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On the state of GSHI, and the 'Scene' in general...

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  • On the state of GSHI, and the 'Scene' in general...

    I will discuss only GSHI, but you may apply all thoughts to the 'Scene' in its entirety: not only is GSHI a key component of the hacking scene, but it is a good representation of its people and content.



    GSHI is in need of two things.


    -First, it is need of direction and definition.

    Years ago, GSHI was born as a site supporting hacking devices that were corporately backed. This presented its own annoyances, but more importantly, it meant that there was sufficient monetary incentive to attract the dedicated time and efforts of highly skilled developers, reverse engineers, and hackers (all of which were each of which). These diligent and clever minds built the hacking systems that catalyzed the 'Golden Age' of video game hacking, opened the minds of thousands of young people in both a general and specialized sense, and spoiled us by allowing us to concentrate on the, comparatively, easy parts of hacking.

    Today, there is essentially no corporate backing for hacking systems. When faced with the realization that, if we are to continue this hacking scene, we must develop our own hacking systems, we pooled our mental assets together, shared research, experimentation, source code, and raw, trial-and-error labor, and emerged with such systems as GCNrd, Artemis/PS2rd, CWCheat, WiiRD, and the like. These are great accomplishments, many of which are still ongoing projects striving for improvement to this day. But most of them are slow in the making, sit dormant for months at a time, and never reach the potential hoped for.

    The obvious reason for this is that the veritable geniuses involved in the creation of such software often have to work full-time jobs, or go to high school or college, and in any case, they are not being compensated for their rather immense workloads.

    I'm putting all this forth, not with the implication that we are going about this the wrong way, but to illustrate that we must recognize the main obstacle to pulling the hacking scene out of the ashes: that our pioneers of ingenuity are not being adequately compensated for their efforts. Thus:

    1. We must finally develop a working system of donation, incentive-based task accomplishment, and paid requests for hacking system functionality, for which we will require a highly-interested user base, willing to make such investments and confident that the developers will produce a product worthy of their contributions.
    2. We must aggressively build awareness in the general public of the fascinating, entertaining, and enlightening arena of video game hacking, including the need for more developers and better incentive systems to attract, motivate, and retain them.
    3. We must actively recruit developers to the cause, both as the unpaid trailblazers we see today, and the compensated ones we envision tomorrow.
    4. We must concentrate on relevant platforms, including both the obvious - current generation video game consoles - and other, more pervasive platforms, such as mobile devices (those running Apple's IOS, Google's AndroidOS, HP's WebOS, etc).

    If these are accomplished, we will have a plethora of hacking tools, and the scene will become an entity of its own once again, not something that requires a cattle prod to awaken periodically, but something one holds onto as it flies. We must recognize that our direction is primarily that of enabling a hacking scene to give birth to the next generation of itself, by creating and facilitating the creation of hacking systems, and secondly that of actually hacking codes, to amuse ourselves, and impress and satisfy the scene and the general public. Hacking is perhaps the most powerful tool to garner interest from people outside or unaware of the scene, especially when the codes produced are unique and creative.


    -Second, GSHI is in need of additional staff involvement, in the form of not only the planning of improvements and additions to our community and content, but in the form of execution of such plans. It is likely that we will need additional staff for this push, and I implore anyone interested in becoming a member of GSHI staff to send me a private message concerning this.

    These two are the most important initiatives in GSHI, and the hacking scene as a whole. Concentration on and accomplishment of these tenets will provide a hacking scene for the fledgling hackers that resemble our current veterans in their infancy. Without progress toward these objectives, the scene will surely perish.

    I am merely an organizer, a provider of ethereal lodgings for brilliant minds, a supporter of direction, purpose, and unity, and though I've dedicated a significant amount of my personal finances to the hacking scene for years, I can only accomplish so much without the might of the scene behind me.

    Thus, I end this verbose statement. May we not fall backward into obscurity, despite all our potential and wonder, because of mere apathy and procrastination...
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

  • #2
    I like this but one major problem I foresee is that the online gaming world will be against us because no one like cheaters in online games and we all know someone will make such codes for profit and it will get leaked eventually. This being a major problem in my eyes since this will push the big companies against us with alot of capital backing them up. I also like being able to have alot of tools and software and hardware but to use such "Tools" there usually has to be an exploit found in that system/firmware and depending on how its done or used can get us into trouble like the guy who cracked Sony's PS3 security, he's facing some heavy fines along with others known to have aided him. If these are threats we can avoid or bypass in some way or form I will gladly donate to the cause and of course be a part of it as much as possible.
    Spoiler Alert! Click to view...

