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  • Wild ARMS '50' code help please

    Okay, well excuse me again, sorry all, I am trying this and I seem off 'alot' or soemthing is fishy.

    I am 'trying' to get soem code space for that FFOrgins game, and working on making all things 'smaller' for Wild Arms.

    Point I am trying to get everyone's 'arms/techs/magic and am having issues getting them all in a 50 type code.

    Meaning for example this

    Rudy:

    Gun Modifier 1st Position 3013414C 00??
    Max ATF-Gun-1st Position 3013414D 0007
    Max HIT-Gun-1st Position 3013414E 0007
    Max Amount-Gun-1st Position 3013414F 0007
    Infinite Bullets-Gun-1st Position 80134150 0063
    Gun Modifier 2nd Position 30134152 00??
    Max ATF-Gun-2nd Position 30134153 0007
    Max HIT-Gun-2nd Position 30134154 0007
    Max Amount-Gun-2nd Position 30134155 0007
    Infinite Bullets-Gun-2nd Position 80134156 0063
    Gun Modifier 3rd Position 30134158 00??
    Max ATF-Gun-3rd Position 30134159 0007
    Max HIT-Gun-3rd Position 3013415A 0007
    Max Amount-Gun-3rd Position 3013415B 0007
    Infinite Bullets-Gun-3rd Position 8013415C 0063
    Gun Modifier 4th Position 3013415E 00??
    Max ATF-Gun-4th Position 3013415F 0007
    Max HIT-Gun-4th Position 30134160 0007
    Max Amount-Gun-4th Position 30134161 0007
    Infinite Bullets-Gun-4th Position 80134162 0063
    Gun Modifier 5th Position 30134164 00??
    Max ATF-Gun-5th Position 30134165 0007
    Max HIT-Gun-5th Position 30134166 0007
    Max Amount-Gun-5th Position 30134167 0007
    Infinite Bullets-Gun-5th Position 80134168 0063
    Gun Modifier 6th Position 3013416A 00??
    Max ATF-Gun-6th Position 3013416B 0007
    Max HIT-Gun-6th Position 3013416C 0007
    Max Amount-Gun-6th Position 3013416D 0007
    Infinite Bullets-Gun-6th Position 8013416E 0063
    Gun Modifier 7th Position 30134170 00??
    Max ATF-Gun-7th Position 30134171 0007
    Max HIT-Gun-7th Position 30134172 0007
    Max Amount-Gun-7th Position 30134173 0007
    Infinite Bullets-Gun-7th Position 80134174 0063
    Gun Modifier 8th Position 30134176 00??
    Max ATF-Gun-8th Position 30134177 0007
    Max HIT-Gun-8th Position 30134178 0007
    Max Amount-Gun-8th Position 30134179 0007
    Infinite Bullets-Gun-8th Position 8013417A 0063

    Anyway yes I took all that, well tried to, and I came up with the following:

    50000807 0000
    3013414C 0000
    50000807 0000
    3013414D 0007
    50000807 0000
    3013414E 0007
    50000807 0000
    3013414F 0007


    50000807 0000
    80134150 0063

    I have the 'codes' seperated because the ammo numbers code the last two codes, would 'freeze' my game always, I guess I numbered up too much or soemhting?

    Otherwise, the other codes 'kinda' worked, but also messed up, so trying to figure what I did wrong and all, please? The above 50 codes in my first big 'batch' would give me 'several Arch Smash arms. two hand cannons one at top one at bottom and three empty spaces.

    Also a code 'request' as sorts along with this also, yeah this is a request also, but adding a small but more...well it is more of 'alot' to make into 50 type codes please.

    I mean I need and wish 'all ' magic/techs/arms added to 50 type codes, please with all techs being zero MP used and max damage and such for the arms, 'magic' cannot be altered but just where it is.

    Jacks 'techs' are at:

    http://www.cmgsccc.com/codes.php?do=view&id=2155&page=2

    Celia's 'Magic is here:

    http://www.cmgsccc.com/codes.php?do=view&id=2155&page=1

    I do not care what order anything is in, just as long as a few 50 type codes can and shall give all, please.

    Again sorry for this, I am trying, but I seem mixxed up, what did I do or come up with wrong on those 50 codes?

    ~Amy

  • #2
    Wild ARMS '50' code help please

    Well.. the first part of your code..

    50000807 0000
    3013414C 0000

    That part.. doesn't have a value to change by, so it's going to give you the same ARM 8 times. Also, the amount to change by was too high.. So.. it's fix would be as such..

    Have All Arms (Rudy)
    50000806 0001
    3013414C 0000

    Part 2 was fine except for the address changing..

