In my search to try to find some "No Random Battles" codes that don't glitch the game on emulators, I found some new codes, and, after Googling for existing codes for the particular cheat device (I'm sure you know which one!) I decided to publish'em here, as I didn't find'em anywhere else. So, without further ado...
PS1 Final Fantasy VII
800F5BBD FFFF
First Position's Time bar Always Full (Note 1)
800F5C01 FFFF
2nd Position's Time Bar Always Full
800F5C45 FFFF
Third Position's Time bar Always Full
(Note 1) This code allows Char.1 to attack instantly, and repeatedly. you may wanna keep your most-powerful fighter in the first position. (Usually Cloud) It still works when you have no control of who your first char is, such as in cutscenes with Sephiroth & young Cloud. You can almost instantly take repeated turns to use magic, summons, items, etc. Remember to replenish your magic if using repeated magic or summons attax which drain a lotta MP, such as Knights of the Round, between such attacks.
If you use the codes for Positions 2 and/or 3, their turns usually occur in order, 1-2-3, but Position 1's turn will come up most often.
__________________________________________________ __________________________________________________ __
I've only checked out these codes thru Disk 1 and part of Disk 2; on EPSXR, so far they've been glitch-free. But before I place'em in the database, I'll check'em for the entire game. (Takes, a little time, as U know!)
Anyone else checking'em out, please report any glitches here, please!
Again, thanx to Nolberto and Mezmorize for trying to find "No Random Battles" codes that work on emus without causing fatal glitches. It might be impossible. My own searches only hack existing codes that cause glitches. Here's hoping that better hackers than I(which are most of you) can find such codes.
PS1 Final Fantasy VII
800F5BBD FFFF
First Position's Time bar Always Full (Note 1)
800F5C01 FFFF
2nd Position's Time Bar Always Full
800F5C45 FFFF
Third Position's Time bar Always Full
(Note 1) This code allows Char.1 to attack instantly, and repeatedly. you may wanna keep your most-powerful fighter in the first position. (Usually Cloud) It still works when you have no control of who your first char is, such as in cutscenes with Sephiroth & young Cloud. You can almost instantly take repeated turns to use magic, summons, items, etc. Remember to replenish your magic if using repeated magic or summons attax which drain a lotta MP, such as Knights of the Round, between such attacks.
If you use the codes for Positions 2 and/or 3, their turns usually occur in order, 1-2-3, but Position 1's turn will come up most often.
__________________________________________________ __________________________________________________ __
I've only checked out these codes thru Disk 1 and part of Disk 2; on EPSXR, so far they've been glitch-free. But before I place'em in the database, I'll check'em for the entire game. (Takes, a little time, as U know!)
Anyone else checking'em out, please report any glitches here, please!
Again, thanx to Nolberto and Mezmorize for trying to find "No Random Battles" codes that work on emus without causing fatal glitches. It might be impossible. My own searches only hack existing codes that cause glitches. Here's hoping that better hackers than I(which are most of you) can find such codes.
dood

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