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Dybble's Nintendo 64 Gameshark Codes

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  • #16
    I think you just need to be around a little while longer and you'll be able to add your own codes.
    http://gamehacking.org/vb/threads/73...our-Own-Codes!

    I'm thinking someone else added them but didn't click the button.
    http://OldGameHacking.com/
    http://www.youtube.com/user/DreamcastVideos

    Comment


    • #17
      That's mean,anythin error thing cannot missin by mr.lee eyes vision dood

      And spidey doin nice worked everydays

      Dood
      dood! im a uniter, not a divider dood

      Comment


      • #18
        Originally posted by olala View Post
        That's mean,anythin error thing cannot missin by mr.lee eyes vision dood

        And spidey doin nice worked everydays

        Dood
        Mr.Lee's eyesight is very good.

        olala, these two N64 "007 games" had the highest amount of codes.

        Dybbles, do you know how to do porting N64 (USA) codes into N64 (Japan) & n64 (Europe) if you can do that you are the ultimate hacker?

        007 - The World Is Not Enough
        007 - GoldenEye
        http://gamehacking.org/?sys=n64&q=007
        Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

        Comment


        • #19
          Originally posted by silentkiller
          Dybbles, do you know how to do porting N64 (USA) codes into N64 (Japan) & n64 (Europe)
          Yes, I know how to port codes for different regions. The difficulty depends on the game and if I do or don't have to use memory dumps in order to port the codes. You cannot port asm codes.

          Originally posted by silentkiller
          if you can do that you are the ultimate hacker?
          Not even close man.
          I'm retired from code hacking.
          I do not take requests!

          Comment


          • #20
            Originally posted by Dybbles View Post
            Yes, I know how to port codes for different regions. The difficulty depends on the game and if I do or don't have to use memory dumps in order to port the codes. You cannot port asm codes.



            Not even close man.
            Dybbles, are there anyone (I mean advanced hackers) here that you wanted to be your teacher?
            Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

            Comment


            • #21
              Originally posted by silentkiller
              Dybbles, are there anyone (I mean advanced hackers) here that you wanted to be your teacher?
              This isn't the right place to ask me this. I will PM you my message, please stop going off topic in my threads. You are going to get us both in trouble and the thread locked. If you have any non-hacking related questions, then PM me them.
              I'm retired from code hacking.
              I do not take requests!

              Comment


              • #22
                Originally posted by silentkiller View Post
                Dybbles, do you know how to do porting, if you can do that you are the ultimate hacker?
                Porting codes is NOT hacking, and Advance Hackers will look down on you.
                Last edited by lee4; 04-22-2013, 08:46:15 AM.
                lee4 Does Not Accept Codes Requests !
                When lee4 asks a question it does not mean lee4 will look at your game
                *How to create and use SegaCD codes >click here<*
                >)

                Comment


                • #23
                  Yup that's right dood
                  But porting games its awesome dood!
                  Advance alike will look highly at you dood
                  dood
                  dood! im a uniter, not a divider dood

                  Comment


                  • #24
                    Glover 2 Unreleased Beta (Gameshark)

                    Ultimate Size Modifier (B+D-Pad=Giant B+D-Pad Down=Mini B+D-Pad Left=Normal)
                    D01E6638 0048
                    8136C058 3E4C
                    D01E6638 0048
                    8136C05C 3E4C
                    D01E6638 0048
                    8136C060 3E4C
                    D01E6638 0044
                    8136C058 3C4C
                    D01E6638 0044
                    8136C05C 3C4C
                    D01E6638 0044
                    8136C060 3C4C
                    D01E6638 0042
                    8136C058 3D4C
                    D01E6638 0042
                    8136C05C 3D4C
                    D01E6638 0042
                    8136C060 3D4C
                    D01E6638 0041
                    8136C058 3B4C
                    D01E6638 0041
                    8136C05C 3D4C
                    D01E6638 0041
                    8136C060 3D4C

                    Activator 1 P1
                    D01E6638 00XX

                    Activator 2 P1
                    D01E6639 00XX

                    Dual Activator P1
                    D11E6638 00XX

                    Size Modifier [Note: Default 3D4C]
                    8136C058 XXXX
                    8136C05C YYYY
                    8136C060 ZZZZ
                    I'm retired from code hacking.
                    I do not take requests!

                    Comment


                    • #25
                      I realise you don't take requests but if, in your knowledge of N64 ROMs, you happen to know of any codes that disable music in any of the following (while leaving SFX intact) please let me know:

                      Zelda: Majora’s Mask
                      Mystical Ninja Starring Goemon
                      Paper Mario
                      Yoshi's Story
                      Mischief Makers

                      Comment


                      • #26
                        I'll can try hacking those myself vgcuts, but I need some time to do those.
                        Anyway, I was at least able to make one Mystical Ninja Starring Goemon.

                        Here ya go.

                        Mystical Ninja Starring Goemon (USA/Gameshark) [Nintendo 64]

                        Disable Background Music
                        801F9Ed0 0000

                        Ebisumaru Can Use His Weapons While He Is Small
                        801E7E04 0000

                        Sky Box Modifier [Note:Pause the game, press C-Right, then unpause the game]
                        D00C7D3B 0001
                        80167FE9 00XX

                        7C=Day Time Sky
                        7D=Sunset Sky
                        7E=Night Time Sky

                        http://i1145.photobucket.com/albums/...nUsnap0002.jpg Kompira Sunset
                        http://i1145.photobucket.com/albums/...nUsnap0003.jpg Kompira Day
                        http://i1145.photobucket.com/albums/...nUsnap0004.jpg Kompira Night

                        Also, the Disable Background Music is my first Nintendo 64 asm code, if you have any problems, let me know, so I can fix it.
                        I'll start working on the other games you mentioned.
                        Last edited by Dybbles; 06-20-2013, 05:04:00 PM. Reason: Missing valuable information
                        I'm retired from code hacking.
                        I do not take requests!

                        Comment


                        • #27
                          You need to fix those activators, they have to end in an even value not an odd like you have or use code type E instead of D. look here for more info http://gamehacking.org/wiki/Code_Typ...Playstation%29
                          Spoiler Alert! Click to view...

                          THE BAD GUY!!!!!!

                          Comment


                          • #28
                            @helder
                            they are n64 codes
                            lee4 Does Not Accept Codes Requests !
                            When lee4 asks a question it does not mean lee4 will look at your game
                            *How to create and use SegaCD codes >click here<*
                            >)

                            Comment


                            • #29
                              Originally posted by lee4
                              @helder
                              they are n64 codes
                              That is totally my fault. I should have mentioned in my post that it was for the Nintendo 64. I'm really sorry.
                              I'll fix this right away.
                              I'm retired from code hacking.
                              I do not take requests!

                              Comment


                              • #30
                                Originally posted by lee4 View Post
                                @helder
                                they are n64 codes
                                Woops! I had psx in mind when I responded.
                                Spoiler Alert! Click to view...

                                THE BAD GUY!!!!!!

                                Comment

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