Hey, I play COD: MW2 online quite often on the 360. I dunno how many other 62-yr.old folx play it, but as a person who's played VGs from the gitgo, I am tickled to have seen'em come this far.
I generally play in Free-For-All mode, so I don't hafta figure out whether to shoot/not shoot. And for an old fart, I have very quick reflexes. I also have the ability to quickly aim accurately. However, I often concentrate in killing one enemy so intently that I overlook others & often get whacked by them; I'm usually very aggressive. And I don't watch my radar as well as I should. But I usually finish in the top 4, winning about 1/4 of my matches. And I play on a 42-in. HDTV, which has many advantages.
Some general things to remember about this game:
Several factors can give you an advantage or disadvantage. One that's sometimes overlooked is the speed of your Internet connection. A slower link means your bullets will take slightly longer to hit their target. Sometimes this gives an enemy the split-second he needs to shoot YOU, or to step outta the way. Also, the QUALITY of your link is very important. Every online player has had a match where he/she suddenly loses control of his/her char, and the whole screen goes crazy. This is almost always due to the host player having a bad connection. More than one player will use a wireless Internet card to pick up a neighbor's wireless broadcast, & these often go screwy without warning.
Be sure to adjust the color, contrast, & sharpness of your TV or monitor to give you your best view of the game. Same with the output of your console. And a good controller is a MUST.
This brief review is mainly for players similar in playstyle to mine.
Well'nuff said about that. On to my evaluation of the weapons.
Assault Rifles...
M4A1...You begin with this weapon, & it's a decent beginning rifle, with fair damage inflicted per bullet, and average accuracy. Its iron sights are adequate, but I'm a player who prefers the red dot sight (RDS) over all other sights for most weapons. For me, this increases the M4a1's accuracy quite a bit. Recoil is average for long shots.Has average reload speed. The more ya use it, the more you'll prolly like it, but I recommend you use the Stopping Power perk with it. On a scale of1- 10, with 10 be3ing the best, I give it a 7.
FAMAS...IMO, one of the BEST weapons in the game! Used with Stopping Power perk, its quick 3-shot burst will kill an enemy at any distance with few exceptions; it does more damage than the review charts indicate. Very accurate, low recoil, decent iron sights. You'll quickly get used to the 3-shot burst firing pattern & find it's one of your best friends for every map & situation! Makes a pretty good sniper gun with the ACOG scope. I give it a 10 on the scale! (Only drawback is a little-slow reload speed.)(I have gotten 1000 kills with it in all the Prestiges I have completed!)
SCAR-H...One of the top 3 weapons in the game, the SCAR combines fair accuracy with great power to make it, for me, the deadliest close-to-medium-range weapon. Its drawbacks are low ammo capacity and fairly high recoil, making it not at all ideal for long-range shooting. For me, it worx best with the RDS, as it can be quickly aimed with it equipped, but its iron sights aren't a bit shabby; in fact they're IMO the best default sights of any of the assault rifles. In team games, the SCAR is VERY handy for shooting your way thru a roomful of tangoes, long as you keep its low ammo capacity in mind, but its power makes up for a lotta shortcomings. A little slow reload speed. I give it an 8 on the scale.(I have also gotten 1000 kills with it in all my Prestiges.)
TAR-21...Not quite as accurate as the SCAR, and not quite as powerful, the TAR still isn't a horrible weapon. However, I use it only to get the EXP points from making so many kills with it. Good at close range, fair at medium range, stinx at long range. Despite what the graphs show, the TAR does NOT have the power of the FAMAS or SCAR, nor does it have a large ammo capacity, and reloads faster than the SCAR. It has decent default sights, but to me the MARS RDS sight sux. I give it a 6 on my scale; it isn't nearly as good as the SCAR.
However, for me, the combo of TAR with silencer & FMJ has proved quite deadly. The TAR is one weapon that does NOT lose power,range, & accuracy with a silencer. The silencer also eliminates the TAR's awful muzzle flash, which gives away your location to every nearby enemy.
FAL...One of the BETTER weapons, in the top 3, along with the FAMAS & SCAR. Its accuracy and almost total lack of recoil make this semi-auto rifle good at any range. If you can shoot very quickly, the FAL's combo of accuracy, power, & holding your aim can make it your best assault rifle. It kills most enemies with 3 hits, but often one head shot will work. It has a fairly high ammo capacity, reloads pretty fast. Its default sights are a little clunky, but it worx GREAT with any of the other sight blings. Earns a 9 on my scale.
