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Stuck hacking Mutant League Football

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  • Stuck hacking Mutant League Football

    Long time hacker, first time visitor (hopeful long time contributor)

    I've found a good amount of things except for the player attributes. It's a bin file and i have tried searching for the ratings in hexadecimal, decimal, and binary to no success. The ratings are never actually shown in game, but the manual lays them out.

    My end goal is to be able to move players between teams, and I've gotten almost everything except this. I have hacked NES games for a while but am relatively new to the genesis hacking. Any tips or help would be greatly appreciated.

  • #2
    The fact that it doesn't show the stats in the game makes it difficult, but here's a couple ideas that may help...

    Try searching the ROM (with a hex editor) for the players names in plain text. If you find their names in the ROM, their stats will sometimes be nearby.

    Another idea... Grab an emulator with RAM searching abilities... http://gamehacking.org/downloads/gen...ng_version.zip

    I've never played the game before, but lets say you want to find the RAM address for a players speed. Pick a player and look up his speed stat in the manual. Search for that value in RAM. Pick another player and search for his speed stat in RAM (using the same search). You should quickly narrow down the possibilities. If that doesn't work, try using less than or greater than searches instead of exact values. Once you have the RAM address, you can use this program to find out where that value is being loaded from in the ROM: http://gamehacking.org/downloads/Gens2.12aR2Tracer.zip

    Here's a guide on how to use Gens Tracer to find values in the ROM: http://gamehacking.org/?s=faqs&id=95
    The Code Hut: http://codehut.gshi.org/

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    • #3
      Thank you I will try that. I have been able to find the player names (team names, coaches, stadiums, etc) they all appear in plain text within the rom. Oddly I assume the ratings for the players appear in the same order as the name of the players do (basically qb, rb, wr, etc) however that doesn't appear to be the case.

      I looked in the rom for the first player listed attributes. i found a ton of locations that have the coding for what could be them. I then looked for the attributes of the guy listed immediately after the first guy. I found numerous locations for possible ratings for him as well, however none of these were within range of any of the locations of the first guy's potential ratings.

      I am assuming there is possible compression (even though nothing else is compressed) or the order is not the same as the player names order.

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      • #4
        Very unlikely that the stats are compressed. You're probably just not searching in the right order. Sometimes it's impossible to figure out the order the programmers used. Find a RAM address, and you're home free.

        EDIT: The stats will most likely be in hex in the ROM.
        Last edited by Tony H; 10-15-2011, 08:12:55 PM.
        The Code Hut: http://codehut.gshi.org/

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        • #5
          I've downloaded that program, and I dont get how to use it. I am not sure what the differences between the 3 debug choices are. is there a how to i can read about it?

          sorry i feel like a newb since i am out of my normal hacking realm in terms of the platform.

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          • #6
            If you're talking about the first link I posted (Gens Hacking Version), in this case, you don't use any of those 3 debugger choices. You'll want to click on "Cheats / Search GG Codes". If you don't like that RAM searcher, I think Kega Fusion has a cheat searcher too.

            P.S. When it says "Search GG Codes", that is incorrect. It should say "Search PAR Codes".

            P.P.S. There's a small "How To' for it in this guide: http://gamehacking.org/?s=faqs&id=95
            Last edited by Tony H; 10-15-2011, 08:46:26 PM.
            The Code Hut: http://codehut.gshi.org/

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