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How to translate "shift jis"

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  • How to translate "shift jis"

    I believe this text is shift jis. It is from the game Lucky luke western fever PAL (i got it off of the disc). I need to translate it. Or if someone can translate.

    ¹Ü¾³Áš*Ңүҳǹܾ³Å¢Âžúп? ?´Ú¤Ú¿ÝУùҳǹܾ³Èš*Ò¢Ò¯Ò³ ǹܾ³Ä£ÇžúпݴڤڿÝЧÀªÆš ±Ð¤Ú¿ÝЫùñÁ±Ì±Ð¤Ú¿ÝЧţà žúпݴڤڿÝХĚ*ҢүпݴÚ? ?Ú¿ÝЧÀ¤ùҳǹܾ³Àžúпݴڤ? ?¿ÝУùҳǹܾ³È¢É¡ùñÁ±Ì±Ð? ?Ú¿ÝЧ¥ÁžúпݴڤڿÝУùÒ³? ?¹Ü¾³Áš*Ңүҳǹܾ³Å¢Âžúп Ý´Ú¤Ú¿ÝЦÁ¡ùҳǹܾ³Èš*Ò¢Ò? ?ҳǹܾ³Ä£ÉžúпݴڤڿÝУù? ?³Ç¹Ü¾³Èš*Ңүҳǹܾ³Ä¦À¦ý ™³Ü¾×¹Ç¹Ü¾³Æ§ùñÁ±Ì³Ü¾×¹? ?¹Ü¾³Ä£Éš±Ð¤Ú¿ÝУý™³Ü¾×¹Ç ¹Ü¾³Àš±Ð¤Ú¿ÝЫÁªÂš*Ò¢Ò¯Ò³? ?¹Ü¾³È§Â¤ý™³Ü¾×¹Ç¹Ü¾³Àš±Ð ¤Ú¿ÝТùñÁ±Ì±Ð¤Ú¿ÝЦÁ¡ý™? ?™£Ð¢Ú*ǿѺֳÇТȣм߳“ò?? ?ç…à½ü”öœ£À¢È£ý™³Ü¾×¹Ç¹Ü ¾³Àš±Ð¤Ú¿ÝТÀ¡Äš*Ңүҳǹ? ?¾³Â¤ÄžúпݴڤڿÝУùҳǹÜ? ?³Áš*Ңүҳǹܾ³Â¦ÆžúÐ¿Ý´Ú ¤Ú¿ÝÐ*š*ҢүпݴڤڿÝСť ùҳǹܾ³Æ§ùñÁ±Ì±Ð¤Ú¿ÝУý ™ý™£Ð¢Ú*ǿѺֳÇТȦм߳“ á‘ý•£ÁÞŸ÷•ÿÀ£Á«ÅžúпݴÚ? ?Ú¿ÝУùҳǹܾ³Á£Â§ùñÁ±Ì±? ?¤Ú¿ÝСǧý™³Ü¾×¹Ç¹Ü¾³Àš±Ð ¤Ú¿ÝТùñÁ±Ì±Ð¤Ú¿ÝСȫý™? ?ܾ׹ǹܾ³Ã¡ùñÁ±Ì³Ü¾×¹Ç¹? ?¾³Â«Èš±Ð¤Ú¿ÝХĚ*Ңүҳǹ ܾ³ÀžúžúÀ³Á¹Ã¤Ü²ÙµÐ¤³Á«Æ³ ß¼Ðð‚òžöÀ¢½ü”öœ£À¢È¥ý™³? ?¾×¹Ç¹Ü¾³Äš*ҢүпݴڤڿÝÐ §Àš±Ð¤Ú¿ÝУý™³Ü¾×¹Ç¹Ü¾³À? ?±Ð¤Ú¿ÝТÀ¡Äš*Ңүҳǹܾ³Â ¤ÄžúпݴڤڿÝУùҳǹܾ³Áš *Ңүҳǹܾ³Â«Èžúпݴڤڿ? ?Ð*š*ҢүпݴڤڿÝСȫùÒ³? ?¹Ü¾³ÀžúпݴڤڿÝУùҳǹÜ? ?³Æ§ùñÁ±Ì±Ð¤Ú¿ÝСŤý™ý™? ?ТÚ*ǿѺֳÇТȤм߳“á‘ý?? ?£ÁÞŸ÷•ÿÀ£Á«ÇžúпݴڤڿÝÐ §ùñÁ±Ì³Ü¾×¹Ç¹Ü¾³Æ£ùÒ³Ç¹Ü ¾³ÀžúпݴڤڿÝУùҳǹܾ³Á £Â§ùñÁ±Ì±Ð¤Ú¿ÝСǧý™³Ü¾? ?¹Ç¹Ü¾³Àš±Ð¤Ú¿ÝТùñÁ±Ì±Ð? ?Ú¿ÝСȫý™³Ü¾×¹Ç¹Ü¾³Ã¡ùñ Á±Ì³Ü¾×¹Ç¹Ü¾³Â«Èš±Ð¤Ú¿ÝУ ý™³Ü¾×¹Ç¹Ü¾³Àš±Ð¤Ú¿ÝХĚ* Ңүҳǹܾ³Â¦ÇžúžúÀ³Á¹Ã¤Ü ²ÙµÐ¤³Á«È³ß¼ÐÁ±Ý¤Ò¾Ã¼Ò¾ÌÁ ÞŸ÷•ÿÀ£Á«ÈžúпݴڤڿÝЧù? ?±Á±Ì³Ü¾×¹Ç¹Ü¾³Åš±Ð¤Ú¿ÝУ? ?™³Ü¾×¹Ç¹Ü¾³Æ§ùñÁ±Ì³Ü¾×¹ ǹܾ³Ã¥Èš±Ð¤Ú¿ÝЫÁªÂš*Ò¢Ò? ?ҳǹܾ³È*È£ý™ý™£Ð¢Ú*ǿѺ? ?³ÇТɪм߳“ò“ç…à½ü”öœ£? ?¢Éªý™³Ü¾×¹Ç¹Ü¾³Àš±Ð¤Ú¿ÝÐ ¢À¡Äš*Ңүҳǹܾ³Â¤ÄžúпÝ? ?Ú¤Ú¿ÝУùҳǹܾ³Áš*Ò¢Ò¯Ò³Ç ¹Ü¾³Â¦ÆžúпݴڤڿÝÐ*š*Ò¢Ò ¯Ð¿Ý´Ú¤Ú¿ÝСťùҳǹܾ³Æ§ù ñÁ±Ì±Ð¤Ú¿ÝУý™ý™£Ð¢Ú*Ç¿? ?ºÖ³ÇСÀ*м߳´Ö¯ç™ã™ÞŸ÷•? ?À£Â£ÃžúпݴڤڿÝХĚ*Ò¢Ò¯ пݴڤڿÝÐ*Ƥùҳǹܾ³Ä£É¥? ?™ý™£Ð¢Ú*ǿѺֳÇСçм߳´ Ö¯õ‘ð•áŸà•£ÁÞŸ÷•ÿÀ£Â*Äž? ?пݴڤڿÝТùñÁ±Ì³Ü¾×¹Ç¹? ?¾³Á£ùҳǹܾ³Èš*Ңүҳǹܾ ³Ã«ÉžúпݴڤڿÝУùҳǹܾ³ Èš*Ңүҳǹܾ³Ä§È¦ý™ý™£Ð? ?Ú*ǿѺֳÇСæм߳´Ö¯õ‘ð• áŸà•£ÁÞŸ÷•ÿÀ£Â*Åžúпݴڤ? ?¿ÝХĚ*ҢүпݴڤڿÝЧÀ¤ù ҳǹܾ³ÀžúпݴڤڿÝТÀ¡Äš *ҢүпݴڤڿÝÐ*É«ùҳǹܾ³ Äš*Ңүҳǹܾ³Á¤ÈžúžúÀ³Á¹? ?¤Ü²ÙµÐ¤³Â§Â³ß¼Ð׵̄üžý•? ?…£ÃÞŸ÷•ÿÀ£Â§Âžúпݴڤڿ? ?Уùҳǹܾ³Â¦Æš*Ңүҳǹܾ ³Ážúžú

