It's no use man I tried every hacking method I could think of, and none of them seem to work.
But there's is one thing that I find really strange about how he is Bison II is programmed in the game, if you go to versus mode and load Bison II as player 1 and lose the match against an opponent, and press continue cpu bison II becomes appears in the next fight, and you can win the match and perform his winning pose perfectly, free of any restrictions, which I find rather unusual.
However the good news is I think this code can be achievable through a ram hack via a D activator command code, and if that doesn't work.
The last resort would be to implement a ram joker code as part of the code to enable us to fully activate the code at the right time the game is running, so that we can easily and switch off Bison II flag code on and off during a fight.
So It got me thinking and I came up with a solution to the the problem i was thinking this method to hack the code is bound to work, as it's the only method I can think off at the moment that would work.
In order to make him be fully playable in all modes including arcade mode. maybe we could try this load the game, go into arcade mode, input both the flag Bison II ram code, along with his character modifier address, then use a joker code and assign buttons to press so that one button turns the flag off and another turns it on, off course this would require extensive flag switching during a match, to get the fully desired effect but it's the only method I can think of at the moment that will work?
Unless you can think of something more practical solutions to fix the problem, you always seem to have good knowledge man in regards to how a game could be programmed, so any if you have any more advice that you could give that would be great.
But there's is one thing that I find really strange about how he is Bison II is programmed in the game, if you go to versus mode and load Bison II as player 1 and lose the match against an opponent, and press continue cpu bison II becomes appears in the next fight, and you can win the match and perform his winning pose perfectly, free of any restrictions, which I find rather unusual.
However the good news is I think this code can be achievable through a ram hack via a D activator command code, and if that doesn't work.
The last resort would be to implement a ram joker code as part of the code to enable us to fully activate the code at the right time the game is running, so that we can easily and switch off Bison II flag code on and off during a fight.
So It got me thinking and I came up with a solution to the the problem i was thinking this method to hack the code is bound to work, as it's the only method I can think off at the moment that would work.
In order to make him be fully playable in all modes including arcade mode. maybe we could try this load the game, go into arcade mode, input both the flag Bison II ram code, along with his character modifier address, then use a joker code and assign buttons to press so that one button turns the flag off and another turns it on, off course this would require extensive flag switching during a match, to get the fully desired effect but it's the only method I can think of at the moment that will work?
Unless you can think of something more practical solutions to fix the problem, you always seem to have good knowledge man in regards to how a game could be programmed, so any if you have any more advice that you could give that would be great.

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