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SOCOM II Genocide

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  • SOCOM II Genocide

    This will kill all players in the game. It's currently set for you to be the killer so it will show your name fragged x. You can edit this value and blame the kills on another person in the lobby by changing the value in s4, which gets put into the first argument register (a0) so a0 is the killer ID and a1 is the victim ID.

    Code:
    Genocide
    202CED04 08039A64
    200E6980 004414C0
    200E6984 00441578
    200E6990 27BDFFA0
    200E6994 FFBF0050
    200E6998 7FB40040
    200E699C 7FB30030
    200E69A0 7FB20020
    200E69A4 7FB10010
    200E69A8 7FB00000
    200E69AC 3C100044
    200E69B0 36100C38
    200E69B4 8E100000
    200E69B8 1200001B
    200E69BC 00000000
    200E69C0 3C1400C4
    200E69C4 3694975C
    200E69C8 8E940000
    200E69CC 26940002
    200E69D0 3C19000E
    200E69D4 37396980
    200E69D8 27380004
    200E69DC 8F310000
    200E69E0 8F120000
    200E69E4 8E330000
    200E69E8 26730002
    200E69EC 0280202D
    200E69F0 0260282D
    200E69F4 0000302D
    200E69F8 24070001
    200E69FC 3C0B42C8
    200E6A00 448B6000
    200E6A04 448B6800
    200E6A08 0C0AEF68
    200E6A0C 24080000
    200E6A10 26310008
    200E6A14 1632FFF1
    200E6A18 AF310000
    200E6A1C 3C0D0044
    200E6A20 35AD14C0
    200E6A24 AF2D0000
    200E6A28 DFBF0050
    200E6A2C 7BB40040
    200E6A30 7BB30030
    200E6A34 7BB20020
    200E6A38 7BB10010
    200E6A3C 7BB00000
    200E6A40 03E00008
    200E6A44 27BD0050
    
    Off
    202CED04 03E00008
    Code:
    address $200E6990
    
    addiu sp, sp, $ffa0
    sd ra, $0050(sp)
    sq s4, $0040(sp)
    sq s3, $0030(sp)
    sq s2, $0020(sp)
    sq s1, $0010(sp)
    sq s0, $0000(sp)
    setreg s0, $00440c38
    lw s0, $0000(s0)
    beq s0, zero, :end
    nop
    setreg s4, $00c4975c
    lw s4, $0000(s4)
    addiu s4, s4, $0002
    setreg t9, $000e6980
    addiu t8, t9, $0004
    loop:
    lw s1, $0000(t9)
    lw s2, $0000(t8)
    lw s3, $0000(s1)
    addiu s3, s3, $0002
    daddu a0, s4, zero
    daddu a1, s3, zero
    daddu a2, zero, zero
    addiu a3, zero, $0001
    lui t3, $42c8
    mtc1 t3, $f12
    mtc1 t3, $f13
    jal $002bbda0
    addiu t0, zero, $0000
    addiu s1, s1, $0008
    bne s1, s2, :loop
    sw s1, $0000(t9)
    setreg t5, $004414c0
    sw t5, $0000(t9)
    end:
    ld ra, $0050(sp)
    lq s4, $0040(sp)
    lq s3, $0030(sp)
    lq s2, $0020(sp)
    lq s1, $0010(sp)
    lq s0, $0000(sp)
    jr ra
    addiu sp, sp, $0050
    Simply add joker since hook is constant, as long as code is on it will continue to kill everyone as they spawn until you joker off.

    Last edited by bismofunyunss; 02-16-2020, 09:26:48 PM.
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