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Sega Genesis Fatal Rewind

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  • #16
    Originally posted by FANAT View Post
    Tony Hedstrom, Thank you! I am very grateful and surprised that you have got to make invincible I have had many attempts but none was successful. I tried for a long time, but I thought it was not possible
    I didn't get it right the first time. The first invincibility code I made completely disabled collision detection. I could walk right thru enemies, but I couldn't jump on them (to kill them), and I couldn't collect bananas or use the barrels. That code was: ABLA-AA5N. Not very useful.

    Finally figured out the correct code that let me walk thru enemies, but could still jump on them to kill them, and could still collect bananas and use the barrels.
    The Code Hut: http://codehut.gshi.org/

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    • #17
      Tony Hedstrom, Thank you very much

      Dear Tony Hedstrom, Please help me with the game JuJu Densetsu (Japan) need a code for Invincible, but try it with the same code

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      • #18
        Originally posted by FANAT View Post
        Dear Tony Hedstrom, Please help me with the game JuJu Densetsu (Japan) need a code for Invincible, but try it with the same code

        ACSA-AA6T
        Invincibility. Does not work against pit spikes.


        Only tested with version: REV A
        Last edited by Tony H; 02-23-2013, 08:54:23 PM.
        The Code Hut: http://codehut.gshi.org/

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        • #19
          Dear Tony Hedstrom, Thank You!(((( Unfortunately but you can not kill enemies by jumping on them, and in contact with them in the sound is crackling Can I do it all to perfect? (((Thank you for the early
          Last edited by FANAT; 02-24-2013, 08:26:16 AM.

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          • #20
            Give this one a try. With this code, all you have to do is touch an enemy and they will die. Even "kills" some obstacles just by touching them.

            JuJu Densetsu (Japan) REV A

            BWST-AA26
            Invincibility. Doesn't work against pit spikes.
            Last edited by Tony H; 02-24-2013, 11:12:22 AM.
            The Code Hut: http://codehut.gshi.org/

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            • #21
              Thanks at least for that


              (P.S.) Probably not so easy to do, so you can freely pass through the enemies and jump on them to make it all smooth? As in the game Donkey Kong)))))

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              • #22
                Originally posted by FANAT View Post
                Thanks at least for that

                (P.S.) Probably not so easy to do, so you can freely pass through the enemies and jump on them to make it all smooth? As in the game Donkey Kong)))))

                FANAT, you're being too picky. I've already made two different kinds of invincibility codes for this game. If I get time, I might try and make a 3rd different type of invincibility code.
                The Code Hut: http://codehut.gshi.org/

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                • #23
                  Tony Hedstrom, I just love to make it all perfect If I could do it myself?

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                  • #24
                    Got infinite energy with a single code!!!! And also you can hit the enemy

                    ================================================== =================
                    Clay Fighter (USA)
                    Clay Fighter (Europe)
                    ================================================== =================
                    [INFINITE ENERGY]
                    AMBA-AA98
                    Last edited by FANAT; 02-24-2013, 01:24:38 PM.

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                    • #25
                      Tony Hedstrom, If you have time, please look the code Invincible for games such as (((Super Mario World 64 (Unl) [f1] and Huan Le Tao Qi Shu - Smart Mouse (China) (Unl). Was not successful in this

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                      • #26
                        Originally posted by FANAT View Post
                        Tony Hedstrom, If you have time, please look the code Invincible for games such as (((Super Mario World 64 (Unl) [f1] and Huan Le Tao Qi Shu - Smart Mouse (China) (Unl). Was not successful in this
                        You should specify that you don't want an "Invincible" code, but rather a code that lets you walk through enemies without damage, but still be able to jump on them to kill them. People (like me) might waste their time making the wrong type of codes.
                        The Code Hut: http://codehut.gshi.org/

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                        • #27
                          Tony Hedstrom, Sorry OK! But in your free time at these games, I would like to ask for a code, but rather a code that lets you walk through enemies without damage

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                          • #28
                            Tony Hedstrom, please tell me how to make your own code Juju Densetsu (Japan), which will pass through enemies, but kill them by jumping on them? I have tried to do through the infinite lives, but not all games so it turns
                            Last edited by FANAT; 02-25-2013, 07:24:54 PM.

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                            • #29
                              Originally posted by FANAT View Post
                              Tony Hedstrom, please tell me how to make your own code Juju Densetsu (Japan), which will pass through enemies, but kill them by jumping on them? I have tried to do through the infinite lives, but not all games so it turns
                              FANAT, I gave up on that code and am working on new codes for the USA version instead.
                              Last edited by Tony H; 02-25-2013, 09:33:25 PM.
                              The Code Hut: http://codehut.gshi.org/

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                              • #30
                                Tony Hedstrom, Ok, but I would like to ask you in the nick of time if possible please make just one final code of the game New Zeland Story The. From the very beginning of the game to go through enemies, not blinking, not to lose life. But this is the last time, this code is not present on the online. I would be very grateful, please help me, I tried to do this for a long time, but had no luck
                                Last edited by FANAT; 02-26-2013, 07:31:02 AM.

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