http://128bit.me/index.php?topic=16568.0
GAMECORE.XFF 01343D80
KERNEL.XFF 001AA940
MANAGER.XFF 01175780
STARTUP.XFF 00131D00, 00201610, or 0106B584
All debug XFFs 01343D80
First things first, I haven't tested a single one of these. I ported them and they are all in the same exact areas, and I'd assume all of them work because the areas in memory are almost identical. Some values might not work, might be changed, or there might be other values that do stuff that were removed from the released game.
Second, if you are playing this on a PS2, make sure all of the codes either have the activator line before them with the correct number set to activate however many lines you set, or you trigger things with the joker. If not, you'll just get a black screen and the game won't start.
Enable Code
90115390 0C04A0C7
Activator
E0??7B64 01367228
Jokers
D013D9DC
D013DA5C
Infinite Health
212E3CCC 447A0000
212E7B64 447A0000
Infinite Grip
212E3CD0 447A0000
212E7B60 447A0000
Have All Items
712E3CDA 000000CC
712E3CDC 00100C0C
Any Damage Kills A Colossus
412E318C 00130002
43C80000 00000000
Start Game Standing + Have All Save Altars On Your Map
212E3450 03FFFFFC
Horse Modifiers:
These are all saveable, only turn on one.
Normal Black Horse
012E3CE3 00000000
White Horse
012E3CE3 00000001
Brown Horse
012E3CE3 00000002
Normal Black Horse With ICO "I" On It's Forehead
012E3CE3 00000004
Pause Time Trial Timer
01468090 00000000
The time never increases above 0 in time trial mode. It specifically pauses the timer, it doesn't modify the current time.
Unlock Time Trial Mode + 99 Game Completions
212E3CF4 00000063
It's saveable.
Infinite Health ASM Version
21367328 00000000
Doesn't require that little activation thing all other codes need. Otherwise, it seems redundant.
Disable a lot of Rendering stuff
E002E264 01358290
4127A3E0 04000003
00000000 00000000
This turned off that light bloom effect thing, so you can see outside the temple from inside without the bright light. It removed the black borders that appear at the top and bottom of the screen when there's a little movie playing, and probably removes a lot more I forgot.
I'm amazed this didn't even destroy the original released game, and wouldn't be even a little surprised if it does mess up the prototype version.
Defeat Any Colossus To Beat The Game
E002E264 01358290
012E3455 00000000
012E3456 00000000
You can start a new game and finish it by just killing the first colossus. It sets all colossi statues to "destroyed", so the next colossus you kill will beat the game.
Blood Red Dust
211905C0 03E00008
211905C4 00000000
It just looks interesting, like a very fine blood mist effect.
Invisible Entities
Couldn't port.
Set Game To Normal Difficulty
012E3CFC 00000000
It's saveable.
Set Game To Hard Difficulty
012E3CFC 00000001
It's saveable.
Have Item Equipped Modifiers
012E3CE2 000000??
112E3CE4 0000????
Just add things together to set what you want equipped. The items work for both difficulties. These are saveable too.
Bits for 012E3CE2 000000??
02 = Shaman's Mask
04 = Mask Of Strength
08 = Mask Of Power
20 = Shaman's Cloak
40 = Cloak Of Force
80 = Cloak Of Deception
Bits for 112E3CE4 0000????
0001 = Wooden Stick (It's the one you use when fighting colossus 11)
0002 = Normal Bow
0004 = Flash Arrow
0008 = Whistling Arrow
0010 = Harpoon Of Thunder
0020 = Normal Sword
0040 = Sword Of The Sun
0080 = Queen's Sword
0100 = Cloth Of Desperation
0400 = Fruit Tree Map
0800 = Lizard Detection Stone
Current Colossus Modifier Version 1
112E3455 0000????
Add the bits together to set which colossi are still alive. Any unset bits set a colossus to "dead". Whatever colossi are set to alive, you will fight them in order. For the code to take effect correctly, save the game with the code on, and then restart the game without the codes on.
