Hi there I am eatrawmeat391,
I have been recently using PCSX2dis to hack PS2 game, its read and write breakpoint are very useful in hacking SVR 2011 game where the dynamic addresses are stored in dynamic addresses.I have achieved many great code while using a disassembler,but I have no luck with PPSSPP.
When I pressed CTRL-D to access the disassembler,all data (except Instruction,which I can show them by going to memory view) are shown as '??'.Also when I added a write breakpoint on an address that changes during selection screen of SVR 2011.It doesn't break at the instruction that wrote to an address.I set a read breakpoint but still nothing.(On Cheat Engine it changed)
The address I searched in Cheat Engine was "0xE4A1D64",I then selected the nearby data and dumped the RAM to search for them in the RAM dump,I found 1 instance of the data so I calculated the new address was "0x008A1D64" which I set as a breakpoint.
Is it an issue in the debugger or I did something wrong?
I have been using v1.4,v1.3,v0.9.8 but no luck
Thanks
I have been recently using PCSX2dis to hack PS2 game, its read and write breakpoint are very useful in hacking SVR 2011 game where the dynamic addresses are stored in dynamic addresses.I have achieved many great code while using a disassembler,but I have no luck with PPSSPP.
When I pressed CTRL-D to access the disassembler,all data (except Instruction,which I can show them by going to memory view) are shown as '??'.Also when I added a write breakpoint on an address that changes during selection screen of SVR 2011.It doesn't break at the instruction that wrote to an address.I set a read breakpoint but still nothing.(On Cheat Engine it changed)
The address I searched in Cheat Engine was "0xE4A1D64",I then selected the nearby data and dumped the RAM to search for them in the RAM dump,I found 1 instance of the data so I calculated the new address was "0x008A1D64" which I set as a breakpoint.
Is it an issue in the debugger or I did something wrong?
I have been using v1.4,v1.3,v0.9.8 but no luck
Thanks
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