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  • Ecco Tides of Time

    these are old

    i made these in June 2005
    submitted them to another forum back then, someone post them on the site so a wider audience can use them

    morph codes for Tides of Time

    FFAA12:0000 Dolphin Action
    FFAA78:0248 Dolphin Sprite

    FFAA12:0001 Jellyfish Action
    FFAA78:1850 Jellyfish Sprite

    FFAA12:0002 Shark Action
    FFAA78:0248 Shark Sprite

    FFAA12:0003 School of Fish Action
    FFAA78:0000 school of fish sprite

    FFAA12:0004 Gull Action 1
    FFAA12:0005 Gull Action 2
    FFAA78:5C24 Gull Sprite

    FFAA12:0006 Vortex drone Action
    FFAA78:491C Vortex drone Sprite

    FFAA12:0007 meta sphere action

    Newer codes i made

    FFA7BE:000 debug mode has never been accessed (gives pasword at end of game)

    FFAA14:0001 Cheat Menu can be entered (pause, enter cheat menu, and then turn off the code)

    FFAA14:0020 break glyphs (add digits to use both effects)

    FFAA16:0038 max Health

    FFAA16:0002 Fish in fish city never die (only use in Fish city level, don't use with max halth code)

    FFAA18:0380 max Air

    FFAA82:0000 bird always flying

    FFAB68:???? X Numbers 2 bytes Signed

    FFAB6A:???? Y numbers 2 bytes Signed

    FFAB6C:0258 always invincible (stars)

    FFAB70:0000 don't die from being crushed (red screen)

    FFAB70:0001 don't die from being crushed (no red screen)

    FFAB86:8000 always have charge Sonar

    FFA9D4:0000 Slow down currents part 1
    FFA9D6:0000 Slow down currents part 2
    FFA9D8:0000 Slow down currents part 3
    FFA9DA:0000 Slow down currents part 4
    FFA9DC:0000 Slow down currents part 5

    FFAE50:0100 always have cheat unlimited health

    FFB148:001E Break glyph timer in Skyway

    FFD62A:0140 Infinite Health in 3D Stages

    FFD630:0C00 win bonus round with one ring

    FFD630:01 Never Win Bonus Round

    FFD631:00 rings dont decrease from shooting or missing them

    FFD630:xxyy
    xx is number of teleport rings gone through
    yy is number of teleport rings missed

    these were made by someone else, credit them to Tails151


    088FAA:6000 Swimming through walls.
    0846C0:4E71 Swimming in Air

    FFAA72:FF Water level (Flooded)

    FFAA72:7F Water Level (Empty)

    FFAB71:09 no death from forced scrolling

    Break Forced Scrolling
    FFADA4:00
    FFADC2:00
    FFADBA:00
    FFADA0:00
    FFADBE:50
    FFADC6:50
    Last edited by jpgilyard; 03-07-2013, 09:37:32 PM. Reason: reformatted codes

  • #2
    The action modifiers work but nothing else does.

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    • #3
      yes, i apologies
      some of these won't work as they are with an -actual- PAR
      they aren't whole codes
      its obvious which ones I (and the people i know) make with gens as oposed to say, fusion
      are off a bit, and need to be corrected
      i never bothered in all these years as they work just fine in emulators
      gens mark 2 and gens re-recording have much better search and debug functions then fusion.
      regardless of the way they spit out cheats.
      rest assured, just checked again, rune, they work with emulators.
      the sprite codes are buggy, you can see some strange things, but it usually won't break the game, and can be a lot of fun
      as long as we don't get into a Swiftian debate over bites or babies i'll be ok

      Comment


      • #4
        Originally posted by jpgilyard View Post
        yes, i apologies
        some of these won't work as they are with an -actual- PAR
        they aren't whole codes
        its obvious which ones I (and the people i know) make with gens as oposed to say, fusion
        are off a bit, and need to be corrected
        i never bothered in all these years as they work just fine in emulators
        gens mark 2 and gens re-recording have much better search and debug functions then fusion.
        regardless of the way they spit out cheats.
        rest assured, just checked again, rune, they work with emulators.
        the sprite codes are buggy, you can see some strange things, but it usually won't break the game, and can be a lot of fun
        as long as we don't get into a Swiftian debate over bites or babies i'll be ok
        Tested a large portion of them in Fusion 3.64 last night and they crash the game instantly. It does not matter if you are at the SEGA screen or in-game as Ecco. The one code I just tried now in Gens happens to work. So test your codes and write a code note accordingly.
        Last edited by Rune; 02-23-2013, 03:51:21 AM.

        Comment


        • #5
          brand new codes for ecco 2, if someone could add all of these to the database, i would appreciate it
          don't want them to be lost.

          FFD631:00 rings dont decrease from shooting or missing them in 3d stages

          FFD62A:0140 Infinite Health in 3D Stages

          FFAA82:0000 bird always flying

          FFAA14:0001 Cheat Menu can always be entered

          FFAB6C:0258 always invincible (stars)

          FFD630:xxyy
          xx is number of teleport rings gone through
          yy is number of teleport rings missed

          all created in gens Mk 2 may have to be Changed for fusion
          Last edited by jpgilyard; 03-05-2013, 09:11:06 PM. Reason: reformatted codes

          Comment


          • #6
            More Ecco Codes most made by tails151

            Water level
            Ecco 1 US: FFB34D:xx
            Ecco 1 JP: FFA937:xx
            00 allows you (and everything else) to swim to the top of the level.
            FF disables water (the game was NOT designed for this; it won't crash, but don't expect it to work right).
            Neither one works right in City of Forever and the Vortex levels.

            Ecco 2 (final) : FFAA72:xx
            Ecco 2 (beta) : FFA94E:xx
            FF = all flooded, 7F = all empty.

            FFB7CC:0001 Always Invincible (Stars) Ecco 1 US

            Break Forced Scrolling (Ecco 2 Beta):
            FFAC8A:00
            FFAC82:00
            FFAC93:00
            FFAC8E:50
            FFAC86:50

            Break Forced Scrolling (Ecco 1 US):
            FFB64F:00
            FFB6DD:00
            FFB653:FF
            FFB64B:FF
            FFB647:00
            FFB6D9:00

            Break Forced Scrolling (Free-scroll? Ignore screen boundaries? Not so good with names...), Ecco 2:
            FFADA4:00
            FFADC2:00
            FFADBA:00
            FFADA0:00
            FFADBE:50
            FFADC6:50



            Break forced scrolling (Ecco 1 JP):
            FFA947:0080
            FFA93F:0080
            FFA9D1:0000
            FFA943:0000
            FFA9CD:0000
            FFA93B:0000
            FFAAF3:0016



            new Codes

            disable currents ecco 1 (us)


            FFB7C0:0000
            FFB7C2:0000
            FFB7C4:0000

            FFB7CC:0001 Always Invincible (Stars) Ecco 1 US
            Last edited by jpgilyard; 03-25-2013, 05:32:51 AM. Reason: corrected disable current codes

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