Colossi Bits:
0020 = Colossus 1
0010 = Colossus 2
0001 = Colossus 3
0100 = Colossus 4
0002 = Colossus 5
0040 = Colossus 6
4000 = Colossus 7
2000 = Colossus 8
0004 = Colossus 9
0800 = Colossus 10
0200 = Colossus 11
0400 = Colossus 12
0008 = Colossus 13
1000 = Colossus 14
0080 = Colossus 15
8000 = Colossus 16
Time Trial Record Modifiers
This sets all of them to 0. It doesn't mark them as completed if they aren't already completed though. The values are floats.
Colossus 1
212E3D08 00000000
Colossus 2
212E3D0C 00000000
Colossus 3
212E3D10 00000000
Colossus 4
212E3D14 00000000
Colossus 5
212E3D18 00000000
Colossus 6
212E3D1C 00000000
Colossus 7
212E3D20 00000000
Colossus 8
212E3D24 00000000
Colossus 9
212E3D28 00000000
Colossus 10
212E3D2C 00000000
Colossus 11
212E3D30 00000000
Colossus 12
212E3D34 00000000
Colossus 13
212E3D38 00000000
Colossus 14
212E3D3C 00000000
Colossus 15
212E3D40 00000000
Colossus 16
212E3D44 00000000
Have Items In Pool Modifier
212E3464 00??????
Add the bits together to get the items you want. Save your game, quit, and restart without the codes on. Then you can pick up all of your items and save to have them. The items are different depending on the game difficulty.
Item Bits:
000040 = Whistling Arrow (Normal) or Harpoon Of Thunder (Hard)
000100 = Cloak Of Force (Normal) or Sword Of The Sun (Hard)
000400 = Mask Of Strength (Normal) or Fruit Tree Map (Hard)
001000 = Lizard Detection Stone (Normal) or Shaman's Cloak (Hard)
004000 = Fruit Tree Map (Normal) or Lizard Detection Stone (Hard)
010000 = Mask Of Power (Normal) or Shaman's Mask (Hard)
040000 = Cloak Of Deception (Normal) or Cloth Of Desperation (Hard)
100000 = Flash Arrow (Normal) or Queen's Sword (Hard)
Current Colossus Modifier Version 2 Codes
Press the button combination while playing. Don't press
them before you get to where the colossus is. If you go to a
colossus, then leave far enough away that it's health bar
disappears, and then go back to it, it will instantly die and the
black threads won't trigger the animation sequence that ends it.
When you leave a colossus but want to go back, press the button
combination again to reset it before you go back to it. If it already
died instantly, the same thing applies, just leave and press the
correct button combination and then go back to it to reset it. This
is like an instant version the other current colossus modifier
codes. They don't require saving and quitting.
Colossus 1 = L2 + Up
E00BFEEF 0013D9DC
012E34C0 00000000
012E3168 00000000
012E345C 000000FB
012E345B 000000FF
012E345D 000000FF
012E3455 000000FF
012E3456 000000FF
112E3458 00000000
012E345A 00000000
112E3488 00000000
012E3482 00000000
Colossus 2 = L2 + Right
E00BFEDF 0013D9DC
012E34C0 00000001
012E3168 00000000
012E345C 000000FD
012E345B 000000FF
012E345D 000000FF
012E3455 000000DF
012E3456 000000FF
112E3458 00000080
012E345A 00000000
112E3488 00000002
012E3482 00000000
Colossus 3 = L2 + Down
E00BFEBF 0013D9DC
012E34C0 00000002
012E3168 00000000
012E345B 000000DF
012E345C 000000FF
012E345D 000000FF
012E3455 000000CF
012E3456 000000FF
112E3458 000000C0
012E345A 00000000
112E3488 00000002
012E3482 00000000
Colossus 4 = L2 + Left
E00BFE7F 0013D9DC
012E34C0 00000003
