Thanks to this nifty little code from Ralf, you can have the Enemy Formations static as opposed to dynamic, like it usually is in the game...
...
Announcement
Collapse
No announcement yet.
Search Result
Collapse
7 results in 0.0025 seconds.
Keywords
Members
Tags
-
[Request] Paper Mario: The Thousand-Year Door (Need a script pointer for Bosses)
-
[Request] Paper Mario: The Thousand-Year Door (Need a script pointer)
I put this thread in the wrong place... my bad... so, I've redirected it to here: http://gamehacking.org/vb/threads/12...-Mario-The-Tho...Last edited by Ixkli21; 05-29-2015, 07:05:58 PM.
-
[NTSC-U/PAL] Paper Mario: The Thousand-Year Door.
I will now give unto you, the people reading this thread, something you'll find awesome. I can make Mushrooms give you the Fast status, as well as the...Last edited by Ixkli21; 05-18-2015, 01:07:24 PM. Reason: Whacka Bump code for NTSC-U was the same as Maple Syrup. Fixed.
-
[NTSC-U/PAL] Paper Mario: The Thousand-Year Door Code.
Mario and his partner's can't inflict enemies with the Poison status, right? Well, here's a way to do that with the Power Jump Badge. And yes, it turns...Last edited by Ixkli21; 05-14-2015, 01:35:56 AM.
-
[Request] Paper Mario: The Thousand-Year Door, Enemy HP Value Modifier and Statuses.
-
Paper Mario RPG Gecko Codes
I am trying to find gecko codes for this game (G8MJ01). I am looking for two specific codes: Levitate and Infinite Health for Mario. These two codes exist...Last edited by Zephiles; 05-25-2014, 10:10:12 PM.