    THE BAD GUY!!!!!!

    Comment


    • #3
      Yes, we will take all possible precautions against directly violating the law (civil or otherwise), and to this end I will do my homework. Thanks for the nudge.

      Also, could you provide a link to the case you're referring to? I'd like to see exactly what they're going after him for, and to what extent...
      I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

      Comment


      • #4
        Sony v Geohot

        Lots of docs here...
        http://psx-scene.com/forums/f6/sony-...-update-79738/
        Missing LiquidManZero since 1685.

        Comment


        • #5
          Thanks for the link bfoos, and the reason I know is that I recently went looking into ps3 exploits and jailbreaks or whatever they are calling it and found CFW to do the job much better which will open possibilities to ps3 code hacking much like the psp.
          Spoiler Alert! Click to view...

          THE BAD GUY!!!!!!

          Comment


          • #6
            Cool; I'll take a look at those. Thanks.
            I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

            Comment


            • #7
              it would be nice to move forword faster but like helder said .. online is an issue

              big example is the wii .. sure we put the rules out not to put out online "direct code" EXample ones that get u out of bans change your wii ID and so on .. but ppl will always hack this stuff sicne they think that if they can do it why not . this is something i my self dont agree on if ur goin to use cheat online and u get ban your ban live with it ..

              as for the ps3 its goin to have the same issues and already has .. ppl modding files (ppl with HDDloaders) been messing in Call of duty i think it was .. making a big stink ..
              right now Ps3 Code hacking has a strong start over on the CMP >. but this ps3 comunity is a very gray area as of now do to the full sony sueing ppl and well the tools needed to even do what were doin..

              but i wont give up the ps3 hacking :P i like doin things the hard way .. debugers making things way to easy :P

              it be kinda nice to setup a kinda Webring with all our sites/Sistersites on one page .. that we could link to from say our forum/Main page for so users could easly surf the Hacking community :P

              For If you like what i do

              Comment


              • #8
                Originally posted by Skiller View Post
                it be kinda nice to setup a kinda Webring with all our sites/Sistersites on one page .. that we could link to from say our forum/Main page for so users could easly surf the Hacking community :P
                That does sound like a good idea!
                http://OldGameHacking.com/
                http://www.youtube.com/user/DreamcastVideos

                Comment


                • #9
                  Getting people to visit the sites seems to be the 2nd problem I've been noticing. The actually first problem and main problem i see is online hackers. They make 2 codes that work online and they think they are god. So they create a free forum and threaten people if their codes are leaked they'll close the forum, and they are usually shitty codes. IF you make a code and dont want to share it then please dont brag about it. But that is my rant. From what I have notice is people have the superiority complex that if someone asks a question they immediately bash them. I believe if there was a more friendlier environment, then more people would be willing to learn.

                  The whole concept of "L33T-Ness" needs to end. (It's worse when i deal with it in WoW)
                  It discourages people from stepping up instead of asking how to get started.

                  Currently I havent be active in the scene for some time. Last thing I did was try to build code support for the PAL WiiRd Users. It burnt me out pretty quickly since the 2 un-named PAL Hackers who said they would help my project didn't come through and ignored me from then on. My main supports for that was Skiller and Lee4. I just find it sad that the only actually PAL hacker who said they would help was from gscentral, but like the majority of the users... didnt come through... it has been 4 months and not a word.
                  Last edited by GameMasterZer0; 02-16-2011, 02:08:31 AM.
                  Current Ongoing Projects :.
                  Hacking Turbo Grafx 16 & CD Games and MSX

                  Comment


                  • #10
                    ^ People not helping me is why I could never finish my research on a free, potentially hardware-less alternative to the USB Gecko. What a pain.

                    I put a donate link in my sig on various other forums. I wonder if I remembered to do that here? Haha, looks like I didn't, though the communities I donate most of my time to don't include this one anyway (not recently at least).

                    That said I agree there are those of us who have done so much for others that it's nearly impossible to say they've been recognized for what they've done to the extent they deserve. A few extra dollars in my pocket couldn't hurt. Buy me a pizza or something so I at least have a snack while I'm coding!