012E3168 00000000
012E345C 000000DF
012E345B 000000FF
012E345D 000000FF
012E3455 000000CE
012E3456 000000FF
112E3458 000000C4
012E345A 00000000
112E3488 00000022
012E3482 00000000
Colossus 5 = R2 + Up
E00BFDEF 0013D9DC
012E34C0 00000004
012E3168 00000000
012E345B 000000BF
012E345C 000000FF
012E345D 000000FF
012E3455 000000CE
012E3456 000000FE
112E3458 000004C4
012E345A 00000000
112E3488 00000029
012E3482 00000000
Colossus 6 = R2 + Right
E00BFDDF 0013D9DC
012E34C0 00000005
012E3168 00000000
012E345C 000000F7
012E345B 000000FF
012E345D 000000FF
012E3455 000000CC
012E3456 000000FE
112E3458 000004CC
012E345A 00000000
112E3488 00000029
012E3482 00000000
Colossus 7 = R2 + Down
E00BFDBF 0013D9DC
012E34C0 00000006
012E3168 00000000
012E345D 000000EF
012E345B 000000FF
012E345C 000000FF
012E3455 0000008C
012E3456 000000FE
112E3458 000005CC
012E345A 00000000
112E3488 00000829
012E3482 00000000
Colossus 8 = R2 + Left
E00BFD7F 0013D9DC
012E34C0 00000007
012E3168 00000000
012E345D 000000F7
012E345B 000000FF
012E345C 000000FF
012E3455 0000008C
012E3456 000000BE
112E3458 000005CC
012E345A 00000001
112E3488 00000839
012E3482 00000000
Colossus 9 = L1 + Up
E00AFBEF 0013D9DC
012E34C0 00000008
012E3168 00000000
012E345B 0000007F
012E345C 000000FF
012E345D 000000FF
012E3455 0000008C
012E3456 0000009E
112E3458 000085CC
012E345A 00000001
112E3488 00000839
Colossus 10 = L1 + Right
E00AFBDF 0013D9DC
012E34C0 00000009
012E3168 00000000
012E345D 000000FE
012E345B 000000FF
012E345C 000000FF
012E3455 00000088
012E3456 0000009E
112E3458 000085DC
012E345A 00000001
112E3488 00000839
Colossus 11 = L1 + Down
E00AFBBF 0013D9DC
012E34C0 0000000A
012E3168 00000000
012E345C 000000BF
012E345B 000000FF
012E345D 000000FF
012E3455 00000088
012E3456 00000096
112E3458 0000A5DC
012E345A 00000001
112E3488 00000839
Colossus 12 = L1 + Left
E00AFB7F 0013D9DC
012E34C0 0000000B
012E3168 00000000
012E345C 0000007F
012E345B 000000FF
012E345D 000000FF
012E3455 00000088
012E3456 00000094
112E3458 0000ADDC
012E345A 00000001
112E3488 00000839
Colossus 13 = R1 + Up
E00AF7EF 0013D9DC
012E34C0 0000000C
012E3168 00000000
012E345C 000000FE
012E345B 000000FF
012E345D 000000FF
012E3455 00000088
012E3456 00000090
112E3458 0000BDDC
012E345A 00000001
112E3488 00000839
Colossus 14 = R1 + Right
E00AF7DF 0013D9DC
012E34C0 0000000D
012E3168 00000000
012E345D 000000FB
012E345B 000000FF
012E345C 000000FF
012E3455 00000080
012E3456 00000090
112E3458 0000BDFC
012E345A 00000001
112E3488 00000839
Colossus 15 = R1 + Down
E00AF7BF 0013D9DC
012E34C0 0000000E
012E3168 00000000
012E345C 000000EF
012E345B 000000FF
012E345D 000000FF
012E3455 00000080
012E3456 00000080
112E3458 0000FDFC
012E345A 00000001
112E3488 00000839
Colossus 16 = R1 + Left
E007F77F 0013D9DC
012E34C0 0000000F
012E345D 000000DF
012E345B 000000FF
012E345C 000000FF
012E3455 00000000
012E3456 00000080
112E3488 00000839
player pointer
01304F04
other possible player pointer locations
0042B0F8
01070670
010706F8
0165DB70
018A22A0
Activator
200ff000 3c190130
200ff004 37394F04
200ff008 8f380000
200ff00c 1300003b
200ff010 3c190013
200ff014 3739D9DC
200ff018 972f0000
200ff0fc 03e00008
21367224 0803fc00
Make sure these 3 body size modifiers are all on at the same time to make them work.