    Max ATF (All Arms Rudy)
    50000806 0000
    3013414D 0007

    Same with part 3 and 4.. and the last part

    Max HIT (All Arms Rudy)
    50000806 0000
    3013414E 0007

    Max Bullet Amount (All Arms Rudy)
    50000806 0000
    3013414F 0007

    Infinite Bullets (All Arms Rudy)
    50000806 0000
    80134150 0063

    That should fix it without any errors.

    Jack 0 MP Used
    50001002 0000
    3013417D 0000

    Have All Fast Draw Techs (Jack)
    50000F02 0001
    3013417C 0000
    3013419B 0020

    Have All Magic (Cecilia)
    50006E01 0001
    3013419C 0000

    I don't know if the have all magic will work, there's many more digits in the list than there are slots listed on the site. If it doesn't work or crashes the game or whatever then this one should.

    Have Most Magic (Cecilia)
    50004001 0001
    3013419C 0000

    Comment


    • #3
      Wild ARMS '50' code help please

      Thank You

      Will look into these and at these, right now is VERY busy, heck right now at 3:30 am I am moving furniture and refreashed this real fast to see your reply, will get to the codes 'maybe' Sunday, blahhh I know a while off, but that is a busy life. (Weekend, though off of 'work' geez got that haunted hosue mess and such, it is fun but I am so tired already and not even halloween yet)

      Also and in anycase, as for the have 'alls' I mean and meant only those 'normal' ones please if that makes mess different?

      I know Jack has a 'dark sweep' (digit 20)and it shwos as there and such, but using it crashes the game so I never have nor wish that.

      Same thing for 'magic' I know there are alot more, but I found on this game using those you never emant to have or were in the demo the game guild was based on, using an item/attack/magic/tech/arm or well anything that is and was 'removed' is and will crash your game.

      Tested that many times.... so just saying for the public a shame as well, as LMZ was sayign otherwise, seems you cannot use that 'cris knife' and such, the left hand weapons for Jack and give him two weapons, those weapons even in the all item code has no icon, and again like any attacks 'removed' seem to crash each and all times.

      Otherwise, all techs all arms and all magics 'work' as long as we do not force any that is not meant to be. And as for all thsoe also the empty slots number is what and how many meant to have normaly, so as long as not forcing that all seems and works fine.

      ~Amy

      Comment


      • #4
        Wild ARMS '50' code help please

        Okay well, I personally have never finished ANY of the Wild Arms games yet, cheating or not lol. I'm at a point in gaming life where I don't WANT to finish anything so I'll still have something to do afterwards. Problem is, you get tired of starting things over and over again .

        Anyway, my point with that..er.. retarded story is that I dunno what items/arms/skills/magic you are and aren't supposed to have. So if you find anything that you wouldn't normally get in the game then you can try to modify it or I'll do it. Whichever.

        And don't worry about testing it, when you have time, I'm not that concerned with codes, besides, I have no life

        Comment


        • #5
          Wild ARMS '50' code help please

          Originally posted by Deathwing Zero
          Okay well, I personally have never finished ANY of the Wild Arms games yet, cheating or not lol.

          So if you find anything that you wouldn't normally get in the game then you can try to modify it or I'll do it. Whichever.
          Well WA1 is by far the Best, WA2 is Great, WA3.. what a peice of shit... I hope Alter Code F plays -Nothing- like WA3.

          As for Code Oddities, in WA2.. you can make it so the characters have another Character's Tools. Ihere's also a code so Ashley can get all 3 in Disc1. Sorry, never found the Digits for Brad's 3rd Tool.. sigh.

          Comment


          • #6
            Wild ARMS '50' code help please

            Been awhile, again sorry 'life' in general these days are busy as heck. :roll: (busy good and busy bad in some ways...so)

            Anyway 'tested' those codes as one bulk code so far, it freezes when code activates, I am thinking it is and may be the 'magic' code as looking yes as you said, Death Wing, ALOT more magic then she is meant to and supposed to have...alot of those things (digits) are anything from enemy magic, to removed magic to even the "Rune's" magic attacks. (NOTE Rines you get and equip on Wild ARMS that that asshole who goes by 'rune' who is into stealing all the codes here now end note)

            When get some 'true' free time will look at the magic code and see if all the true Magic digits she is meant to have can be even and seperate in a 50 code type, I hope so, will have to look soon. ('the 'right' magic 'should' be like 00 to A0 or so, but will look if they skip any digits, should be like TECHs and ARMs will have to look,...heh soon.

            Otherwise, as Shark Me said, yes ARMs 3 well kind of 'sucked ass', I sold that game, yes even me, a girl not into selling games much because you ALWAYS pay some 50 bucks for the game and sale it and get like a few dollars, so never was into selling gmae,s but I had to on ARMs 3... sorry it sucked back.

