Hey Helder, right I placed read breakpoint on the address looked at the registers and all the rest of the registers changed during the each breakpoint, however one thing I noticed was each time the game broke on a breakpoint the values in register v0/r2, stayed the same what does that mean, is there anyway I can change the values in this register from 00000002, 00000005?
Also I do seem to learn much better with visual images than written explanations, but your know what they say a picture is worth a thousand words.
Also I do seem to learn much better with visual images than written explanations, but your know what they say a picture is worth a thousand words.

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