Change Player's X-Axis Length
200ff01c 3c0e3c00 (3c00 = Your Value)
200ff020 448e0800
200ff024 3419fe7f (L2 + Left = Decrease Length)
200ff028 172f0003
200ff02c c7020090
200ff030 46011081
200ff034 e70200d0
200ff038 3419fedf (L2 + Right = Increase Length)
200ff03c 172f0002
200ff040 46011080
200ff044 e7020090
Change Player's Y-Axis Length
200ff048 3419feef (L2 + Up = Increase Length)
200ff04c 172f0003
200ff050 c7020094
200ff054 46011080
200ff058 e7020094
200ff05c 3419febf (L2 + Down = Decrease Length)
200ff060 172f0002
200ff064 46011081
200ff068 e7020094
Change Player's Height
200ff06c 3419fbef (L1 + Up = Increase Height)
200ff070 172f0003
200ff074 c7020098
200ff078 46011080
200ff07c e7020098
200ff080 3419fbbf (L1 + Down = Decrease Height)
200ff084 172f0002
200ff088 46011081
200ff08c e7020098
It only affects your appearance. It is kind of funny to mess with. If you keep subtracting you'll invert your character in a weird way. Inverting the height will cause him to look like a dog with its but in the air and face on the ground following a scent's trail.
Change Player's Position in the Air
200ff090 3c0e3d80 (3d80 = Your Value)
200ff094 448e0800
200ff098 3419f7ef (R1 + Up = Move Up Y-Axis)
200ff09c 172f0003
200ff0a0 c7020018
200ff0a4 46011080
200ff0a8 e7020018
200ff0ac 3419f7df (R1 + Down = Move Down Y-Axis)
200ff0b0 172f0002
200ff0b4 46011081
200ff0b8 e7020018
200ff0bc 3419f77f (R1 + Left = Move Left X-Axis)
200ff0c0 172f0003
200ff0c4 c7020010
200ff0c8 46011081
200ff0cc e7020010
200ff0d0 3419f7df (R1 + Right = Move Right X-Axis)
200ff0d4 172f0002
200ff0d8 46011080
200ff0dc e7020010
I set it to R1 and a direction specifically so you can be using the cloth of desparation with it to easilly move through the air.
Mega Jump
200ff0e0 3c0e3d80 (3d80 = Your Value)
200ff0e4 448e0800
200ff0e8 3419efff (Press TRIANGLE)
200ff0ec 172f0003
200ff0f0 c7020014
200ff0f4 46011080
200ff0f8 e7020014
If you use the cloth of desperation with this, you can reach any height you want. Just jump, hold TRIANGLE, and keep tapping R1. You'll keep getting higher.
Change Player's Current Animation Speed
61304F04 40400000 (default 3f800000)
00020001 00000374
OR
61304F04 ???????? (default 3f800000)
00020001 000001dc
OR
61304F04 ???????? (default 3f000000)
00020001 000001e8
This affects everything about you, including how fast you fall to the ground. You can have rapid fire speed with the bow and arrows with this. and kill colossi with your sword much faster.
Toggle Clipping
E002fb7f 0013D9DC
61304F04 00020002
00020001 00000370
E002fbdf 0013D9DC
61304F04 00000000
00020001 00000370
OR
61304F04 ???????? (default 3f800000)
00020001 000003cc
Not all that useful, but you can use it to get through some annoyances.
Camera Position Modifiers
21072190 ???????? (X-Axis Position)
21072194 ???????? (Height Position)
21072198 ???????? (Y-Axis Position)
OR these offsets with the player's pointer:
61304F04 ????????
00020001 00000040 (x-axis position)
61304F04 ????????
00020001 00000044 (height position)
61304F04 ????????
