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[Request] Monster Rancher 4 [SLUS 20702] (U)

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  • [Request] Monster Rancher 4 [SLUS 20702] (U)

    I am hunting for one particular code, one that fills the whole monster encyclopedia, i make this request for the next reason:

    For me it's impossible to attain a whole encyclopedia, for different reasons, first the chip my PS2 uses turns itself off once a game is loaded so it cannot read any DVD it *might* help with unlocking new monsters, the other reason is because i do not own the DVD's and music CD's that are compatible with Monster Rancher 4. As it stands my game is going to be end very incomplete with sub par monsters.

    Thanks in advance to any hacker that might bother checking this.

    If possible in code breaker format for the V9 or later.
    Last edited by Duncan Idaho; 01-02-2014, 06:03:10 PM.

  • #2
    sorry for the double post, but if the above is not possible at least a code to have all types of saucer stones, also i request for some one to check these three max adventure levels codes:

    Slot 1 max adv lvl

    04001A2E 9EB0F34E
    04901229 16B0D34E

    slot 2 max adv lvl

    04003B6E 9E30F5AE
    04903369 1630D5AE

    slot 3 max adv lvl

    0400186E 9E30E55E
    04901069 1630C55E

    I ask for a checkup thanks to the codes not doing what they are suposed to do, instead they:

    a) crash the game if i try to see any of mine or my monster stats or preferences

    b) it crashes when i try to go to a different floor in an adventure.

    Comment


    • #3
      please post a link to the site and page where the codes are located.
      This helps us spot potential errors and also provides for crediting sources.

      those codes are encrypted for GameShark v3

      you need to decrypt them to RAW to make them work on codebreaker
      Last edited by lee4; 01-02-2014, 05:21:58 PM.
      lee4 Does Not Accept Codes Requests !
      When lee4 asks a question it does not mean lee4 will look at your game
      *How to create and use SegaCD codes >click here<*
      >)

      Comment


      • #4
        Originally posted by lee4 View Post
        please post a link to the site and page where the codes are located.
        This helps us spot potential errors and also provides for crediting sources.

        those codes are encrypted for GameShark v3

        you need to decrypt them to RAW to make them work on codebreaker

        http://gamehacking.org/?game=104309 -> from where i got the codes

        Also i see why they crashed the game, i was thinking the display was CB not GS, i do not use GS but rather code breaker.
        Last edited by Duncan Idaho; 01-02-2014, 05:41:19 PM.

        Comment


        • #5
          click on [V] icon in the database to see the other formats.

          codes in RAW format for CB

          Slot 1 max adv lvl

          0065BF81 000000FF
          0065BF82 00000002

          slot 2 max adv lvl

          0065C955 000000FF
          0065C956 00000002

          slot 3 max adv lvl

          0065D329 000000FF
          0065D32A 00000002
          lee4 Does Not Accept Codes Requests !
          When lee4 asks a question it does not mean lee4 will look at your game
          *How to create and use SegaCD codes >click here<*
          >)

          Comment


          • #6
            Originally posted by lee4 View Post
            click on [V] icon in the database to see the other formats.

            codes in RAW format for CB
            Is there any way for me to set to default the code display? given i do not use the DB a lot i will probably forget.

            Also by any chances you know of the code i requested? i know skiller in CMP mentioned he was going to hack that code (this was in 2011) but i did not found anything in the thread, for reference i am speaking of this

            Scratch that, i found a japanese code for complete book here

            but i have no idea if the port was done correctly, could you check @Lee4 please?

            EDIT: the code i linked to does not works, my book is still incomplete, so i assume the guy did not port it correctly

            Original NTSC-J code:

            1C9AE328 204EE783
            1C9AE32C 274EC53D
            1C9AE330 374DE03D
            1C9AE334 384CE7A6
            1C9AE338 B34CE7A5
            1C9AE33C 074DB00B
            1C9AE340 374EE799
            1C9AE344 15F6E79D
            1CB9511C 0C538FA5

            1st 'port'

            200F6000 3C080066 ---> assuming this is the 1st part of the code too
            200F6004 3508E2A8
            200F6008 25090FA8
            200F600C 240A0001
            200F6010 A10A0000
            200F6014 1509FFFE
            200F6018 2508000C
            200F601C 03E00008
            202ECEF4 0803D800

            2nd port

            203D78F0 3C080066
            203D78F4 3508E2A8
            203D78F8 25090FA8
            203D78FC 240A0001
            203D7900 A10A0000
            203D7904 1509FFFE
            203D7908 2508000C
            203D790C 03E00008
            203D7910 0803D800
            Last edited by Duncan Idaho; 01-02-2014, 06:58:41 PM.

            Comment


            • #7
              I would need RAM dump of both region game to port the codes.
              lee4 Does Not Accept Codes Requests !
              When lee4 asks a question it does not mean lee4 will look at your game
              *How to create and use SegaCD codes >click here<*
              >)

              Comment


              • #8
                Originally posted by lee4 View Post
                I would need RAM dump of both region game to port the codes.
                If you tell me how i can give you the NTSC-U dump, if i find the J .iso i'll give it to you also.

                Comment


                • #9
                  easy is use pcsx2 emulator to do RAM dump
                  lee4 Does Not Accept Codes Requests !
                  When lee4 asks a question it does not mean lee4 will look at your game
                  *How to create and use SegaCD codes >click here<*
                  >)

                  Comment


                  • #10
                    Originally posted by lee4 View Post
                    easy is use pcsx2 emulator to do RAM dump
                    hmm, i'll see if i have it on my desktop PC.

                    EDIT: I found some one who made a pnach code for PSX2 that fills the book, that one could work? or pnach cannot be converted to CB/AR/GS?
                    Last edited by Duncan Idaho; 01-02-2014, 08:30:16 PM.

                    Comment


                    • #11
                      just post the link and codes here.
                      lee4 Does Not Accept Codes Requests !
                      When lee4 asks a question it does not mean lee4 will look at your game
                      *How to create and use SegaCD codes >click here<*
                      >)

                      Comment


                      • #12
                        Originally posted by lee4 View Post
                        just post the link and codes here.
                        Ok, well here is the link

                        and the codes:

                        comment=Monster Rancher 4 NTSC-U(SLUS-20702)
                        //Fill book with all monsters
                        patch=1,EE,40659AE8,extended,014F0003
                        patch=1,EE,00000001,extended,00000000

                        Comment


                        • #13
                          just remove text around the code

                          Fill book with all monsters
                          40659AE8 014F0003
                          00000001 00000000
                          lee4 Does Not Accept Codes Requests !
                          When lee4 asks a question it does not mean lee4 will look at your game
                          *How to create and use SegaCD codes >click here<*
                          >)

                          Comment


                          • #14
                            Originally posted by lee4 View Post
                            just remove text around the code

                            Fill book with all monsters
                            40659AE8 014F0003
                            00000001 00000000
                            Thanks! i'll test it ASAP, as soon as i finish the area i am in.
                            Last edited by Duncan Idaho; 01-02-2014, 09:09:53 PM.

                            Comment


                            • #15
                              YOSH it works!, thanks lee!

                              Comment

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