I made a code for, The Legend of Zelda: The Spirit Tracks, that prevents bombs from exploding.
This code works on emulators, but it makes the screen stay black on the opening title screen on real hardware.
Here is the code.
Bombs Don't Explode On Their Own
020E1BBC E1A00000
020E1BC0 E1A00000
D2000000 00000000
Am I missing something, or doing something wrong?
This code works on emulators, but it makes the screen stay black on the opening title screen on real hardware.
Here is the code.
Bombs Don't Explode On Their Own
020E1BBC E1A00000
020E1BC0 E1A00000
D2000000 00000000
Am I missing something, or doing something wrong?

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