This game was a pain, the health code I made was based off the initial difficulty and I made it so that when ever you lose 1 heart it would refill the health back to the standard 3 hearts but the game wouldn't show the change. If you were to freeze the health you would be Invincible and not able to defeat enemies and I know thats the problem you ran into Demonic. Glad you got a working code made, I didn't even bother trying to make an ASM version of the code which would have solved the problem.
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[GBA] Disney's Magical Quest 2 Starring Mickey and Minnie (ARv3, NTSC)
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Heh, yeah. This game has one of the ugliest troll faces.Originally posted by helder View PostIf you were to freeze the health you would be Invincible and not able to defeat enemies and I know thats the problem you ran into Demonic.
I checked to see if the value at the invincibility address (0x03004060) != 0x3 (0x3 seems to make you invincible and unable to attack enemies, 0x2 makes you invincible, and 0x1 makes you vulnerable) and if it was, then write 0x0B0B (10 hearts) to the health address (0x0300408C).Originally posted by helder View PostGlad you got a working code made, I didn't even bother trying to make an ASM version of the code which would have solved the problem.I only bother with things that interest me.
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