Is it possible for example if I have codebreaker cheat to somehow convert the cheat in some way to know what exactly I need to change in the game elf to make the code permanent(having the code effect without using codebreaker or any other cheating device)
Announcement
Collapse
No announcement yet.
Modifying PS2 itself using codebreaker cheats?
Collapse
X
-
You are asking if you can make your PS2 burn data onto a game disk? Or are you asking something like how to save cheats?
-
just like R0Ms, only ASM codes work in the ELF.Originally posted by VSUBI need to change in the game elf to make the code permanent(having the code effect without using codebreaker or any other cheating device)Last edited by lee4; 11-14-2010, 08:07:05 AM.lee4 Does Not Accept Codes Requests !
When lee4 asks a question it does not mean lee4 will look at your game
*How to create and use SegaCD codes >click here<*
Comment
-
Saving just "the effect" of a code will require writing *something* somewhere. Whether that means burning a copy of the game with a patched ELF, or writing exploit code to a memory card ... In either case, the answer to your original question, "Is it possible ... to somehow convert ..." No. It is not possible to run a code through any algorithm that will magically convert a series of RAM addresses and data (e.g. CodeBreaker codes) to ELF patches.
However, it is possible to patch an ELF with a simple "code engine" that itself will do RAM patching at runtime. I'm a bit surprised this isn't more common. Though it's understandable, because CB/AR/etc. are already here and work great.
Or, if you don't want to burn discs, the next best thing would be writing a code engine to a memory card, along with some kind of buffer overflow to get it patched into the game during runtime. You probably wouldn't be able to save game progress with that kind of hack, and it would require a known buffer overflow to exist. But it would be kind of cool, and it would work on retail games without a cheat device.
Comment
-
Burning the game with modified elf is not a problem,I would just install the game again on my HDD.
The reason I want this is because of how codebreaker work(I want t have some code effect always on without using cheat device)
He creates 512mb partition on my hdd(without asking)and when I start codebreaker it takes ~1 minute to load(start the hdd,scan the hdd for his partition and load the program).If there was a way to make codebreaker to not load the hdd but to be able to use cheats for games in the hdd,I'll gladly do that.
The codebreaker that I'm using is the cracked v9.2 that allow you to cheat on hdd games and with all of the integrated codes removed...from that 512mb partition I'm sure that I use less than 2mb.
Using my memory card free space for the codes is not a problem because I have 8 and 64mb cards
Comment
Comment