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How about 2 to 3 games per system with some average to advanced codes with the advanced hackers ( you know who you are) only able to tackle the advanced codes. This way the average and less experienced hackers can join in otherwise it's a repeat of the previous challenges.
People keep posting specific code requests. The point of this thread is to choose a game, and then hackers choose the codes to hack, using their creative minds and competitive edge.
Read post #1.
Please put all complaints in writing and submit them here.
xxphillips, my definition of a "basic" code is a code that is, but not limited to, something you can see being mutated. They are usually presented with a visual representation (life counter, health bar, etc.) of what has been altered. If a code can be found with a known value search, it could be regarded as basic. I would only consider these advanced if you're dealing with a shared routine or a multilevel pointer.
An example of an advanced code is a Walk Through Walls code. I can elaborate on this, but I don't think it's necessary.
- Not so popular games and those with 1 or 2 codes.
- Different genres and available in some form to those participating. Those neglected genres such as kids and sports need love, too. *forced to say by niece and nephew with the eyes*
- No debuggers (optional to earn extra points or just to become harder, better, faster, stronger). A plus for some PS2 games, where the code is fully labeled.
I say Disney's Extreme Skate Adventure. The Gamecube version deserves a look as well (hence the request). The GC version only has 2 codes made for it, and the PS2 version only has 1 Codebreaker code. Considering DESA is a HEAVILY copyrighted game, I won't ask what methods will be used to 'acquire' the game.
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