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Game Genie/PAR Codes for editting Genesis Shadowrun?

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  • #31
    Here's a code to make your character walk twice as fast when going right (can adjust code to make him walk as fast or as slow as you want). The default walking speed is 001E.

    HW9A-AAGL (raw = $00BECA:003C)

    There is a small problem though. When you use the code above, you'll see that it doesn't take long before your character walks out of the screen. You have to wait a few seconds for the "screen" to catch up with your character. It will require at least one more code to fix that. So that means a total of at least 8 codes to cover all 4 directions, and possibly more codes for diagonal walking. At this point, I'm not going to take the time to make all the codes, but figured I'd post the info I found so far.

    I'm not going to add this code to the db at this time.
    The Code Hut: http://codehut.gshi.org/

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    • #32
      Originally posted by Tony Hedstrom View Post
      Here's a code to make your character walk twice as fast when going right (can adjust code to make him walk as fast or as slow as you want). The default walking speed is 001E.

      HW9A-AAGL (raw = $00BECA:003C)

      There is a small problem though. When you use the code above, you'll see that it doesn't take long before your character walks out of the screen. You have to wait a few seconds for the "screen" to catch up with your character. It will require at least one more code to fix that. So that means a total of at least 8 codes to cover all 4 directions, and possibly more codes for diagonal walking. At this point, I'm not going to take the time to make all the codes, but figured I'd post the info I found so far.

      I'm not going to add this code to the db at this time.
      Hello Tony, do you make PAR Codes for Shadowrun?
      Last edited by silentkiller; 07-22-2012, 07:59:38 PM.
      Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

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      • #33
        Originally posted by silentkiller View Post
        Hello Tony, do you make PAR Codes for Shadowrun?
        Yes, a lot of the Game Genie codes I make start out with a PAR code (aka RAM address).
        Last edited by Tony H; 07-22-2012, 09:15:00 PM.
        The Code Hut: http://codehut.gshi.org/

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        • #34
          Originally posted by Tony Hedstrom View Post
          Yes, a lot of the Game Genie codes I make start out with a PAR code (aka RAM address).
          In that case, I won't hack ShadowRun game.
          Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

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          • #35
            Originally posted by silentkiller View Post
            In that case, I won't hack ShadowRun game.
            Why not? The more codes, the better. There are still a LOT of codes that need to be hacked for this game. I've only scratched the surface. And remember, any PAR/RAM codes you make (ones that begin with "FF") that are similar to my Game Genie codes, are still completely different codes (one is RAM, the other is ROM). Let's hack the shit out of this game.
            The Code Hut: http://codehut.gshi.org/

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            • #36
              Originally posted by Tony Hedstrom View Post
              Why not? The more codes, the better. There are still a LOT of codes that need to be hacked for this game. I've only scratched the surface. And remember, any PAR/RAM codes you make (ones that begin with "FF") that are similar to my Game Genie codes, are still completely different codes (one is RAM, the other is ROM). Let's hack the shit out of this game.
              ReyVGM will explain to you why I decided to give out hacking this game.

              I don't want to create Shadowrun madness similar to Gemfire Madress.
              Keep Smile + Let's be together !! + Magical Glasses + Cowabunga + Superhero + Maximum Carnage

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