00020001 00000048 (y-axis position)
GAMECORE.XFF 01343D80
KERNEL.XFF 001AA940
MANAGER.XFF 01175780
STARTUP.XFF 00131D00, 00201610, or 0106B584
All debug XFFs 01343D80
First things first, I haven't tested a single one of these. I ported them and they are all in the same exact areas, and I'd assume all of them work because the areas in memory are almost identical. Some values might not work, might be changed, or there might be other values that do stuff that were removed from the released game.
Second, if you are playing this on a PS2, make sure all of the codes either have the activator line before them with the correct number set to activate however many lines you set, or you trigger things with the joker. If not, you'll just get a black screen and the game won't start.
Enable Code
90115390 0C04A0C7
Activator
E0??7B64 01367228
Jokers
D013D9DC
D013DA5C
Infinite Health
212E3CCC 447A0000
212E7B64 447A0000
Infinite Grip
212E3CD0 447A0000
212E7B60 447A0000
Have All Items
712E3CDA 000000CC
712E3CDC 00100C0C
Any Damage Kills A Colossus
412E318C 00130002
43C80000 00000000
Start Game Standing + Have All Save Altars On Your Map
212E3450 03FFFFFC
Horse Modifiers:
These are all saveable, only turn on one.
Normal Black Horse
012E3CE3 00000000
White Horse
012E3CE3 00000001
Brown Horse
012E3CE3 00000002
Normal Black Horse With ICO "I" On It's Forehead
012E3CE3 00000004
Pause Time Trial Timer
01468090 00000000
The time never increases above 0 in time trial mode. It specifically pauses the timer, it doesn't modify the current time.
Unlock Time Trial Mode + 99 Game Completions
212E3CF4 00000063
It's saveable.
Infinite Health ASM Version
21367328 00000000
Doesn't require that little activation thing all other codes need. Otherwise, it seems redundant.
Disable a lot of Rendering stuff
E002E264 01358290
4127A3E0 04000003
00000000 00000000
This turned off that light bloom effect thing, so you can see outside the temple from inside without the bright light. It removed the black borders that appear at the top and bottom of the screen when there's a little movie playing, and probably removes a lot more I forgot.
I'm amazed this didn't even destroy the original released game, and wouldn't be even a little surprised if it does mess up the prototype version.
Defeat Any Colossus To Beat The Game
E002E264 01358290
012E3455 00000000
012E3456 00000000
You can start a new game and finish it by just killing the first colossus. It sets all colossi statues to "destroyed", so the next colossus you kill will beat the game.
Blood Red Dust
211905C0 03E00008
211905C4 00000000
It just looks interesting, like a very fine blood mist effect.
Invisible Entities
Couldn't port.
Set Game To Normal Difficulty
012E3CFC 00000000
It's saveable.
Set Game To Hard Difficulty
012E3CFC 00000001
It's saveable.
Have Item Equipped Modifiers
012E3CE2 000000??
112E3CE4 0000????
Just add things together to set what you want equipped. The items work for both difficulties. These are saveable too.
Bits for 012E3CE2 000000??
02 = Shaman's Mask
04 = Mask Of Strength
08 = Mask Of Power
20 = Shaman's Cloak
40 = Cloak Of Force
80 = Cloak Of Deception
Bits for 112E3CE4 0000????
0001 = Wooden Stick (It's the one you use when fighting colossus 11)
0002 = Normal Bow
0004 = Flash Arrow
0008 = Whistling Arrow
0010 = Harpoon Of Thunder
0020 = Normal Sword
0040 = Sword Of The Sun
0080 = Queen's Sword
0100 = Cloth Of Desperation
0400 = Fruit Tree Map
0800 = Lizard Detection Stone
Current Colossus Modifier Version 1
112E3455 0000????
Add the bits together to set which colossi are still alive. Any unset bits set a colossus to "dead". Whatever colossi are set to alive, you will fight them in order. For the code to take effect correctly, save the game with the code on, and then restart the game without the codes on.
