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  • Shadowrun (Genesis)

    hi, i used to be a member of GGCCC years ago
    in the past ten years ive have gotten ok at finding most PAR codes needed by myself
    im trying to find codes for shadow run(genesis)
    have been using kega fusion, gens mark 2, and gens rerecording to search
    have gotten Null
    im trying to find infinite essence, ammo, karma (all for characters 2 and 3, Tony Hedstrom, who i learned a lot from, found things for the main guy), and in particular
    infinite physical health for characters 2 and 3 (my hired runners) i found an address that "looks" right, and patched it
    but they still die, it doesn't freeze the variable -jpgilyard

  • #2
    I assume you've seen the codes we have here: http://gamehacking.org/?game=15835

    Some of the Game Genie codes I made will work on all characters. I'll take a look at PAR codes for characters 2 and 3.
    The Code Hut: http://codehut.gshi.org/

    Comment


    • #3
      of course, they are what ive been using for the most part
      i still can't find infinite health and ammo for characters 2 and three
      been using gens mk 2 to search, found a value that changes with each persons health, but it can't be locked properly, it won't stay where i want it-Jon

      edit

      figured it out
      codes are buggy though
      Last edited by jpgilyard; 02-21-2013, 10:28:51 PM.

      Comment


      • #4
        Shadow-run codes, fresh made with gens Mark 2, not sure if they will work on fusion regen, or on the real thing probably need to fix that sometime


        FF024E:06 infinite bullets character slot 2

        FF034E:06 infinite bullets character slot 3

        FF014C:0A02 Max Physical Health Runner in Slot 1

        FF024C:0A02 Max Physical Health Runner in Slot 2

        FF024C:0A02 Max Physical Health Runner in Slot 2

        FF029C:0A00 Max Mental Health Runner in Slot 2

        FF039C:0A00 Max Mental Health Runner in Slot 3




        FFDF84:00
        FFDF85:00
        FFDF95:00
        FFE177:00

        can go into buildings while being shot at
        usually enemies are still out there when you come out, but sometimes, they are not
        Last edited by jpgilyard; 03-29-2013, 11:52:05 AM. Reason: edited to conform to Action Replay Format

        Comment


        • #5
          shadwrun gun\magic modifier

          shadowrun for sega genesis

          made with Gens210-mk2
          (downloaded mark 1 when it was recommended years ago at Tony's code hut, mark 2 doesn't seem to have improved much, but hey, its newer!)

          FF0156:xxxx

          Gun modifier person in slot 1
          may do other people in a few days, we'll see how busy i am
          when you unequipped gun, the game will not put that gun in your item cache
          also, non magic users can use magic spells.



          Digits

          0002 Model 101T

          0009 HK227-S

          0208 AK97 SMG

          020a mach 22 smg

          020E Scatter grenade

          0401 streetline special

          040b Allegiance shotgun

          040f concussion grenade

          0003 American L36

          0505 warhawk heavy pistol

          0604 security 500

          0606 max power heavy pistol

          0607 preadator heavy pistol

          060d Frag Grenades

          070c roomsweeper shotgun

          7F00 barehanded

          FF01 Flame dart

          FF02 Flame Bolt

          FF03 Hellblast

          FF04 Invisibility

          FF05 Sleep

          FF06 Stink

          FF07 Super barrier

          FF08 manna Zap

          FF09 Manna Blast

          FF0A Manna storm

          FF0B Rockskin

          FF0C heal wounds

          FF0D Confusion

          FF0E barrier

          Comment


          • #6
            weapon digits are different for each person, not sure exactly how they work.

            slot 2 FF0256:xxxx

            002 Model 101T

            0109 HK227-S

            0208 AK97 SMG

            030a mach 22 smg

            050E Scatter grenade

            0601 streetline special

            070B Allegiance shotgun

            060f concussion grenade

            0003 American L36

            0505 warhawk heavy pistol

            0404 security 500

            0406 max power heavy pistol

            0007 preadator heavy pistol

            010D Frag Grenades

            040C roomsweeper shotgun

            7F00 barehanded

            FF01 Flame dart

            FF02 Flame Bolt

            FF03 Hellblast

            FF04 Invisibility

            FF05 Sleep

            FF06 Stink

            FF07 Super barrier

            FF08 manna Zap

            FF09 Manna Blast

            FF0A Manna storm

            FF0B Rockskin

            FF0C heal wounds

            FF0D Confusion

            FF0E barrier



            third person


            FF0356:xxxx

            0502 model 101T

            0105 warhawk heavy

            0003 American L36

            000B alliegance shotgun

            030E Scatter grenade

            0301 streetline special

            0409 HK227

            040F Concusuin grenade

            0507 preadator heavy pistol

            0508 ak-97

            010d frag grenade

            070C roomsweeper shotgun

            FF01 Flame dart

            FF02 Flame Bolt

            FF03 Hellblast

            FF04 Invisibility

            FF05 Sleep

            FF06 Stink

            FF07 Super barrier

            FF08 manna Zap

            FF09 Manna Blast

            FF0A Manna storm

            FF0B Rockskin

            FF0C heal wounds

            FF0D Confusion

            FF0E barrier

            Comment

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