    It is important to a game I am trying to fix.
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  • #2
    Is this what you needed?
    Attached Files

    Comment


    • #3
      I believe that will work! Thank you so much.

      If I could just cut and paste it now then I could tranlaste to english.

      what program did you use to convert it?
      Last edited by luigi; 10-11-2007, 08:55:36 PM.
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      Comment


      • #4
        Notepad?

        I copied the stuff in your first post into notepad and saved as a regular ASCII file.

        Then I opened the notepad file in a hex editor and added "0xFEFF" to the front of the file.

        This converts the file to a Unicode .txt, which will cause the next opening of the file to treat the hex as Unicode. Unicode has J support. Voila tu es, victoly.

        To quote myself, "That's a hack".

        If I may ask, though, how do you plan on translating that?
        Last edited by Hextator; 10-12-2007, 12:17:38 PM.

        Comment


        • #5
          That is an interesting trick Zeld. Thank you for sharing that tip.
          Cant stand the 32 bit and above gaming.
          Gamers for the return of 2d sprite filled games!

          Comment


          • #6
            figured I would just cut and paste into a translator (some will take japanese charecters). If you would like to see what it came from here it is from the game lucky luke western fever (PAL). There is a folder called level0. In that is a text document level0. The game is unplayable past a certain point because you can't get past the mexican (and the key is missing in all copies made from the disc). When I put the game in cd drive and found this file everything looked o.k. untill you scroll down to the part about the mexican.



