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Far sight codes?

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  • Far sight codes?

    Some games like Stargate (SNES), or Zero the Kamikaze Squirrel (SNES), allow you to move the camera away from the player character while they're holding still to look around. But the camera movement always has a stopping point blocking you looking too far away from yourself. Is there a way to uninhibit the camera and look all over the place?

  • #2
    Sure there is in fact I just whipped out some codes for this for Zero the Kamikaze Squirrel (SNES).


    Look Ahead With No Limit (Don't look at the end of stage or screen freezes there)
    4DCD-37AA

    Look Back With No Limit
    2ECF-3D0A

    Look Down With No Limit
    4DC7-3F0A

    Look Up With No Limit
    2EC7-370A
    Spoiler Alert! Click to view...

    THE BAD GUY!!!!!!

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    • #3
      I'll be damn. Every time I try to make one of these codes all I come up with is static camera positions.

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      • #4
        All I did was look ahead and back and did greater than and less than ,then seen where the values are in the rom and changed the table to have a much higher value so you can look ahead more.
        Spoiler Alert! Click to view...

        THE BAD GUY!!!!!!

        Comment


        • #5
          That's what I tried but with no luck. What program are you using to make your codes?

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          • #6
            Snes9x debugger. Same as many users and what I always use to hack snes.
            Spoiler Alert! Click to view...

            THE BAD GUY!!!!!!

            Comment

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