I see that the GB/GBC GameShark codes on your website begin with 9, but the codes on CodeTwink (official website of CodeBreaker) begin with 0. What's the difference between them?
For example, the handgun bullet address in Resident Evil Gaiden (USA) is C3C1 in bank 1. The Infinite Handgun Bullets code (by Artaq_Draven) on your website is 910AC1C3. It works fine on Virtual Boy Advance on PC. The handgun bullet is locked to 10. However, it does not work on My OldBoy! on Android. 010AC1C3 works fine on both Virtual Boy Advance and My OldBoy!. Shall I replace all GameShark codes (beginning with 9) with CodeBreaker codes (beginning with 0), if I play GB/GBC games on My OldBoy!?
For example, the handgun bullet address in Resident Evil Gaiden (USA) is C3C1 in bank 1. The Infinite Handgun Bullets code (by Artaq_Draven) on your website is 910AC1C3. It works fine on Virtual Boy Advance on PC. The handgun bullet is locked to 10. However, it does not work on My OldBoy! on Android. 010AC1C3 works fine on both Virtual Boy Advance and My OldBoy!. Shall I replace all GameShark codes (beginning with 9) with CodeBreaker codes (beginning with 0), if I play GB/GBC games on My OldBoy!?
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