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            CONDITION 0 ACT¹Ü¾³Áš*Ңүҳǹܾ³Å¢ÂžúÐ ¿Ý´Ú¤Ú¿ÝУùҳǹܾ³Èš*Ò¢Ò¯? ?³Ç¹Ü¾³Ä£ÇžúпݴڤڿÝЧÀª? ?š±Ð¤Ú¿ÝЫùñÁ±Ì±Ð¤Ú¿ÝЧÅ? ?ÞúпݴڤڿÝХĚ*Ңүпݴ Ú¤Ú¿ÝЧÀ¤ùҳǹܾ³ÀžúÐ¿Ý´Ú ¤Ú¿ÝУùҳǹܾ³È¢É¡ùñÁ±Ì± ФڿÝЧ¥ÁžúпݴڤڿÝУùÒ ³Ç¹Ü¾³Áš*Ңүҳǹܾ³Å¢Âžú? ?¿Ý´Ú¤Ú¿ÝЦÁ¡ùҳǹܾ³Èš*Ò¢ үҳǹܾ³Ä£ÉžúпݴڤڿÝУ ùҳǹܾ³Èš*Ңүҳǹܾ³Ä¦À? ?ý™³Ü¾×¹Ç¹Ü¾³Æ§ùñÁ±Ì³Ü¾× ¹Ç¹Ü¾³Ä£Éš±Ð¤Ú¿ÝУý™³Ü¾×? ?ǹܾ³Àš±Ð¤Ú¿ÝЫÁªÂš*Ò¢Ò¯Ò ³Ç¹Ü¾³È§Â¤ý™³Ü¾×¹Ç¹Ü¾³Àš? ?ФڿÝТùñÁ±Ì±Ð¤Ú¿ÝЦÁ¡ý? ??ý™£Ð¢Ú*ǿѺֳÇТȣм߳“? ?“ç…à½ü”öœ£À¢È£ý™³Ü¾×¹Ç? ?ܾ³Àš±Ð¤Ú¿ÝТÀ¡Äš*Ò¢Ò¯Ò³Ç ¹Ü¾³Â¤ÄžúпݴڤڿÝУùҳǹ ܾ³Áš*Ңүҳǹܾ³Â¦ÆžúпÝ? ?Ú¤Ú¿ÝÐ*š*ҢүпݴڤڿÝС? ?¥ùҳǹܾ³Æ§ùñÁ±Ì±Ð¤Ú¿ÝÐ? ?ý™ý™£Ð¢Ú*ǿѺֳÇТȦм߳ “á‘ý•£ÁÞŸ÷•ÿÀ£Á«Åžúпݴ Ú¤Ú¿ÝУùҳǹܾ³Á£Â§ùñÁ±Ì ±Ð¤Ú¿ÝСǧý™³Ü¾×¹Ç¹Ü¾³Àš? ?ФڿÝТùñÁ±Ì±Ð¤Ú¿ÝСȫý? ??³Ü¾×¹Ç¹Ü¾³Ã¡ùñÁ±Ì³Ü¾×¹Ç ¹Ü¾³Â«Èš±Ð¤Ú¿ÝХĚ*Ò¢Ò¯Ò³? ?¹Ü¾³ÀžúžúÀ³Á¹Ã¤Ü²ÙµÐ¤³Á«? ?³ß¼Ðð‚òžöÀ¢½ü”öœ£À¢È¥ý™ ³Ü¾×¹Ç¹Ü¾³Äš*Ңүпݴڤڿ? ?ЧÀš±Ð¤Ú¿ÝУý™³Ü¾×¹Ç¹Ü¾³ Àš±Ð¤Ú¿ÝТÀ¡Äš*Ңүҳǹܾ? ?¤ĞúпݴڤڿÝУùҳǹܾ³? ?š*Ңүҳǹܾ³Â«ÈžúÐ¿Ý´Ú¤Ú ¿ÝÐ*š*ҢүпݴڤڿÝСȫùÒ ³Ç¹Ü¾³ÀžúпݴڤڿÝУùҳǹ ܾ³Æ§ùñÁ±Ì±Ð¤Ú¿ÝСŤý™ý? ??£Ð¢Ú*ǿѺֳÇТȤм߳“á‘? ?•£ÁÞŸ÷•ÿÀ£Á«Çžúпݴڤڿ? ?ЧùñÁ±Ì³Ü¾×¹Ç¹Ü¾³Æ£ùÒ³Ç? ?ܾ³ÀžúпݴڤڿÝУùҳǹܾ? ?