Hello to everyone n_n!!!.
Its been a while since I posted in the School =P. I'm having problems triying to create multi jumping codes for NES or Genesis games.
I'd prefer examples of how to create them for NES, to try to understand the methods to create such codes and what to look at the FCEUD traces.
First I try to look for the Y axys ram address.
Then I put a breakpoint in FCEUD in that address when I'm jumping.
At the same time I make a trace.
I tried to compare traces, one with the character standing in the floor, and another jumping. Then tried to modify branches like BNE or BEQ, but nothing worked. The problem is I dont believe my method is the correct one, I suspect I'm doing something wrong, because I used this method in lots of NES games and never worked. So, I want to ask help for someone with more experience than me to show me an example of making one of these code for any NES game to try to learn of that example and try to create more of these codes for other games.
Thanks a lot for reading, I'll be waiting for your suggestions ^^.
Whipon.
Its been a while since I posted in the School =P. I'm having problems triying to create multi jumping codes for NES or Genesis games.
I'd prefer examples of how to create them for NES, to try to understand the methods to create such codes and what to look at the FCEUD traces.
First I try to look for the Y axys ram address.
Then I put a breakpoint in FCEUD in that address when I'm jumping.
At the same time I make a trace.
I tried to compare traces, one with the character standing in the floor, and another jumping. Then tried to modify branches like BNE or BEQ, but nothing worked. The problem is I dont believe my method is the correct one, I suspect I'm doing something wrong, because I used this method in lots of NES games and never worked. So, I want to ask help for someone with more experience than me to show me an example of making one of these code for any NES game to try to learn of that example and try to create more of these codes for other games.
Thanks a lot for reading, I'll be waiting for your suggestions ^^.
Whipon.
Comment