Colossi Bits:
0020 = Colossus 1
0010 = Colossus 2
0001 = Colossus 3
0100 = Colossus 4
0002 = Colossus 5
0040 = Colossus 6
4000 = Colossus 7
2000 = Colossus 8
0004 = Colossus 9
0800 = Colossus 10
0200 = Colossus 11
0400 = Colossus 12
0008 = Colossus 13
1000 = Colossus 14
0080 = Colossus 15
8000 = Colossus 16
Time Trial Record Modifiers
This sets all of them to 0. It doesn't mark them as completed if they aren't already completed though. The values are floats.
Colossus 1
212E3D08 00000000
Colossus 2
212E3D0C 00000000
Colossus 3
212E3D10 00000000
Colossus 4
212E3D14 00000000
Colossus 5
212E3D18 00000000
Colossus 6
212E3D1C 00000000
Colossus 7
212E3D20 00000000
Colossus 8
212E3D24 00000000
Colossus 9
212E3D28 00000000
Colossus 10
212E3D2C 00000000
Colossus 11
212E3D30 00000000
Colossus 12
212E3D34 00000000
Colossus 13
212E3D38 00000000
Colossus 14
212E3D3C 00000000
Colossus 15
212E3D40 00000000
Colossus 16
212E3D44 00000000
Have Items In Pool Modifier
212E3464 00??????
Add the bits together to get the items you want. Save your game, quit, and restart without the codes on. Then you can pick up all of your items and save to have them. The items are different depending on the game difficulty.
Item Bits:
000040 = Whistling Arrow (Normal) or Harpoon Of Thunder (Hard)
000100 = Cloak Of Force (Normal) or Sword Of The Sun (Hard)
000400 = Mask Of Strength (Normal) or Fruit Tree Map (Hard)
001000 = Lizard Detection Stone (Normal) or Shaman's Cloak (Hard)
004000 = Fruit Tree Map (Normal) or Lizard Detection Stone (Hard)
010000 = Mask Of Power (Normal) or Shaman's Mask (Hard)
040000 = Cloak Of Deception (Normal) or Cloth Of Desperation (Hard)
100000 = Flash Arrow (Normal) or Queen's Sword (Hard)
Current Colossus Modifier Version 2 Codes
Press the button combination while playing. Don't press
them before you get to where the colossus is. If you go to a
colossus, then leave far enough away that it's health bar
disappears, and then go back to it, it will instantly die and the
black threads won't trigger the animation sequence that ends it.
When you leave a colossus but want to go back, press the button
combination again to reset it before you go back to it. If it already
died instantly, the same thing applies, just leave and press the
correct button combination and then go back to it to reset it. This
is like an instant version the other current colossus modifier
codes. They don't require saving and quitting.
Colossus 1 = L2 + Up
E00BFEEF 0013D9DC
012E34C0 00000000
012E3168 00000000
012E345C 000000FB
012E345B 000000FF
012E345D 000000FF
012E3455 000000FF
012E3456 000000FF
112E3458 00000000
012E345A 00000000
112E3488 00000000
012E3482 00000000
Colossus 2 = L2 + Right
E00BFEDF 0013D9DC
012E34C0 00000001
012E3168 00000000
012E345C 000000FD
012E345B 000000FF
012E345D 000000FF
012E3455 000000DF
012E3456 000000FF
112E3458 00000080
012E345A 00000000
112E3488 00000002
012E3482 00000000
Colossus 3 = L2 + Down
E00BFEBF 0013D9DC
012E34C0 00000002
012E3168 00000000
012E345B 000000DF
012E345C 000000FF
012E345D 000000FF
012E3455 000000CF
012E3456 000000FF
112E3458 000000C0
012E345A 00000000
112E3488 00000002
012E3482 00000000
Colossus 4 = L2 + Left
E00BFE7F 0013D9DC
012E34C0 00000003