                    Especially since there are those who make money off of hardware they create for hacking which they possibly didn't need to create to begin with; that is, a free alternative could exist (I'm pretty sure the Wii has the capabilities I'm thinking of). What are those people doing? The rest of us aren't good enough?

                    Anyway I haven't really been doing much for the community as far as advancing it is concerned, but I have been pouring a decent chunk of time into messing with older games. Personally even if it is a long time before the hacking scene catches up to the consoles of today, I still say we have plenty of old games that are plenty incredible enough to warrant further "enhancement". The games are older so no one cares about making wasteful cheats like "infinite health" or cheating online...you know, the boring stuff. Rather the people who still work with those games have to be creative to add something to them that hasn't been done yet. I just wish people did that with modern games too. :/

                    On that note, I want to point out that I fucking hate Kaillera. What a piece of trash. Can we please revolutionize the protocol for keeping emulators synchronized? I want to play the golden oldies with my friends without a desync every other button press, god dammit.
                    Last edited by Hextator; 02-16-2011, 03:12:11 AM.

                    Comment


                    • #11
                      Problem I see with paying developers is they'll want creative control of the released info and website direction then the site will end up getting taken offline never to be seen again

                      If you want to drum up interest maybe providing videos of running codes and screencaps for every game in the code index would help, it'll also provide evidence you where the original hacker of those codes if a date was also stated when you made the code, irc youtube states the date each video was uploaded.

                      Advertising the site is also a problem when they won't let you have a website link / logo in your sig, psx-scene

                      I'll glady test any software providing I have the hardware to do so.

                      GameMasterZer0 gc-forever is the best wii / gamecube homebrew scene imo, it was born after tehskeen died, it's run by emu_kidid a active developer of homebrew on both consoles.

                      One problem I do have this with site though is it's deafult colour layout before signing in, it's black and dark straining your eyes, I don't get why all nearly all hacking sites, blogs etc are like this, sksapps as well it's like they have something to hide like a bad 90's porn site.
                      Last edited by kh2k4; 02-16-2011, 04:55:01 AM.
                      http://bh-re-db.pcriot.com/ <- Biohazard / Resident Evil
                      Code Database

                      Comment


                      • #12
                        Skiller:

                        it would be nice to move forword faster but like helder said .. online is an issue

                        big example is the wii .. sure we put the rules out not to put out online "direct code" EXample ones that get u out of bans change your wii ID and so on .. but ppl will always hack this stuff sicne they think that if they can do it why not . this is something i my self dont agree on if ur goin to use cheat online and u get ban your ban live with it ..

                        as for the ps3 its goin to have the same issues and already has .. ppl modding files (ppl with HDDloaders) been messing in Call of duty i think it was .. making a big stink ..
                        Yes, hacking of online play, and piracy are always going to be a thorn in our collective side, and because of these aspects of hacking, the word 'hacking' itself is being given a worse connotation than it already has, particularly in our scene. But by sitting it all out, we're only making matters worse, by leaving the only active hacking to such communities, and strengthening the synonymy of 'hacking' with piracy and online hacking. This situation will improve by itself if we're more active, but yes, it will of course continue to be a problem in one form or another.


                        it be kinda nice to setup a kinda Webring with all our sites/Sistersites on one page .. that we could link to from say our forum/Main page for so users could easly surf the Hacking community :P
                        Yes, I've been saying this for some time. We really need to scheme up a proper portal of some kind, so we can combine our efforts while still remaining autonomous, and work more closely. All we need is a neutral domain name, and a web page that brings up the latest posts/etc of each participating forum, just as they would be shown if you were to visit the forum yourself. We also need all forums to abandon the concept of hiding threads until login/registration...seriously, that's just petty.

                        Also, it might be worth considering merging some of the more generic forums entirely, (code requests, etc). Food for thought, and we need the staff members from all the major sites to jump into the conversation.


                        GameMasterZer0 (good to see you, by the way):

                        The actually first problem and main problem i see is online hackers. They make 2 codes that work online and they think they are god. So they create a free forum and threaten people if their codes are leaked they'll close the forum, and they are usually shitty codes. IF you make a code and dont want to share it then please dont brag about it. But that is my rant. From what I have notice is people have the superiority complex that if someone asks a question they immediately bash them. I believe if there was a more friendlier environment, then more people would be willing to learn.

