I got tired of not being able to manipulate the compare byte in FCEUX, so I added it myself. Here's a full list of my modifications:
I think that's it for now.
If FCEUX devs want patches, I can supply them. What I've done isn't hard, I'm sure they could do it themselves. They just weren't doing it.
You can suggest features, and I might be able to do them if they're not too complicated, as I'm not too fluent in C++.
The base of this mod is SVN rev 2688, which at the time of this posting is the most recent version of the program.
Enjoy.
EDIT: I submitted my changes to the dev team, and they committed them, so you can get these changes and any other future ones from future official builds.
I removed the build since it's already outdated. It had a small bug that's been fixed in the official svn.
- Compare byte box for viewing/editing
- Tweaked the autonaming feature-
- addresses less than 0x8000 will use "AAAA:VV" or "AAAA?CC:VV" format
- otherwise the name will be the converted genie code from the values you input
- Also, if you put a genie code in the name box and don't supply any values, it decodes it and supplies the appropriate values
- The name, address, value, and compare boxes clear after adding a code
I think that's it for now.
If FCEUX devs want patches, I can supply them. What I've done isn't hard, I'm sure they could do it themselves. They just weren't doing it.
You can suggest features, and I might be able to do them if they're not too complicated, as I'm not too fluent in C++.
The base of this mod is SVN rev 2688, which at the time of this posting is the most recent version of the program.
Enjoy.
EDIT: I submitted my changes to the dev team, and they committed them, so you can get these changes and any other future ones from future official builds.
I removed the build since it's already outdated. It had a small bug that's been fixed in the official svn.
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