012E3168 00000000
012E345C 000000DF
012E345B 000000FF
012E345D 000000FF
012E3455 000000CE
012E3456 000000FF
112E3458 000000C4
012E345A 00000000
112E3488 00000022
012E3482 00000000
Colossus 5 = R2 + Up
E00BFDEF 0013D9DC
012E34C0 00000004
012E3168 00000000
012E345B 000000BF
012E345C 000000FF
012E345D 000000FF
012E3455 000000CE
012E3456 000000FE
112E3458 000004C4
012E345A 00000000
112E3488 00000029
012E3482 00000000
Colossus 6 = R2 + Right
E00BFDDF 0013D9DC
012E34C0 00000005
012E3168 00000000
012E345C 000000F7
012E345B 000000FF
012E345D 000000FF
012E3455 000000CC
012E3456 000000FE
112E3458 000004CC
012E345A 00000000
112E3488 00000029
012E3482 00000000
Colossus 7 = R2 + Down
E00BFDBF 0013D9DC
012E34C0 00000006
012E3168 00000000
012E345D 000000EF
012E345B 000000FF
012E345C 000000FF
012E3455 0000008C
012E3456 000000FE
112E3458 000005CC
012E345A 00000000
112E3488 00000829
012E3482 00000000
Colossus 8 = R2 + Left
E00BFD7F 0013D9DC
012E34C0 00000007
012E3168 00000000
012E345D 000000F7
012E345B 000000FF
012E345C 000000FF
012E3455 0000008C
012E3456 000000BE
112E3458 000005CC
012E345A 00000001
112E3488 00000839
012E3482 00000000
Colossus 9 = L1 + Up
E00AFBEF 0013D9DC
012E34C0 00000008
012E3168 00000000
012E345B 0000007F
012E345C 000000FF
012E345D 000000FF
012E3455 0000008C
012E3456 0000009E
112E3458 000085CC
012E345A 00000001
112E3488 00000839
Colossus 10 = L1 + Right
E00AFBDF 0013D9DC
012E34C0 00000009
012E3168 00000000
012E345D 000000FE
012E345B 000000FF
012E345C 000000FF
012E3455 00000088
012E3456 0000009E
112E3458 000085DC
012E345A 00000001
112E3488 00000839
Colossus 11 = L1 + Down
E00AFBBF 0013D9DC
012E34C0 0000000A
012E3168 00000000
012E345C 000000BF
012E345B 000000FF
012E345D 000000FF
012E3455 00000088
012E3456 00000096
112E3458 0000A5DC
012E345A 00000001
112E3488 00000839
Colossus 12 = L1 + Left
E00AFB7F 0013D9DC
012E34C0 0000000B
012E3168 00000000
012E345C 0000007F
012E345B 000000FF
012E345D 000000FF
012E3455 00000088
012E3456 00000094
112E3458 0000ADDC
012E345A 00000001
112E3488 00000839
Colossus 13 = R1 + Up
E00AF7EF 0013D9DC
012E34C0 0000000C
012E3168 00000000
012E345C 000000FE
012E345B 000000FF
012E345D 000000FF
012E3455 00000088
012E3456 00000090
112E3458 0000BDDC
012E345A 00000001
112E3488 00000839
Colossus 14 = R1 + Right
E00AF7DF 0013D9DC
012E34C0 0000000D
012E3168 00000000
012E345D 000000FB
012E345B 000000FF
012E345C 000000FF
012E3455 00000080
012E3456 00000090
112E3458 0000BDFC
012E345A 00000001
112E3488 00000839
Colossus 15 = R1 + Down
E00AF7BF 0013D9DC
012E34C0 0000000E
012E3168 00000000
012E345C 000000EF
012E345B 000000FF
012E345D 000000FF
012E3455 00000080
012E3456 00000080
112E3458 0000FDFC
012E345A 00000001
112E3488 00000839
Colossus 16 = R1 + Left
E007F77F 0013D9DC
012E34C0 0000000F
012E345D 000000DF
012E345B 000000FF
012E345C 000000FF
012E3455 00000000
012E3456 00000080
112E3488 00000839
player pointer
01304F04
other possible player pointer locations
0042B0F8
01070670
010706F8
0165DB70
018A22A0
Activator
200ff000 3c190130
200ff004 37394F04
200ff008 8f380000
200ff00c 1300003b
200ff010 3c190013
200ff014 3739D9DC
200ff018 972f0000
200ff0fc 03e00008
21367224 0803fc00
Make sure these 3 body size modifiers are all on at the same time to make them work.
