Does anyone have any experience getting this emulator's debugger to actually take breakpoints and have it cause a break? I tried adding one for Time Stalkers and it didn't cause any breaks or even acknowledge that it accepted the Breakpoint. Before anyone goes and ask if I inputted the RAM address correctly, I did by replacing the first 2 characters of the GS/CB code with 8C.
Announcement
Collapse
No announcement yet.
NullDC Debugger
Collapse
X
-
When I load an ISO in MESS it just freezes MESS or a Black screen and MakaronEX I use also and can't get it's debugger to do shit either as it lacks any info on how to set breakpoints.Originally posted by Hacc View PostI didn't find much for NullDC, but I did for MESS: http://www.assemblergames.com/forums...l=1#post590978
MakaronEX has a debugger, but all I've seen is complaining and "virus" posts about it.Spoiler Alert! Click to view...
THE BAD GUY!!!!!!
Comment
-
This is for nullDC 104 r136
Add this to Cheat Engine 6.3's cheat/code list, it's the PC register
For example, when Sonic gains or loses rings on SA2 I get this:Code:"nullDC_Win32_Release-NoTrace.exe"+45018
8C0523F6
Next step after getting hit> 8C0C0DBC
By the way, can someone tell me what the NOP value is for the SH4?Last edited by 47iscool; 06-19-2014, 11:02:33 PM.
Comment
-
I'm not quite sure I fully understand your question.Originally posted by Helder View PostI don't get it, what do you input that as a cheat? there is an option for new cheat name and to insert an address. Could you post step by step instructions to set that up.
It's simple really, use Cheat Engine to find the value you want, such as ammo. Bring up CE's memory viewer with ctrl+B.
Find your ammo:
Set breakpoint:
Then fire:
Voila! The ASM!
Then you can test your code out by using a Gameshark on nullDC or a real Dreamcast. So far everything I've tried causes a freeze up so I'll probably back off of hacking the DC. Than again I may give it another shot who knows.
Also here is the CE file, it's for CE 6.4:Attached FilesLast edited by 47iscool; 06-22-2014, 09:18:14 PM.
Comment
-
Yes.Originally posted by Helder View PostOk so that register code will change to show the correct ASM when there is a Breakpoint?
I tried NOP'ing that value (Ammo ASM) in the GameShark and right as I fired the gun and the screen went blank. For me this system isn't as easy to hack as the others are.
I'll explain:
Start up gameshark on nullDC (there are two versions of the GS that are patched to work without the official Gameshark memory card)
I added this in for Code Veronica in the codelist:
Test code
010FF18C
00000009
And when the gun was fired the screen went black.Last edited by 47iscool; 06-22-2014, 10:46:10 PM.
Comment
dood
Comment