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Battle Kid 2: Mountain of Torment Game Genie Codes?

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  • Battle Kid 2: Mountain of Torment Game Genie Codes?

    Hey everyone,

    I was just wondering if anyone has taken the time to create game genie codes for Battle Kid 2: Mountain of Torment. I think the game is great and I'm almost finished with it. Again, I was wondering if someone has created some codes for it or are planning on creating some. I think that would be really awesome!
    Last edited by druma5o3; 10-10-2013, 03:12:12 PM.

  • #2
    Code:
    [COLOR="#0000FF"]Battle Kid 2: Mountain of Torment - NES[/COLOR]
    
    Hit Anywhere
    OZNATZEO
    OXEELZEO
    SXOAYXSO
    
    Jump in Midair
    SXETOIVG
    SZXTKTVG
    
    Invincibility
    ATKNZGIT
    
    Invincible Spikes
    SZKYAASA
    
    Shoot Any Crystal In Combination Mini-Game(Can be used with 'Hit Anywhere'
    AAEUAZZP
    For full game.
    Last edited by nolberto82; 10-11-2013, 01:59:03 PM.

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    • #3
      Wow dude.... Thank you so much for posting this!! =) I'm looking forward to trying some of these out!

      Comment


      • #4
        Your jump in mid-air code can actually be reduced to a single liner. The trick is that the game reads ram address 0x78 and checks to see if that is 0. However, right beside it, at 0x77, is the max number of jumps you currently have. The decision on whether to allow the jump happens when you press A, is made by reading address 0x78, and branching if it is Equal to zero. However, if I modify the code to read 0x77 instead, it will never branch, and it won't matter if it decrements 0x78, it already decided that the jump was allowed.

        The single line of code is YYNVVSAY

        Also managed to one line the Hit Anywhere code. XZVEZZOZ (The code area writes to memory address 0xA2, with the damage the object will take, if it makes it all the way through. I simply just patched one of the first writes to 0xA1, to write to 0xA2 instead. Effectively, even the bosses die instantly. Just don't try to play the simon says minigame, or you will be frozen today. Instead, use the spike invincibility code and bypass it altogether.

        Death in this game, is done with a single final portion of called code, in a fixed address, that does a bunch of things, when certain conditions are met. I just simply return to subroutine before all of that stuff happens. AVUVVEOZ for that code.

        so to sum it up,

        Code:
        Hit Anywhere (If using this, attempting to play the simon says minigame will get you frozen today.)
        XZVEZZOZ
        
        Jump in Midair
        YYNVVSAY
        
        Complete Invincibility (To both enemies and spikes.) (Just don't get Frozen today, or you will have to reset the game (You won't even need to play the simon says minigame anyways.))
        AVUVVEOZ
        So, thats ALL 3 of the game genie code lines tied up, ALL with useful codes, needing only one line for their purpose.
        Last edited by caitsith2; 10-11-2013, 07:46:49 AM. Reason: Adding another code.

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        • #5
          One more code. Use with extreme caution. The code allows you to walk through walls. This means you can go off the screen to the right or left, and the game is very unforgiving if you walk off into an undefined room. (99% of the time, you will cause an instant hard lockup. the odd time, the game will just reset, and only once in a blue moon will the game allow you to proceed, if you go off into undefined space.) Very much suggested that if you are going to use this code, go look at the maps I created, available at vgmaps.com, to make sure the room you are walking into isn't undefined.

          Code:
          Walk through Walls
          ATETKLEY
          One final code I have hacked, allows you to cling to ANY wall, provided you have the wall grip item.
          Code:
          Cling to Any wall
          ELYTUY
          ELTVVY
          YATVXN
          Last edited by caitsith2; 10-12-2013, 06:44:33 AM.

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          • #6
            Worked out how the portals in the game work, and determined that these take the X and Y locations as parameters. I altered the X location of the Haunted Shrine minigame start portal, to go straight to the Orrexium room. (Located at 23,00.) The minigame itself resides at 24,00, and the land of pointy things at 25,00. Initially, the mingame right at the moment you enter it, has ALL 4 of its rooms pointing to the land of Pointy things. The game then picks one door at random, puts the correct letter there, and points it to the minigame room, if the number of times entered is less than 8, or to the orrexium room, if this is the 8th entry of the minigame room. It then just simply assigns 3 random incorrect letters to the other locations.

            Going to the land of pointy things would be bad with a full invincibility code turned on, as you would then need to reset the game.

            Code:
            Skip the Haunted Shrine Orrexium minigame
            YPOOIUAP

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            • #7
              That's so awesome!! Thank you guys for providing these codes! They work like a charm and make the game really fun to play (not that it isn't in it's natural state - this adds more options!) Again, thanks guys!! Cheers!

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              • #8
                Muchas Gracias por el code? me hacen feliz ustedes
                creo asi mas me divierto me cuesta pasar eso es tan dificil..

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