P. S.
Notice how the power of most weapons drops off with long shots? Well, using the FAL's Holographic sight extends its full power for as far as you can shoot-n hit! Another note: When using the RDS, the shots hit slightly low & to the right of the dot.
M16A4...If you like the FAMAS, you'll like this one! it's a little less accurate than the Famas, has a little more recoil for long shots, deals the same amounta damage as the FAMAS regardless of what the graph sez on the FAQ sites, loads a little more quickly.
ACR...While low in power compared to other ARs, it's total lack of recoil makes it a GREAT long-range weapon or sniper gun. Its drawback is that you can be outgunned at close range by someone with a more-powerful gun like the SCAR or TAR. Has good ammo capacity and average reload speed. I really believe this weapon shoulda been one of the first weapons available, as in most situations its so easy to use. Its default sights are fair; worx really well with any sight bling. I give it a 7 on my scale.
F2000...Very high fire rate, fair ammo capacity, slow reload speed. High recoil, low power, GOOD default sights. To me, THIS GUN SUX! All but useless from high-medium range outward, its RDS is that crappy MARS sight. Its combo of poor accuracy & low damage inflicted makes me rate this thing at a 2 on my scale. Forget this thing unless you want the challenge of facing the enemy with an inferior weapon! However, if ya MUST use it cuz ya wanna make all its achievements, FIRE IN BURSTS! Usually 4 hits at close-to-medium range will score a kill. It does all right with a noob tube.
AK-47...High damage, high recoil, the AK is almost-strictly a close and medium-range weapon. It's as good as any AR up close, however, has good ammo capacity and a quick reload time. Good for use in maps like "Rust", with lotsa close-in fighting; poor for maps with lotsa space like Terminal or Underpass.
In summary...To me, the FAMAS, SCAR, & FAL are the best ARs, with M164A and M4A1 being right behind. The only one that really sux is the F2000. With PRACTICE, however, you can do quite well with any AR.
I shall render my take of other weapons classes in future posts.
I generally play in Free-For-All mode, so I don't hafta figure out whether to shoot/not shoot. And for an old fart, I have very quick reflexes. I also have the ability to quickly aim accurately. However, I often concentrate in killing one enemy so intently that I overlook others & often get whacked by them; I'm usually very aggressive. And I don't watch my radar as well as I should. But I usually finish in the top 4, winning about 1/4 of my matches. And I play on a 42-in. HDTV, which has many advantages.
Some general things to remember about this game:
Several factors can give you an advantage or disadvantage. One that's sometimes overlooked is the speed of your Internet connection. A slower link means your bullets will take slightly longer to hit their target. Sometimes this gives an enemy the split-second he needs to shoot YOU, or to step outta the way. Also, the QUALITY of your link is very important. Every online player has had a match where he/she suddenly loses control of his/her char, and the whole screen goes crazy. This is almost always due to the host player having a bad connection. More than one player will use a wireless Internet card to pick up a neighbor's wireless broadcast, & these often go screwy without warning.
Be sure to adjust the color, contrast, & sharpness of your TV or monitor to give you your best view of the game. Same with the output of your console. And a good controller is a MUST.
This brief review is mainly for players similar in playstyle to mine.
Well'nuff said about that. On to my evaluation of the weapons.
Assault Rifles...
M4A1...You begin with this weapon, & it's a decent beginning rifle, with fair damage inflicted per bullet, and average accuracy. Its iron sights are adequate, but I'm a player who prefers the red dot sight (RDS) over all other sights for most weapons. For me, this increases the M4a1's accuracy quite a bit. Recoil is average for long shots.Has average reload speed. The more ya use it, the more you'll prolly like it, but I recommend you use the Stopping Power perk with it. On a scale of1- 10, with 10 be3ing the best, I give it a 7.
