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Need Help With An ASM Code [Nintendo DS]

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  • Need Help With An ASM Code [Nintendo DS]

    I made a code for, The Legend of Zelda: The Spirit Tracks, that prevents bombs from exploding.
    This code works on emulators, but it makes the screen stay black on the opening title screen on real hardware.

    Here is the code.

    Bombs Don't Explode On Their Own
    020E1BBC E1A00000
    020E1BC0 E1A00000
    D2000000 00000000

    Am I missing something, or doing something wrong?
    I'm retired from code hacking.
    I do not take requests!

  • #2
    It could be a case of bank switching. Try something like this:
    Code:
    Bombs Don't Explode On Their Own
    520E1BBC VVVVVVVV // Replace with the original value when this event is triggered.
    020E1BBC E1A00000
    020E1BC0 E1A00000
    D2000000 00000000
    I only bother with things that interest me.

    Comment


    • #3
      THANK YOU!!!!

      It works now!

      Here is the full code.

      The Legend of Zelda: The Spirit Tracks (USA/Action Replay) [Nintendo DS]

      Bombs Never Explode On Their Own
      520E1BBC 32811001
      020E1BBC E1A00000
      020E1BC0 E1A00000
      D2000000 00000000

      Thank you so much, Demonic!!!
      I give credit to you for helping me make this code.
      I'm retired from code hacking.
      I do not take requests!

      Comment


      • #4
        Nice job! But we NDS veterans have learned to always use conditionals in just about every code we make and especially when hacking ASM, I hope you pick this habit up as well and your codes should be less glitch prone.
        Spoiler Alert! Click to view...

        THE BAD GUY!!!!!!

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