MDK PAL-M5 SLES-00599 PSX

    Code:
    #MoonJump
    80026E6C 00FE
    
    #Joker command
    D00CCAE2 ????
    
    #Another joker command
    D00E5B5A ????
    Last edited by luc-ita; 02-09-2016, 02:19:21 PM.

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  • luc-ita
    replied
    Disney's The Little Mermaid II\Disney's La Sirenetta 2 PAL-I SCES-03035 PSX

    Code:
    #No Blitz25's logo
    8001CE22 2400
    
    #No Disney's logo
    8001CE1A 2400
    
    #No videos at the beginning of each level
    8006A9F2 2400
    
    #Ariel\Melody's life always full
    800E769C 0064
    
    #1 perl == 5 perls
    800509E4 0005
    800509E6 2402
    
    #1 coin == 50 coins
    8004FB18 0032
    8004FB1A 2402
    
    #Erik's health at 255
    D015E2D0 005A
    8015E2D0 00FF
    
    #Ursula's life at 0
    D01CD5F4 0064
    801CD5F4 0000
    
    #Morgana's life at 0
    D0177AC8 0064
    80177AC8 0000

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  • luc-ita
    replied
    Disney - Toy Story 2 - Buzz Lightyear to the rescue!\Disney - Toy Story 2 - Woody e Buzz alla riscossa! PAL-I SLES-02407 PSX


    Code:
    #All levels unlocked\All tokens taken
    800C1A00 1F1F
    800C1A02 1F80
    800C1A04 801F
    800C1A06 1F1F
    800C1A08 1F80
    800C1A0A 801F
    800C1A0C 1F1F
    800C1A0E 0080
    
    #9 lives
    300B2632 0009
    
    #50 coins
    300B2636 0032
    
    #5 of 5 items to find
    300A1608 0005
    
    #Always have piece of Mr. Potato
    300A17CB 00F0
    D00A17C8 0000
    300A17CB 0000
    
    #Stop timer
    800D3CA0 0000
    
    #Green laser always full
    800A19F0 04B0
    
    #Always have 99 discs
    300A19D4 0063
    
    #Buzz go through the enemies (invulnerable)
    // Select to activate
    // Triangle + select to deactivate
    D00A41EA FFFE
    800B262E FFFF
    D00A41EA EFFE
    800B262E 000E
    
    #Instant yellow laser
    8004A8F8 0040
    8004A8FA 3404
    
    #Instant turnaround
    8004B01C 003C
    8004B01E 3402
    
    #1 disc == 99 discs
    800770AA 2400
    800770B2 2400
    
    #1 hit kill bosses
    D00C3302 0014
    800C3302 0009
    D00C3302 001D
    800C3302 0009
    D00C3302 0063
    800C3302 0009
    D00C339A 001D
    800C339A 0009
    D00C3432 001D
    800C3432 0009
    
    #1 hit kill mini-bosses
    D00C37C2 0014
    800C37C2 0009
    D00C37C2 001E
    800C37C2 0009
    D00C4272 000A
    800C4272 0009
    D00C4142 001E
    800C4142 0009
    D00C34CA 0014
    800C34CA 0009
    D00C4AC2 001D
    800C4AC2 0009
    D00C398A 001D
    800C398A 0009
    D00C4602 001D
    800C4602 0009
    D00C4E52 001D
    800C4E52 0009
    
    #Infinite jumps RAM method
    300B2624 0002
    
    #Second jump infinite ASM method
    80049C30 0002
    80049D00 0002
    
    #Infinite jumps ASM method
    8004D382 2400
    80049CC2 2400
    
    #Joker command
    D00A41EA ????
    
    #Another joker command
    D00CFC8A ????
    Last edited by luc-ita; 02-09-2016, 02:16:29 PM.

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  • luc-ita
    replied
    The Grinch\Il Grinch PAL-M5 (En-Fr-Ge-It-Sp) SLES-02974 PSX


    Code:
    #MoonJump
    //Hold L1 button and jump
    D0097CCA BBFF
    300FAEFB 00F9
    D0097CCA BBEF
    300FAEFB 00F9
    D0097CCA BBCF
    300FAEFB 00F9
    D0097CCA BB6F
    300FAEFB 00F9
    
    #Auto-refill rotten eggs
    //If less than 200, they're recharged
    80060E96 1440
    D2010058 00C8
    80060E96 2400
    
    #3000 Total gifts
    8001005A 0BB8
    
    #Invulnerable Grinch
    80015846 2400
    
    #Have all gadgets
    3001008C 00DC
    
    #Change game language during the game
    //0 english
    //1 french
    //2 german
    //3 spanish
    //4 italian
    30010093 000?
    