Change Player's X-Axis Length
200ff01c 3c0e3c00 (3c00 = Your Value)
200ff020 448e0800
200ff024 3419fe7f (L2 + Left = Decrease Length)
200ff028 172f0003
200ff02c c7020090
200ff030 46011081
200ff034 e70200d0
200ff038 3419fedf (L2 + Right = Increase Length)
200ff03c 172f0002
200ff040 46011080
200ff044 e7020090
Change Player's Y-Axis Length
200ff048 3419feef (L2 + Up = Increase Length)
200ff04c 172f0003
200ff050 c7020094
200ff054 46011080
200ff058 e7020094
200ff05c 3419febf (L2 + Down = Decrease Length)
200ff060 172f0002
200ff064 46011081
200ff068 e7020094
Change Player's Height
200ff06c 3419fbef (L1 + Up = Increase Height)
200ff070 172f0003
200ff074 c7020098
200ff078 46011080
200ff07c e7020098
200ff080 3419fbbf (L1 + Down = Decrease Height)
200ff084 172f0002
200ff088 46011081
200ff08c e7020098
It only affects your appearance. It is kind of funny to mess with. If you keep subtracting you'll invert your character in a weird way. Inverting the height will cause him to look like a dog with its but in the air and face on the ground following a scent's trail.
Change Player's Position in the Air
200ff090 3c0e3d80 (3d80 = Your Value)
200ff094 448e0800
200ff098 3419f7ef (R1 + Up = Move Up Y-Axis)
200ff09c 172f0003
200ff0a0 c7020018
200ff0a4 46011080
200ff0a8 e7020018
200ff0ac 3419f7df (R1 + Down = Move Down Y-Axis)
200ff0b0 172f0002
200ff0b4 46011081
200ff0b8 e7020018
200ff0bc 3419f77f (R1 + Left = Move Left X-Axis)
200ff0c0 172f0003
200ff0c4 c7020010
200ff0c8 46011081
200ff0cc e7020010
200ff0d0 3419f7df (R1 + Right = Move Right X-Axis)
200ff0d4 172f0002
200ff0d8 46011080
200ff0dc e7020010
I set it to R1 and a direction specifically so you can be using the cloth of desparation with it to easilly move through the air.
Mega Jump
200ff0e0 3c0e3d80 (3d80 = Your Value)
200ff0e4 448e0800
200ff0e8 3419efff (Press TRIANGLE)
200ff0ec 172f0003
200ff0f0 c7020014
200ff0f4 46011080
200ff0f8 e7020014
If you use the cloth of desperation with this, you can reach any height you want. Just jump, hold TRIANGLE, and keep tapping R1. You'll keep getting higher.
Change Player's Current Animation Speed
61304F04 40400000 (default 3f800000)
00020001 00000374
OR
61304F04 ???????? (default 3f800000)
00020001 000001dc
OR
61304F04 ???????? (default 3f000000)
00020001 000001e8
This affects everything about you, including how fast you fall to the ground. You can have rapid fire speed with the bow and arrows with this. and kill colossi with your sword much faster.
Toggle Clipping
E002fb7f 0013D9DC
61304F04 00020002
00020001 00000370
E002fbdf 0013D9DC
61304F04 00000000
00020001 00000370
OR
61304F04 ???????? (default 3f800000)
00020001 000003cc
Not all that useful, but you can use it to get through some annoyances.
Camera Position Modifiers
21072190 ???????? (X-Axis Position)
21072194 ???????? (Height Position)
21072198 ???????? (Y-Axis Position)
OR these offsets with the player's pointer:
61304F04 ????????
00020001 00000040 (x-axis position)
61304F04 ????????
00020001 00000044 (height position)
61304F04 ????????
00020001 00000048 (y-axis position)