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Fanat's Game Genie Sega Genesis Codes

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  • #16
    Please remove any that are currently in the database (I don't wanna spend my time double checking your work for each game listed in addition to adding the codes.) Let me know when the process is complete, and I'll gladly start adding them.
    Not taking any requests at this time.

    Bored? Watch some of my hacks here.

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    • #17
      Originally posted by FANAT View Post
      somebody help me out PAR code FFCB43 make Game Genie equivalent B.O.B. (USA, Europe)
      Infinite Flame Thrower
      ATFA-NA9W
      ATFA-NA8C
      ATGT-NA56

      RIP MOM 6-27-52 - 12-25-10

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      • #18
        Having gone through that whole list code by code (it takes easily over an hour or closer to two), I highly recommend being careful not to post other people's codes in with your list. I can only hope that is what you have done and it wasn't intentional, as I personally saw codes hacked by VisitntX and Tony Hedstrom with the exact same values in there. Most of the Techno Clash codes were exactly the same, etc.

        With that said, there are many other codes that seem to be original -- just make sure you check before making new codes or posting them that no one else has posted the same code.

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        • #19
          Hybrid

          thank you

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          • #20
            Can you make a controllable enemies codes for Langrisser 2 which has the same effects as Warsong?
            Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

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            • #21
              Abystus

              In principle, the process has been completed. Everything was checked when I created them, you may want to delete this?

              silentkiller

              But here it is not present? http://gamehacking.org/?s=v2&sys=8&pp=l

              Just another in such a question please make of PAR Code FF1D26 Game Genie equivalent Toki - Going Ape Spit (USA, Europe)

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              • #22
                I went through his first post and its ready to add, there are a few codes that have someone else's code as part of it like an Infinite Health code so I would just add their code and name to the existing entry. I will look at the 2nd post and edit what needs to, basically how many of the same code do we need for a game? If there is an Infinite Health code you should only make one if the current one is flawed somewhere and explain whats so different in your version.
                Spoiler Alert! Click to view...

                THE BAD GUY!!!!!!

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                • #23
                  helder

                  ok! All that you think do not take the same
                  Last edited by FANAT; 08-22-2012, 10:29:30 AM.

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                  • #24
                    You have to give us a little explanation as to whats different otherwise its a code that does the same as whats on the site.
                    Spoiler Alert! Click to view...

                    THE BAD GUY!!!!!!

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                    • #25
                      I'm sorry but I do not quite understand what you mean (Whats?)

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                      • #26
                        I did so, for example, if the game had to be several types of Invincible and the place did not have them, I finish them or stop the infinite energy, or if the fact that the codes that have been processed, if there was something wrong example: there is spot goes to Hollywood Invincible could not catch the rope, etc. codes to make those versions that were not.

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                        • #27
                          An Example is here

                          Ghostbusters (World) (v1.1)

                          [INFINITE LIFE]
                          AWST-AA54
                          WB8A-BRAN

                          This code has Visitntx's Infinite Health code as part of yours which is fine since the code might be needed to get the full effect of Infinite Health.

                          __________________________________________________ __________________________________________________ ___________________________________________


                          Mr. Nutz - Hoppin' Mad (Prototype)

                          [INVINCIBILITY]
                          RYZA-A6ZA
                          RY0T-A6TR

                          OK so this is what I was talking about, here you have an Invincibility code BUT we already have one in the Database so this is where we need information. Why do we need your code? does it fix an issue with the current code or does it provide Invincibility to other hazards in the game that the current code doesn't? That's the info we need.
                          Spoiler Alert! Click to view...

                          THE BAD GUY!!!!!!

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                          • #28
                            ok! I simply create codes to precision and to eliminate them if where even a small glitch in the schedule. If a little something is wrong to alter. I collect them and just like something I can not leave. I would like you to be left please

                            I wanted to ask if my code will be what some problems please please
                            Last edited by FANAT; 08-22-2012, 01:16:07 PM.

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                            • #29
                              helder

                              Please help Invincible Legend of Toki (I can not get it in the database without blinking no)
                              Last edited by FANAT; 08-22-2012, 01:22:52 PM.

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                              • #30
                                B.O.B. is on the game will throw some codes for weapons if it doesn't shoot up to take away. This is what I did not finish (Sorry)

                                5TTA-PNP0
                                5TVT-PNJE
                                5TGT-PNL4
                                5T0T-PNJJ
                                5TWT-PNL2
                                5TXT-PNPC

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