    #Max the dog always available
    300100A1 0000
    
    #Have maximum life
    300100ED 0004
    
    #Enemies do not pay attention to the Grinch (costume effect)
    300100B4 0004
    
    #Stop timer
    80061A6C 0000
    
    #Joker command
    D0097CCA ????
    
    #Another joker command
    D0099B86 ????
    Last edited by luc-ita; 02-09-2016, 02:04:57 PM.

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  • luc-ita
    replied
    Disney's Goofy's Fun House\Disney Pippo Giochi Pazzi! PAL-I SLES-03640 PSX

    Code:
    #MoonJump
    D01CBC5A BFFF
    801F2872 0078
    D01CBC5A BFEF
    801F2872 0078
    D01CBC5A BFCF
    801F2872 0078
    D01CBC5A BF6F
    801F2872 0078
    
    #Having all of the objects to put in the paintings
    //L1+R1 to activate
    //L1 to deactivate
    //Disable if you want to watch the movie bonus, to avoid a problem of an endless sound
    80079664 0000
    80079666 0000
    80079668 0007
    8007966A 1447
    D01CBC5A F3FF
    80079664 0003
    D01CBC5A F3FF
    80079666 3402
    D01CBC5A F3FF
    80079668 0078
    D01CBC5A F3FF
    8007966A A4A2
    D01CBC5A FBFF
    80079664 0000
    D01CBC5A FBFF
    80079666 3402
    D01CBC5A FBFF
    80079668 0078
    D01CBC5A FBFF
    8007966A A4A2
    
    #Stop timer level take the mole
    D0067BC8 FFFF
    80067BC8 0000
    
    #A lot of time in the level with the car
    D01EDF20 079E
    801EDF20 FFFF
    
    #A lot of time in the level with the dog
    D00AD7AC 0384
    800AD7AC 270F
    
    #Start with 99 films taken
    80078C1A 2400
    
    #Joker command
    D01CBC5A ????
    
    #Another joker command
    D01FB88A ????
    Last edited by luc-ita; 01-31-2016, 04:13:51 PM.

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  • luc-ita
    replied
    Thanks! Edited the post and modified the codes

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  • lee4
    replied
    yes, it is correct

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  • luc-ita
    replied
    Thanks for the hint

    These codes below are properly shortened?

    #99 lives
    50000403 0000
    300D7DF1 0063

    #98 leaves
    50000403 0000
    300D7DF3 0062

    Edit:
    I can't give reputation to you. I'm sorry!
    Last edited by luc-ita; 01-25-2016, 06:36:12 PM.

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  • lee4
    replied
    Originally posted by luc-ita View Post
    The Land Before Time - The return to Great Valley Alla ricerca della Valle Incantata - Ritorno alla Grande Vallata PAL-I SLES-02984 PSX

    I'm trying to use the 5xxxxxxx code format on "99 lives" and "98 leaves" codes. When successfully done the conversion I'll modify them.
    hint:
    300D7DF1 + JJ = 300D7DF4

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  • luc-ita
    replied
    Disney / Pixar - A Bug's Life\ Disney / Pixar - A Bug's Life - Megaminimondo PAL-I SCES-01522 PSX

    Code:
    #MoonJump
    //Hold X button
    800493DE 1440
    D00891BA BFFF
    800493DE 1000
    D00891BA BFEF
    800493DE 1000
    D00891BA BFCF
    800493DE 1000
    D00891BA BF6F
    800493DE 1000
    
    #Always have super jump power + machine collect beans
    //L1 button to activate, Circle button to deactivate
    D00891BA FBFF
    300A8C90 00A0
    D00891BA DFFF
    300A8C90 0000
    
    #Always have 50 grains
    300A8CA1 0032
    
    #All letters always taken
    300A8CA2 000F
    
    #Always have killed all insects with the gold berry
    800A8C8E 0000
    
    #Always have purple berry
    800A8C96 0403
    
    #All levels unlocked
    30082404 000F
    
    #GodMode
    80048CB4 0000
    80048CB6 0000
    80048CBC 7FFF
    80048CBE 3462
    
    #Joker command
    D00891BA ????
    
