I was doing a google search on finding newer SNES GG Codes & came across this site. I found some "How to" documents. One of them was involved SNES codes.
This is the entire handbook made by Fallen_One:
http://www.videogamesource.com/genie...andbk/p14.html
The part that interested me the most was Part 14: Company HEX Methods. It breaks games down by company, & details the last four digits of most codes GG codes. Some companies aren't listed, but they did get the major ones such as Capcom, Konami, & Acclaim.
I found this useful for creating random hacks, which I haven't had a whole lot of success doing with the SNES GG. After using this guide & looking at many SNES GG codes, using this method, I was able to find the most common digits used in games made by Technos, King Records, Jaleco, & LJN.
I managed to create my first random successful random hack on The Combatribes, which is an insignificant one, but ground breaking none the less. It prevented Player 1 from running to the right. This will give me more ambition to play around with the SNES games more for the GG.
This is the entire handbook made by Fallen_One:
http://www.videogamesource.com/genie...andbk/p14.html
The part that interested me the most was Part 14: Company HEX Methods. It breaks games down by company, & details the last four digits of most codes GG codes. Some companies aren't listed, but they did get the major ones such as Capcom, Konami, & Acclaim.
I found this useful for creating random hacks, which I haven't had a whole lot of success doing with the SNES GG. After using this guide & looking at many SNES GG codes, using this method, I was able to find the most common digits used in games made by Technos, King Records, Jaleco, & LJN.
I managed to create my first random successful random hack on The Combatribes, which is an insignificant one, but ground breaking none the less. It prevented Player 1 from running to the right. This will give me more ambition to play around with the SNES games more for the GG.
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