I added codes for the other 2 Crayon Shin-Chan games for SNES, I don't know if there was something else I was supposed to do with them, they were (J) games. I also just added codes for Aretha, and noticed 2 tiny things.
Both codes found by Koronix are for character 1, and I can't move them.
I had a few more codes I found, but didn't realize they were already found by somebody else years ago. I didn't make any attempt to contact "ritchie" from his FAQ at http://www.gamefaqs.com/snes/581803-aretha/faqs/41852 and he had these:
I found those too except for the EXP after battle, and the souls are 2 byte codes. I had these for souls:
I would have made them for 999 souls. I also had a few codes I didn't add because they were incomplete and missing information, and I can't translate Japanese.
I couldn't tell what was affecting what. There's items, medicine, and equipment, and some use the same addresses for things while others don't. I'm not sure what was what, and stopped because I could easily just stick with maxed out characters and blaze through the game that way. I'm also lazy when it comes to using a combination of JWPce and Google or other things to type down items with descriptions and then try to translate them. There's many items, and I'm not sure what they are all for because I can't read them and never use them. There might be quest items in there and I'd never know, I'm not translating over 100 things. I wouldn't be able to determine if an item was normal or something removed from the game.
1 copy of Crayon Shin-Chan - Nagagutsu Dobon!! wouldn't work so I used the other I had with info:
Speed: 30/FastROM
ROM Map: LoROM
Type: 00
Kart contents: ROM
Header ROM Size: Corrupt
Calculated ROM Size: 12 Mbits
SRAM size: 256Kbits (256Kbit)
Actual Checksum: A70C
Header Checksum: 0000
Header Checksum Compliment: FFFF
Output: NTSC 60Hz
CRC32: 214A66F6
Licensee: INVALID COMPANY
Shin-Chan 2 & Aretha had matching Checksums to the ones listed on this site.
Both codes found by Koronix are for character 1, and I can't move them.
I had a few more codes I found, but didn't realize they were already found by somebody else years ago. I didn't make any attempt to contact "ritchie" from his FAQ at http://www.gamefaqs.com/snes/581803-aretha/faqs/41852 and he had these:
Code:
Infinite PERA 7E0C833F
7E0C8442
7E0C850F
Soul of Fire 7E0D6E03
Soul of Water 7E0D7003
Soul of Wind 7E0D7203
Soul of Earth 7E0D7403
Soul of Light 7E0D7603
No Encounter 7E13CD0E
EXP after battle 7E0436FF
7E0437FF
Code:
1 Fire Soul 7E0D6D:01 256 Fire Souls 7E0D6E:01 1 Water Soul 7E0D6F:01 256 Water Souls 7E0D70:01 1 Wind soul 7E0D71:01 256 Wind Souls 7E0D72:01 1 Earth Soul 7E0D73:01 256 Earth Souls 7E0D74:01 1 Light Soul 7E0D75:01 256 Light Souls 7E0D76:01
Code:
Item Modifier Part 7E07A7:?? 7E07B8:?? Items 99 Slot 1 7E07F4:63 99 Slot 2 7E07F5:63 Item 1 Modifier 7E0CC3:?? Item 2 Modifier 7E0CC4:?? Or 7E07B9:?? 00 = Magic Defense Up A 01 = Magic Barrier A 02 = Magic Barrier B 03 = Magic Barrier C 04 = Magic Barrier D 05 = Remove Curse 06 = Angel Wings 07 = Angel Ring 08 = Devil's Ocarina 09 = Mapis's Light 0A = Talk To Shopping Cat 0B = Floyd's Staff 0C = Put 1 Enemy To Sleep 0D = Ring Of Madness, Scare 1 Enemy 0E = Seed's Spell? Something involving gold. 0F = Poison 1 Enemy 10 = Deadly Poison 1 Enemy 11 = Petrify 1 Enemy 12 = Make 1 Enemy See Illusions? 13 = Confuse 1 Enemy 14 = Curse 1 Enemy 15 = Paralyze 1 Enemy 16 = Blind 1 Enemy 17 = Stun 1 Enemy 18 = Kill 1 Enemy 19 = Magic Seal A, disable magic for 1 minute. 1A = Magic Seal B, disable a group of enemies' magic for 1 minute. 1B = Knot Magic A? Disable a magical seal? Medicine 99 Slot 1 7E0CFF:63 99 Slot 2 7E0D00:63
1 copy of Crayon Shin-Chan - Nagagutsu Dobon!! wouldn't work so I used the other I had with info:
Speed: 30/FastROM
ROM Map: LoROM
Type: 00
Kart contents: ROM
Header ROM Size: Corrupt
Calculated ROM Size: 12 Mbits
SRAM size: 256Kbits (256Kbit)
Actual Checksum: A70C
Header Checksum: 0000
Header Checksum Compliment: FFFF
Output: NTSC 60Hz
CRC32: 214A66F6
Licensee: INVALID COMPANY
Shin-Chan 2 & Aretha had matching Checksums to the ones listed on this site.