    #Another joker command
    D00B46A2 ????

    Leave a comment:


  • luc-ita
    replied
    The Land Before Time - The return to Great Valley\Alla ricerca della Valle Incantata - Ritorno alla Grande Vallata PAL-I SLES-02984 PSX

    Code:
    #Infinite jumps
    //Do not jump too high
    E00968A0 0040
    800967E4 2440
    E00968A0 0040
    800967E6 0000
    
    #99 lives
    50000403 0000
    300D7DF1 0063
    
    #98 leaves
    50000403 0000
    300D7DF3 0062
    
    #Joker command
    D00992B2 ????
    
    #Another joker command
    D0099522 ????
    Last edited by luc-ita; 03-18-2016, 06:10:46 PM. Reason: lee4's suggestions EDIT: shortened MoonJump code

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  • luc-ita
    replied
    Klonoa - Door to Phantomile PAL-I SCES-01187 PSX

    Code:
    #MoonJump
    800615B6 AC82
    D00C629A BFFF
    800615B6 8C82
    D00C629A BFDF
    800615B6 8C82
    D00C629A BF7F
    800615B6 8C82
    
    //Do not activate "1 gem gives 1 life" and "Start new game with 99 lives" at the same time
    
    #1 gem gives 1 life
    800739B0 0064
    
    #Start new game with 99 lives
    8001E6A4 0063
    8001EB08 0063
    
    #GodMode
    8006667E 1000
    800667AE 1000
    
    #6 pieces of puzzle
    3010E46E 0006
    
    #Have objects
    //Select button to have the key
    //L1 button to have the red orb
    //L2 button to have the green orb
    //R1 button to have the blue orb
    //R2 button to have the yellow orb
    //Activate the orbs' codes only on levels where there's need to collect them
    D00C629A FFFE
    300BE1AC 0001
    D00C629A FBFF
    300BE1AC 0002
    D00C629A FEFF
    300BE1AC 0003
    D00C629A F7FF
    300BE1AC 0004
    D00C629A FDFF
    300BE1AC 0005
    
    #Joker command
    D00C629A ????

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  • lee4
    replied
    is not mistake but is alternative way to make code shorter
    1. 8007F870 3F3F
    2. 8007F872 3F3F
    3. 8007F874 3F3F
    4. 8007F876 3F3F
    5. 8007F878 3F3F
    6. 8007F87A 3F3F
    7. 8007F87C 3F3F
    8. 8007F87E 3F3F



    50000801 0000
    8007F870 3F3F

    Code:
    5000RRJJ TTTT
    ZXXXXXXX WWWW
    R = Numbers of addresses
    J = Address increments
    T = Value increments
    Z = Bit type
    X = Start address
    W = Start Value

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  • luc-ita
    replied
    I'm sorry. Didn't know it. I'm fixing it. Many thanks, again! Where I could find a guide to learn about 5xxxxxxx codes? I don't like to make mistakes.

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  • lee4
    replied
    Originally posted by luc-ita View Post
    102 Dalmatians - Puppies to the Rescue\La carica dei 102 - cuccioli alla riscossa PAL-I SLES-03191 PSX

    Code:
    #All puppies and bones taken in all levels
    //all puppies
    8007F870 3F3F
    8007F872 3F3F
    8007F874 3F3F
    8007F876 3F3F
    8007F878 3F3F
    8007F87A 3F3F
    8007F87C 3F3F
    8007F87E 3F3F
    //all bones
    8007F890 0064
    8007F892 0064
    8007F894 0064
    8007F896 0064
    8007F898 0064
    8007F89A 0064
    8007F89C 0064
    8007F89E 0064
    Those two codes can be condensed like this.

    //all puppies
    50000801 0000
    8007F870 3F3F


    //all bones
    50000801 0000
    8007F890 0064
    Last edited by lee4; 01-21-2016, 02:09:09 PM.

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