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A Quick Question About Gamecube Pointers

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  • A Quick Question About Gamecube Pointers

    Hey all. I was wondering if it's possible to use a slide code with a pointer code. In Mega Man, I found the addresses that store the information on how much of each battle chip you have, the problem is the data keeps shifting around. So I hacked a pointer for it. I used the battle chip "cannon" as the base of the address I want to use, because Cannon is the very first battle chip in the list with it being labled "00."

    I know making an asm code for this kind of thing would be easier, but for some reason, Dolphin crashes after I clear a breakpoint on the address I am using.

    As usual, any help would be appreciated.
    Last edited by Dybbles; 05-28-2014, 07:22:53 AM.
    I'm retired from code hacking.
    I do not take requests!

  • #2
    I don't know about AR Max
    but I do know Gecko can do slide code within a pointer.
    Last edited by lee4; 05-28-2014, 09:52:03 AM.
    lee4 Does Not Accept Codes Requests !
    When lee4 asks a question it does not mean lee4 will look at your game
    *How to create and use SegaCD codes >click here<*
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    • #3
      Originally posted by Dybbles View Post
      Hey all. I was wondering if it's possible to use a slide code with a pointer code. In Mega Man, I found the addresses that store the information on how much of each battle chip you have, the problem is the data keeps shifting around. So I hacked a pointer for it. I used the battle chip "cannon" as the base of the address I want to use, because Cannon is the very first battle chip in the list with it being labled "00."

      I know making an asm code for this kind of thing would be easier, but for some reason, Dolphin crashes after I clear a breakpoint on the address I am using.

      As usual, any help would be appreciated.
      When you set a breakpoint, under the debugger tab on CE, is it set to the Windows debugger? If it is, set it to the VEH debugger, problem solved.
      Last edited by 47iscool; 05-28-2014, 10:24:28 PM.

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      • #4
        Thanks, man. That fixed it!
        Last edited by Dybbles; 05-29-2014, 08:14:40 AM.
        I'm retired from code hacking.
        I do not take requests!

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