Á£Â§ùñÁ±Ì±Ð¤Ú¿ÝСǧý™³Ü ¾×¹Ç¹Ü¾³Àš±Ð¤Ú¿ÝТùñÁ±Ì± ФڿÝСȫý™³Ü¾×¹Ç¹Ü¾³Ã¡ù? ?±Á±Ì³Ü¾×¹Ç¹Ü¾³Â«Èš±Ð¤Ú¿Ý? ?£ý™³Ü¾×¹Ç¹Ü¾³Àš±Ð¤Ú¿ÝÐ¥Ä š*Ңүҳǹܾ³Â¦ÇžúžúÀ³Á¹Ã? ?ܲٵФ³Á«È³ß¼ÐÁ±Ý¤Ò¾Ã¼Ò¾? ?ÁÞŸ÷•ÿÀ£Á«ÈžúпݴڤڿÝЧ ùñÁ±Ì³Ü¾×¹Ç¹Ü¾³Åš±Ð¤Ú¿ÝÐ £ý™³Ü¾×¹Ç¹Ü¾³Æ§ùñÁ±Ì³Ü¾? ?¹Ç¹Ü¾³Ã¥Èš±Ð¤Ú¿ÝЫÁªÂš*Ò¢ үҳǹܾ³È*È£ý™ý™£Ð¢Ú*Ç¿Ñ ºÖ³ÇТɪм߳“ò“ç…à½ü”öœ £À¢Éªý™³Ü¾×¹Ç¹Ü¾³Àš±Ð¤Ú¿? ?ТÀ¡Äš*Ңүҳǹܾ³Â¤Äžúп Ý´Ú¤Ú¿ÝУùҳǹܾ³Áš*Ò¢Ò¯Ò? ?ǹܾ³Â¦ÆžúпݴڤڿÝÐ*š*Ò? ?үпݴڤڿÝСťùҳǹܾ³Æ? ?ùñÁ±Ì±Ð¤Ú¿ÝУý™ý™£Ð¢Ú*Ç ¿ÑºÖ³ÇСÀ*м߳´Ö¯ç™ã™ÞŸ÷? ??ÿÀ£Â£ÃžúпݴڤڿÝХĚ*Ò¢? ?¯Ð¿Ý´Ú¤Ú¿ÝÐ*Ƥùҳǹܾ³Ä£É ¥ý™ý™£Ð¢Ú*ǿѺֳÇСçмß? ?´Ö¯õ‘ð•áŸà•£ÁÞŸ÷•ÿÀ£Â*Ä žúпݴڤڿÝТùñÁ±Ì³Ü¾×¹Ç ¹Ü¾³Á£ùҳǹܾ³Èš*Ңүҳǹ? ?¾³Ã«ÉžúпݴڤڿÝУùҳǹÜ? ?³Èš*Ңүҳǹܾ³Ä§È¦ý™ý™£ ТÚ*ǿѺֳÇСæм߳´Ö¯õ‘ð •áŸà•£ÁÞŸ÷•ÿÀ£Â*ÅžúÐ¿Ý´Ú ¤Ú¿ÝХĚ*ҢүпݴڤڿÝЧÀ? ?ùҳǹܾ³ÀžúпݴڤڿÝТÀ¡? ?š*ҢүпݴڤڿÝÐ*É«ùҳǹÜ? ?³Äš*Ңүҳǹܾ³Á¤ÈžúžúÀ³Á ¹Ã¤Ü²ÙµÐ¤³Â§Â³ß¼Ð׵̄üžý? ??ò…£ÃÞŸ÷•ÿÀ£Â§ÂžúÐ¿Ý´Ú¤Ú ¿ÝУùҳǹܾ³Â¦Æš*Ңүҳǹ? ?¾³ÁžúžúÀCRIPTOBJECT 277 // DE_barriere05Model00277
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            • #7
              Heh, I got bored and decided to write a program the makes a file containing all the Unicode characters.

