i posted this over at segaage.com just decided to bring it here
ok first thing we want to do is find a raw code with kega fusion (the cheat searcher for kega fusion is very limited and is best if used for known values ) you will need another program called Game genie converter which is available here http://gshi.org/downloads/ggconv.zip
the game we will be using in this example is Machine Gun Joe
this is your game genie/PAR window you can open this window to from File > Game Genie/PAR
or press ATL+G
from here click the code finder to come up with the code finder set up
count is an exact value
Difference is how far higher or lower
Percent is an approximation counter presumptively used for power bars (100% 75% 50% 25%)
State is off/on
were going to be dealing with count here is the count window
simple as pie enter the value of what you are looking for and it shows various possibilities
lets try lives with this game
so type in 2 in the value box die then one and one more time with 0
from here we got two possibilities left time to test the codes
going from the main code window and enter the first code like this 00c134:04
hmm didn't work next try the other code 00c142:04 aha! it worked
now that we have an address time to move over to meka
first thing we want to do is open the file mekaw.cfg with notepad look for this section
-----< DEBUGGING FUNCTIONNALITIES -------------------------------------------
debug_mode = 0
(set to 1 to permanently enable debug mode. you can also enable
it for a single session by starting MEKA with the /DEBUG parameter)
debugger_console_lines = 24
debugger_disassembly_lines = 15
debugger_disassembly_display_labels = 1
debugger_log = 1
memory_editor_lines = 16
memory_editor_columns = 16
(preferably make columns a multiple of 8)
change debug_mode from 0 to 1
now time to open up meka
go under debug and click enabled if not checked already
the degger should stop a few times press c then enter to continue
wait until you get into the game and leave no text in text line to stop game play
then type
b w C124 and enter to set a breakpoint press c to continue it should snap as you loose a life
now type memedit press enter and it will bring up a memeditor editor
click ROM and type 0ACD and press enter
in the goto box change the 35 to 1A or 00 press c lose a life
1A loads the value instead of decreasing it
00 No ops it
now die testing the code out a few times now time to open up Game Genie code converter
click the GG/GB button make sure that Game Gear is selected on the right and
now in the hex code box is listed as this
address is the first box second box is ? compare third box is : value
so once filled out the code should look like this
0ACD ?35 : 00 (or 1a)
there you have infinite lives
1AA-CDF-3BE
or
00A-CDF-3BE
ok first thing we want to do is find a raw code with kega fusion (the cheat searcher for kega fusion is very limited and is best if used for known values ) you will need another program called Game genie converter which is available here http://gshi.org/downloads/ggconv.zip
the game we will be using in this example is Machine Gun Joe
this is your game genie/PAR window you can open this window to from File > Game Genie/PAR
or press ATL+G
from here click the code finder to come up with the code finder set up
count is an exact value
Difference is how far higher or lower
Percent is an approximation counter presumptively used for power bars (100% 75% 50% 25%)
State is off/on
were going to be dealing with count here is the count window
simple as pie enter the value of what you are looking for and it shows various possibilities
lets try lives with this game
so type in 2 in the value box die then one and one more time with 0
from here we got two possibilities left time to test the codes
going from the main code window and enter the first code like this 00c134:04
hmm didn't work next try the other code 00c142:04 aha! it worked
now that we have an address time to move over to meka
first thing we want to do is open the file mekaw.cfg with notepad look for this section
-----< DEBUGGING FUNCTIONNALITIES -------------------------------------------
debug_mode = 0
(set to 1 to permanently enable debug mode. you can also enable
it for a single session by starting MEKA with the /DEBUG parameter)
debugger_console_lines = 24
debugger_disassembly_lines = 15
debugger_disassembly_display_labels = 1
debugger_log = 1
memory_editor_lines = 16
memory_editor_columns = 16
(preferably make columns a multiple of 8)
change debug_mode from 0 to 1
now time to open up meka
go under debug and click enabled if not checked already
the degger should stop a few times press c then enter to continue
wait until you get into the game and leave no text in text line to stop game play
then type
b w C124 and enter to set a breakpoint press c to continue it should snap as you loose a life
now type memedit press enter and it will bring up a memeditor editor
click ROM and type 0ACD and press enter
in the goto box change the 35 to 1A or 00 press c lose a life
1A loads the value instead of decreasing it
00 No ops it
now die testing the code out a few times now time to open up Game Genie code converter
click the GG/GB button make sure that Game Gear is selected on the right and
now in the hex code box is listed as this
address is the first box second box is ? compare third box is : value
so once filled out the code should look like this
0ACD ?35 : 00 (or 1a)
there you have infinite lives
1AA-CDF-3BE
or
00A-CDF-3BE
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