            That is mess for me in anyway, because I do not get much of anything unless I get the whole series to have the complete thing, so I will not be getting ARMs 4 when it comes out, no matter good or bad, again just a 'me' thing, I either get 'all' of it the whole series, or nothing at all. (American games and series in that case I mean otherwise, menaing yes FF7 is like only number 4 for us til origins and such came out, so that series is okay but as long as 'all' released in USA I must have and get all in order.) (Also menaing I can and do get a #1 game but say blahhh to #3 and such as in ARMS game.

            Otherwise, I also doubt it very sadly, but can hope a small bit that 'GSCCC' does a GOOD job at code hacking for Alternate Code F, I mean Okay excuse me, I am sorry, but GSCCC has been really 'shitty' as of late, Resident Evil 4 codes are sometimes pure shit, they freeze and crash the game and eat your saves, That Capcom Collection game has codes, but they also mess the games on that disc up. (infinite health for 'any' Street Fighter on that disc makes you 'jump' through the floor when you get to the bonus beat up car stage) Ghouls N' Ghosts has an invincible yet fall into a pit and you STILL live, thus game crashes. Sorry this is just a real big shit ball CMX made for us, I am about pissed at his 'pelican' sure fire codes, hell even now without codes I'd say datel is doing way better, at elats right now their mess does not erase your cards or cause problems otherwise.

            It may soon come to a cussing out of 'code master X' soon now anyway, and also report the GSCCC to the better Business Breural, after all, they as the 'law' stands are at fault, they 'claim' none of their codes or mess 'harms a system' and as Sony claims themselfs, a memory card when IN the PS2 is 'part of the system' so hell may go ahead and send a few complaints to the BBB---stupid fucker at GSCCC looks like he would test the shit before he jerks his tiny penis and yells 'hey we got first RE4 codes duhhhhhhhhh'

            ~Amy

            Comment


            • #7
              Wild ARMS '50' code help please

              In WA1 I just finished the Demon Lab, so I have access to "advanced magic" as they call it. I have most of Rudy's ARMs. Same with Jack's techs. I'll check out the magic and compare it to what I have with Cecilia thus far. I'm using some of the codes I made and they are working fine, not using the All ARMs or All Techs or All Magic, the rest I am using though. Made codes for Max All Stats (except hp and mp) as well.

              It doesn't look like I can upload attachments, if I can, I'm missing it someplace so here's a URL.

              Residen't Evil 4 codes

              Codes made mostly by Skiller, the Skip A Cut Scene was made by GMO.

              RE4 Weapon Modifier Digits

              Those digits were found by me. I don't normally bother with CMX's codes I usually go to Skiller and co. at codemasters project. I dislike codes that I can't edit to change effects. I can convert but I can't hack PS2 worth shit

              This is a code that was put together by me, all the codes therein were made by Skiller

              Infinite Health
              1042DA76 00000960
              D0451402 0000FCFF
              1042DA76 00000000

              That will give you infinite health, and if you press L2+R2 it will kill you. If there is anymore updates I will post them in the PS2 area for any RE4 fans. By the way, the RE4 codes are in raw (hex) format, and they will work on ANY cheat device, with 1 exception: AR Max, I can convert to AR Max though so just ask

              These codes also don't corrupt your save/mem card. However you still can't use a 16, 32, 64, or 128mb memory card. Sucks but, eh, whatever.

              Comment


              • #8
                Wild ARMS '50' code help please

                Well being as I got WA3 for a mere $10, I'll just keep it. Yeah at places likeEB Games you but something for $50, and you get like a $5 value in Trade-In credit, but thats for new games, you buy a Game for $50, wait a year, you'll prolly only get 70? out of it.

                Hell, I've only played Grandia 1 time, and I've had it since.. oh hell I cant remember when I got it. But. I still have it.

                Comment


                • #9
                  Wild ARMS '50' code help please

                  I got WA3 for 9.99 brand new as well. I haven't finished it (I just finished WA1 a few hours ago for the first time) the only problem I have with it are the somewhat 1D graphics. I think it just looks retarded with cell shading, and that over effect thats almost like rain during the whole game also looks really retarded.

                  Comment


                  • #10
                    Wild ARMS '50' code help please

                    My Issues with WA3:
                    1. Character/NPC Graphics make the people look like cartoons. It makes everything seem Toonish.

                    2. Everyone uses an ARM. Where's the Originality in that?

                    3. You can't buy new weapons.

                    4. You can't equip Accessories without a Guardian Plate.

                    5. There is no Armor in the game.

                    6. Guardians are completely worthless offensively.

                    7. The story seems to drag its feet, until the end of the 3rd chapter, you're just running around with no clue.

                    8. The Ending

                    Stuff that I liked:
                    1. Being able to ride a Horse on the World Map.

