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Sega CD PAR code creation and usage is now possible.
Screw that shit! Add them yourself since I just made you a member of the Hacker Group! No offense was meant in this response I thought it would be funny.
Well, can someone fix that where games with no codes aren't displayed on the game list? Then we can check what games actually have codes and what don't.
I think the games with 0 codes should be on by default. Also, I didnt test the code yet, but I wonder if those Final Fight CD PAR codes will work. It has 8 numbers in the address, when usually there would be 6.
guys this is very interesting for some important games...
...like you say for terminator cd, or sonic cd. and specially for eternal champions. for select character and infinite energy. things like that, that until now never was possible.
anyway, is a pity that kegafusion that have the true emulation of the pro action replay engine, dont have this. it looks that it need now one update compared with gens.
also, i really likes that gens finally could be updated and their pro action replay was fixed once and for all :P. that could be splendit for all.
if kega fusion keeps to true PAR emulation, wholly accurate, it will never be done.
there was never an action replay for sega cd.
thats why snake hasnt updated his cheat search function to the more usable snes9x\gens mark 2\gens re-recording style
because while its better, its more useful, but its not accurate, that's not the way the real PAR works.
I see, so searching is out of the question, but would these codes be usable on bizhawk or the not seeing the RAM part also extends to the active cheats?
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