FAMAS...IMO, one of the BEST weapons in the game! Used with Stopping Power perk, its quick 3-shot burst will kill an enemy at any distance with few exceptions; it does more damage than the review charts indicate. Very accurate, low recoil, decent iron sights. You'll quickly get used to the 3-shot burst firing pattern & find it's one of your best friends for every map & situation! Makes a pretty good sniper gun with the ACOG scope. I give it a 10 on the scale! (Only drawback is a little-slow reload speed.)(I have gotten 1000 kills with it in all the Prestiges I have completed!)
SCAR-H...One of the top 3 weapons in the game, the SCAR combines fair accuracy with great power to make it, for me, the deadliest close-to-medium-range weapon. Its drawbacks are low ammo capacity and fairly high recoil, making it not at all ideal for long-range shooting. For me, it worx best with the RDS, as it can be quickly aimed with it equipped, but its iron sights aren't a bit shabby; in fact they're IMO the best default sights of any of the assault rifles. In team games, the SCAR is VERY handy for shooting your way thru a roomful of tangoes, long as you keep its low ammo capacity in mind, but its power makes up for a lotta shortcomings. A little slow reload speed. I give it an 8 on the scale.(I have also gotten 1000 kills with it in all my Prestiges.)
TAR-21...Not quite as accurate as the SCAR, and not quite as powerful, the TAR still isn't a horrible weapon. However, I use it only to get the EXP points from making so many kills with it. Good at close range, fair at medium range, stinx at long range. Despite what the graphs show, the TAR does NOT have the power of the FAMAS or SCAR, nor does it have a large ammo capacity, and reloads faster than the SCAR. It has decent default sights, but to me the MARS RDS sight sux. I give it a 6 on my scale; it isn't nearly as good as the SCAR.
However, for me, the combo of TAR with silencer & FMJ has proved quite deadly. The TAR is one weapon that does NOT lose power,range, & accuracy with a silencer. The silencer also eliminates the TAR's awful muzzle flash, which gives away your location to every nearby enemy.
FAL...One of the BETTER weapons, in the top 3, along with the FAMAS & SCAR. Its accuracy and almost total lack of recoil make this semi-auto rifle good at any range. If you can shoot very quickly, the FAL's combo of accuracy, power, & holding your aim can make it your best assault rifle. It kills most enemies with 3 hits, but often one head shot will work. It has a fairly high ammo capacity, reloads pretty fast. Its default sights are a little clunky, but it worx GREAT with any of the other sight blings. Earns a 9 on my scale.
P. S.
Notice how the power of most weapons drops off with long shots? Well, using the FAL's Holographic sight extends its full power for as far as you can shoot-n hit! Another note: When using the RDS, the shots hit slightly low & to the right of the dot.
M16A4...If you like the FAMAS, you'll like this one! it's a little less accurate than the Famas, has a little more recoil for long shots, deals the same amounta damage as the FAMAS regardless of what the graph sez on the FAQ sites, loads a little more quickly.
ACR...While low in power compared to other ARs, it's total lack of recoil makes it a GREAT long-range weapon or sniper gun. Its drawback is that you can be outgunned at close range by someone with a more-powerful gun like the SCAR or TAR. Has good ammo capacity and average reload speed. I really believe this weapon shoulda been one of the first weapons available, as in most situations its so easy to use. Its default sights are fair; worx really well with any sight bling. I give it a 7 on my scale.
F2000...Very high fire rate, fair ammo capacity, slow reload speed. High recoil, low power, GOOD default sights. To me, THIS GUN SUX! All but useless from high-medium range outward, its RDS is that crappy MARS sight. Its combo of poor accuracy & low damage inflicted makes me rate this thing at a 2 on my scale. Forget this thing unless you want the challenge of facing the enemy with an inferior weapon! However, if ya MUST use it cuz ya wanna make all its achievements, FIRE IN BURSTS! Usually 4 hits at close-to-medium range will score a kill. It does all right with a noob tube.
AK-47...High damage, high recoil, the AK is almost-strictly a close and medium-range weapon. It's as good as any AR up close, however, has good ammo capacity and a quick reload time. Good for use in maps like "Rust", with lotsa close-in fighting; poor for maps with lotsa space like Terminal or Underpass.
In summary...To me, the FAMAS, SCAR, & FAL are the best ARs, with M164A and M4A1 being right behind. The only one that really sux is the F2000. With PRACTICE, however, you can do quite well with any AR.
I shall render my take of other weapons classes in future posts.

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