              Code:
              #include <stdio.h>
              
              typedef unsigned short u16;
              
              u16 WriteThisHoe = 0xFFFE;
              
              int main()
              {
              	FILE  * WriteCursor = fopen ("File.txt", "wb");
              	if (WriteCursor)
              		{
              			fwrite (&WriteThisHoe, 2, 1, WriteCursor);
              			WriteThisHoe = 0;
              			while (WriteThisHoe < 65535)
              				{
              					fwrite (&WriteThisHoe, 2, 1, WriteCursor);
              					WriteThisHoe++;
              				}
              		}
              }
              I've attached the output file.

              What I just did with the above program is what I was trying to do when I originally opened a .txt file in a hex editor and compared the difference between a Unicode file and a plain ASCII file, which I discovered was the 0xFEFF header (actually 0xFFFE, but the whole file is in little endian).

              Attached Files
              Last edited by Hextator; 10-12-2007, 03:48:02 PM.

              Comment


              • #8
                You seem to have more computer savy than I, can you translate the text into readable english?
                In order to view this post you must agree to the following terms and conditions... <br /> 1) I do NOT find Luigi offensive or objectionable.<br /> <br /> 2) I am viewing this post of my own free will.<br /> <br /> 3) I will NOT hold Luigi responsible for any death or accidental injury that may result from viewing this post.<br /> <br />&nbsp; &nbsp; &nbsp; &nbsp; click one<br /> <br />&nbsp; &nbsp; I AGREE............DISAGREE

                Comment


                • #9
                  I got it! here it is.


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                  Thanx for the help. Now I have to learn how to patch it.
                  In order to view this post you must agree to the following terms and conditions... <br /> 1) I do NOT find Luigi offensive or objectionable.<br /> <br /> 2) I am viewing this post of my own free will.<br /> <br /> 3) I will NOT hold Luigi responsible for any death or accidental injury that may result from viewing this post.<br /> <br />&nbsp; &nbsp; &nbsp; &nbsp; click one<br /> <br />&nbsp; &nbsp; I AGREE............DISAGREE

                  Comment


                  • #10
                    How the hex did you get that from the heck you originally posted?
                    Last edited by Hextator; 10-12-2007, 07:03:54 PM.

                    Comment


                    • #11
                      Although I am in MENSA, what I did was not as clever as what you did.

                      I pasted PARA_ACTION into google and the first result I clicked on cached.

                      I really just now thought to try that.
                      I wonder who else was hacking this?

                      Anyway I need to patch this info on a psx cd. It may be the answer to a longstanding dilema. If anyone wants to help and take partial credit here is the thread which describes the problem and I will share with anyone any info that I have.


                      http://snesorama.us/board/showthread.php?t=1434
                      In order to view this post you must agree to the following terms and conditions... <br /> 1) I do NOT find Luigi offensive or objectionable.<br /> <br /> 2) I am viewing this post of my own free will.<br /> <br /> 3) I will NOT hold Luigi responsible for any death or accidental injury that may result from viewing this post.<br /> <br />&nbsp; &nbsp; &nbsp; &nbsp; click one<br /> <br />&nbsp; &nbsp; I AGREE............DISAGREE

                      Comment


                      • #12
                        Hey Zeld. How did you get the Sickle and Hammer? I realized it is a font, not a picture like i first thought it was. Thanks.
                        Cant stand the 32 bit and above gaming.
                        Gamers for the return of 2d sprite filled games!

                        Comment


                        • #13
                          On the previous page, I wrote a program that generates a file filled with all the current Unicode characters.

                          In the results file I found that character and copied it out of there. If you copy it into notepad and save the file with just that character and then open that file in a hex editor, you can figure out the hex of it and then the alt code for typing it from there.

                          Comment


                          • #14
                            ...which is apparently Alt+262D (only in a Unicode font, mind you).

                            http://www.fileformat.info/info/unic...262d/index.htm
                            I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

                            Comment


                            • #15
                              Thank you. I will look for it.
                              Cant stand the 32 bit and above gaming.
                              Gamers for the return of 2d sprite filled games!

                              Comment

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