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SNES - Crayon Shin-chan - Arashi wo yobu Enji (J)

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  • SNES - Crayon Shin-chan - Arashi wo yobu Enji (J)

    EDIT: No wonder I couldn't find the game and add it on my own. I looked under "S" instead of "C". I'm going to try adding these on my own.

    I checked a little bit to see how to add codes to the database on this site, but I don't see any obvious buttons. Some of the minigames use the same memory addresses, that's why they're separated.


    Gravity Modifier
    7E00A2 ?? (default 40)
    Setting a higher value reduces how high you and others can jump. A lower value increases how high you and others jump.


    Unlimited Time
    7E00AC 7F
    7E00AD 7F
    7E00AE 7F
    7E00AF 7F


    9 Lives
    7E00B2 09


    Always Carrying An Item To Throw
    7E00B4 01


    9 Invincibility Cards
    7E00B6 09


    9 Guard Dog Cards
    7E00B7 09


    9 Elephant Dance Cards
    7E00B8 09


    9 Health Restore Cards
    7E00B9 09


    Always Invincible & Visible
    7E00BA 09


    Enemies Are Stunned
    7E00C0 7F
    It's the effect when you use the elephant card.


    Guard Dog Stays Forever
    7E00C8 7F
    7E00C9 7F


    Golden Card Exists
    7E00CC 02
    Every stage you need to run around and talk to people until you find the right person, and then a golden card will appear on the level for you to grab and win. Some levels an enemy is made special that you need to hit to take the card from them. With this, you never need to talk to anyone and you won't even need to attack an enemy to get that card.


    Moon Jump
    7E00CD 01


    Walk Through Many Walls
    7E00CE FF


    Full Health
    7E0461 04




    Rock, Paper, Scissors Minigame:
    Always Make A Choice

    7E1F00 01


    Losing Still Moves You Forward
    7E1F07 01




    Card Search Minigame:
    Unlimited Tries

    7E191A 00




    TV Flags Minigame:
    Instantly Skip Winning & Continue To The Next Round

    7E191A 00


    Very Easy Wins
    7E1925 01
    The enemy never gains stars, and you do for almost anything.


    Enemy Always Raises Both Flags
    7E1930 01
    7E1931 01


    Only Need 1 Star To Win
    7E1935 01


    Enemy Can't Win (0 Stars)
    7E1937 00




    Card Matching Minigame:
    Unlimited Tries

    7E1943 03




    Playground Fountain Minigame:
    No Blur

    7E190F 01
    It's actually the timer that determines when the blur changes. I set it low enough to almost instantly go through all of the degrees of blur.


    Unlimited Time
    7E1915 02




    Jumbled Picture Minigame:
    Unlimited Time

    7E1920 7F
    7E1921 7F
    7E1922 7F
    Last edited by bungholio; 06-26-2013, 05:57:18 PM.
    July 7, 2019

    https://www.4shared.com/s/fLf6qQ66Zee
    https://www.sendspace.com/file/jvsdbd

  • #2
    btw you need to click on the added button to notified the codes has been entered to the database
    lee4 Does Not Accept Codes Requests !
    When lee4 asks a question it does not mean lee4 will look at your game
    *How to create and use SegaCD codes >click here<*
    >)

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