                        The whole concept of "L33T-Ness" needs to end. (It's worse when i deal with it in WoW)
                        It discourages people from stepping up instead of asking how to get started.
                        Yeah, there have always been those that hoard knowledge, and those that are 'loftier than thou'. It's a constant battle.

                        Last thing I did was try to build code support for the PAL WiiRd Users. It burnt me out pretty quickly since the 2 un-named PAL Hackers who said they would help my project didn't come through and ignored me from then on. My main supports for that was Skiller and Lee4. I just find it sad that the only actually PAL hacker who said they would help was from gscentral, but like the majority of the users... didnt come through... it has been 4 months and not a word.
                        Coordination and collaboration have become increasingly difficult these days. It's probably due to the fact that there isn't as much support for the scene in general as there used to be, so people don't feel appreciated for their efforts, and get lazy. It's a vicious cycle, because this means projects don't get completed, and thus users don't get impressed and interested in the hacking scene. I guess we just have to trudge through this issue.


                        Hextator:

                        ^ People not helping me is why I could never finish my research on a free, potentially hardware-less alternative to the USB Gecko. What a pain.
                        That would be nice. You should at least put out whatever research you've done...maybe we can make it an open-source project.

                        On that note, I want to point out that I fucking hate Kaillera. What a piece of trash. Can we please revolutionize the protocol for keeping emulators synchronized? I want to play the golden oldies with my friends without a desync every other button press, god dammit.
                        Heh, yeah...I second that. Kaillera doesn't have a very good method of syncing, and I don't think internet connections are the major factor. We somehow manage to play huge, current-gen games online with relatively few issues...


                        kh2k4:

                        Problem I see with paying developers is they'll want creative control of the released info and website direction then the site will end up getting taken offline never to be seen again
                        If you're talking about hiring developers, we can just stipulate that in the contract. If you mean paying scene developers, that really hasn't been an issue so far, and I don't foresee it being one in the future. But yes, intellectual property is always something to consider.


                        If you want to drum up interest maybe providing videos of running codes and screencaps for every game in the code index would help, it'll also provide evidence you where the original hacker of those codes if a date was also stated when you made the code, irc youtube states the date each video was uploaded.
                        Yes, we've been planning to make some video walkthroughs and code demos for some time now, but no one has gotten around to getting the ball rolling. Rest assured; it's on the To-Do list. Hey, feel free to start


                        Advertising the site is also a problem when they won't let you have a website link / logo in your sig, psx-scene
                        Yeah, that's ridiculous, and stifling.


                        One problem I do have this with site though is it's deafult colour layout before signing in, it's black and dark straining your eyes, I don't get why all nearly all hacking sites, blogs etc are like this, sksapps as well it's like they have something to hide like a bad 90's porn site.
                        Heh. Funny you should say that, I just started a thread about changing the GSHI color scheme, in the Staff Forum. Please feel free to provide suggestions.


                        Everyone, thanks for the input, and please keep it coming!
                        I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

                        Comment


                        • #13
                          Lol at the color scheme, I'm also getting a little sick of the black themes I think a lighter note will be better on the eyes and maybe garner more attention.

                          I agree with kaillera and how its never been pushed forward besides a few hacks, so since I love me some fighting games and other classics I use http://supercade.net/Supercade/Default.aspx and also http://ggpo.net/ for my fix of lagless most of the time games. Please PM me if you want some competition in these emulators!!

                          I agree with the videos of the codes in action and better yet making guides to code hacking into videos with some good explanation, the written guides are great and all but with todays youtube craze and a video for every occasion we should capitalize on this and promote the video as well. I could help with this on some of the older systems since I lack a ps3 lol but do have a few wiis and a gecko but never got around to setting it up. GMO good to see you amigo!
                          Spoiler Alert! Click to view...

                          THE BAD GUY!!!!!!

                          Comment


                          • #14
                            Heh, so I'm not the only one who never got around to installing his Gecko...

                            Now that I've actually started playing a little Wii, maybe I should sit down sometime and do so...I think my step-kids would get a kick out of me hacking Super Mario Bros...as would I, heh.
                            I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

                            Comment


                            • #15
                              Incidentally, I went ahead and changed the default style to the 'default vB' style, until someone creates a light theme specifically for GSHI...
                              I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

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