I can't promise this is going to be great info, but I'll try to answer any questions.
First thing, you've got to have an emulator set up and working. This is somewhat complicated matter what with all the plugins and bios images needed, and unless requested, I'm not going to say anything about how to do this.
I tend to use PSXeven, mostly because it's the only one I've gotten to work well and reliably. The basic way of extracting the RAM from a savestate is going to be pretty much the same on any emulator.
From here on down, I'll probably rewrite what I've got a bit later:
How to find the offset to the beginning of the RAM:
Assuming you've got an emulator going, and have at least one savestate for the game already... Most of the emulators have the state compressed using gzip, so you have to decompress it. You should be able to do this if you've got something like winzip, winrar, 7zip, or any decent archive program. The easy way is often to just rename the file to add at the end ".gz" and then open it with whatever is set to open those. Just extract the file where you can find it, and then open it in a hex editor...
Bleh... OK, I'm leaving some things out, I'll have to resume this a bit later... So don't complain too much right now about this, it's very much incomplete...
Random information:
1BA - Start of emulated RAM in an ePSXe savestate.
First thing, you've got to have an emulator set up and working. This is somewhat complicated matter what with all the plugins and bios images needed, and unless requested, I'm not going to say anything about how to do this.
I tend to use PSXeven, mostly because it's the only one I've gotten to work well and reliably. The basic way of extracting the RAM from a savestate is going to be pretty much the same on any emulator.
From here on down, I'll probably rewrite what I've got a bit later:
How to find the offset to the beginning of the RAM:
Assuming you've got an emulator going, and have at least one savestate for the game already... Most of the emulators have the state compressed using gzip, so you have to decompress it. You should be able to do this if you've got something like winzip, winrar, 7zip, or any decent archive program. The easy way is often to just rename the file to add at the end ".gz" and then open it with whatever is set to open those. Just extract the file where you can find it, and then open it in a hex editor...
Bleh... OK, I'm leaving some things out, I'll have to resume this a bit later... So don't complain too much right now about this, it's very much incomplete...
Random information:
1BA - Start of emulated RAM in an ePSXe savestate.

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