                    2. Being able to ride a horse during combat [World Map].

                    3. The Secret Garden, being able to grow you're own berries/carrots.

                    4. Being able to Fight with the Hovercraft/Lombardia on the World Map.

                    5. Having a World Map, that you can travel on (FFX, Star Ocean 3, Grandia 2, these games lack that).

                    Comment


                    • #11
                      Wild ARMS '50' code help please

                      Technically SO3 had integrated World Map and towns/dungeons. At least thats how I look at it. For example, Kirlsa town to Kirlsa/Aire Hills.

                      Comment


                      • #12
                        Wild ARMS '50' code help please

                        Originally posted by Deathwing Zero

                        It doesn't look like I can upload attachments, if I can, I'm missing it someplace so here's a URL.

                        Residen't Evil 4 codes

                        Codes made mostly by Skiller, the Skip A Cut Scene was made by GMO.

                        RE4 Weapon Modifier Digits

                        Those digits were found by me. I don't normally bother with CMX's codes I usually go to Skiller and co. at codemasters project. I dislike codes that I can't edit to change effects. I can convert but I can't hack PS2 worth shit

                        This is a code that was put together by me, all the codes therein were made by Skiller

                        Infinite Health
                        1042DA76 00000960
                        D0451402 0000FCFF
                        1042DA76 00000000

                        That will give you infinite health, and if you press L2+R2 it will kill you. If there is anymore updates I will post them in the PS2 area for any RE4 fans. By the way, the RE4 codes are in raw (hex) format, and they will work on ANY cheat device, with 1 exception: AR Max, I can convert to AR Max though so just ask

                        These codes also don't corrupt your save/mem card. However you still can't use a 16, 32, 64, or 128mb memory card. Sucks but, eh, whatever.
                        Well, off topic of 'Wild ARMS' and I may move this to the PS2 forum soon anyway, not like PS2 hacking 'really' matters, no one does it or helps or anything anymore really, and PS2 hacking is way behind, 'here' in anycase, I know PS2 hacking is the newest thing, and hard to do, I cannot even figure it out, gameCube is far more simple, but anyway.

                        I do thank you for the code help, the codes, most of them are in raw format, so CB versions 7.0+ is kind of out of luck, at leats til CMX fixxes and converts them, if he shall sometime, I hope he will simply because well, you may can understand, switching from CB version 1 to CB version 8.1 to Action Replay a few times, kinda does get bothersome. :?

                        EDIT: Whoah I just noticed you said you could 'convert' ummm not to get out of hand, but would that mean if possible you can convert those raw formats to say 'CB version 7.0+'? Not seekign to get you nor myself into any trouble, just seeking codes that work all good and fine on one device to keep things simple. (And I know it is not allowed to be asked over at CodeMaster's Project) So not to be a bother, but if you can convert 'that' way, forgive me again but I would be very interested in getting just a few codes converted to the more popular 'CB' versions please.

                        ~Amy

                        Comment


                        • #13
                          Wild ARMS '50' code help please

                          Unfortunately no. It isn't possible yet, and may never be. If you just want to mix them with CMX's codes..well Skiller apparently knows a way to do this. I'll ask him for a lil' info.

                          Comment


                          • #14
                            Wild ARMS '50' code help please

                            I understand, it is Pelican's encyrption and that cannot be made public or their 'enemies' would have a field day, so I do understand, but with hope, Skiller can and shall make those soon. (I know and read he is more with Dragon Quest 8 right now, which I do not blame him for, we each have our own favorite games we would love to mess and play with)

                            But when you do pass it along to Skiller, and maybe he will use these to update the GSCCC.com RE4 codes, there are some 'really' wanted and needed that are in raw format.

                            Don't Get Squished By Boulders RAW ver.
                            201DE5E0 00000000
                            201DE5E4 00000000

                            That one above, much the reason everyone wants a no hit detection, those boulders on hard mode wears the fingers to the bones pressing those buttons so fast

                            and result codes below

                            Times killed
                            00430F34 00000000
                            00430F36 00000000

                            Max Enemies Killed
                            20430F38 000003E7
                            20430F3C 0000270F

                            Perfect Hit Ratio
                            20430F40 00000064
                            20430F44 0000270F
                            20430F48 00000064

                            I know not what 'everyone would wish' but would make alot of people very happy to have those specialy me for one and I know all of the code seekers and wishers over at GSCCC.com

                            The codes work, I saw that from CodeMaster's Project, but the 'swaping' device from device to device gets tirring after awhile. :shock: :P I use the raw codes in Code Breaker Ver 1 for results, then move to Action Replay to get past boulders, then to the up to date CB's 7.0+ for the 'day 1 codes that are needed and well good to play the game with, so alot of device swapping going on here. :P

                            So again not pushing, I know PS2 hacking is killer, and I know Skiller is enjoying his Dragon Quest game, but yes if you would, do throw that up at him when you can, please. Thank You. :wink:

                            ~Amy

                            Comment


                            • #15
                              Wild ARMS '50' code help please

                              I just use my CB 8.1 for all codes.

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