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Ugetab, can those recent codes be 'converted'?

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  • Ugetab, can those recent codes be 'converted'?

    Hate to be a bother really, but from seeing your recent work in adding codes for alot of great games, and me with 'game genie' always am and was wodnering if those maybe can and could be 'converted' to Game Genie format, please?

    Right now specialy the Lagoon and Illusion Of Gaia codes please. Again sorry for being a bother with this, but those codes listed on site already would be great if could be converted (for me anyway and for others I am sure and know of fully)

    ~Amy

  • #2
    Ugetab, can those recent codes be 'converted'?

    Lagoon:
    Get All Magic, Equipment, and Items(Enter these codes, then enter the Items screen, the Equipment screen, and the Magic screen. Then, save the game, and load it with these codes off. Until you reload the game, it will appear that you don't have all items/magic/equipment)
    8822-AFA0
    B3A3-04A5
    23A3-0765
    2DA3-07A5
    D0AE-0DD5

    For more codes, go here:
    http://www.gscentral.com/codes.pl?de...es&game=lagoon
    I'd reccomend starting a new game with codes 5, 8, and 22 from the above page, and the code 4722-040C, which starts you at level 35. This should give you max stats when you start the game, and they won't be screwed up later, since you won't level-up.
    This reality is mine. Go hallucinate your own.

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    • #3
      Ugetab, can those recent codes be 'converted'?

      Thank You Very Much for the codes, I must admit, yes I am aware of the GSCentral codes, but alot of times, well those have up sides and down sides. Like those level codes, seem nice yet make you 'also' run really fast or really slow...so was and am always 'skeptical' of those codes, kinda odd how this game works, you have a code for the highest level 255 (I believe that is the highest) and yet also effects you walking, kinda strange in games but I guess how those SNES games were made, specialy GameGenie wise...as it only is able to look at 'certain ram anyway. eh heh well anyway Thank You for the new codes otherwise, and for a point out on 'which' GSC codes seem okay to use.

      Otherwise then all that, the last boss on this game is 'still' a pain even with code help, any hope of getting the invincible type code converted please?

      ~Amy

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      • #4
        Ugetab, can those recent codes be 'converted'?

        Illusion of Gaia:
        View Will's 'Cond.' to Max Out His Stats(This also sets your lives to 1. The reason it can't go higher is that it also affects strength, and too much strength makes you 'kill' switches instead of hitting them)
        CB36-4FAE
        1036-44DE
        BB36-446E
        DD36-44AE

        Lagoon:
        HP Always Recovers Instantly:
        CBB0-0FA0
        EEB0-04D0

        MP Always Recovers Instantly:
        CBB0-07A0
        EEB9-0DD0

        HP Always Recovers Fast(This is cheaper on codes than the 'instant' version, and may still be enough for you):
        CBB0-0FA0

        MP Always Recovers Fast(This is cheaper on codes than the 'instant' version, and may still be enough for you):
        CBB0-07A0
        This reality is mine. Go hallucinate your own.

        Comment


        • #5
          Ugetab, can those recent codes be 'converted'?

          Hmm...someone's selling a (used, of course) SNES Pro Action Replay, V3 on EBay for $300...but that's more than I'm willing to spend. It's a shame not many of those were made...eh, I'm tired, as usual.

          [Edit]: After a bit of research through a few different sources, it appears there never was a version 3 SNES PAR, heh. Interesting...

          Also, if you'd like a bit more history on the Action Replay, go here: http://en.wikipedia.org/wiki/Action_Replay

          I had no idea Datel's Action Replay started out on Commodore 64...
          I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

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          • #6
            Ugetab, can those recent codes be 'converted'?

            Also, it appears we're the fourth Sponsored Link at http://www.the-game-zone.com/Snes-Codes/Snes-Codes.htm

            Hmm...
            I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

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            • #7
              Ugetab, can those recent codes be 'converted'?

              Great Codes Thank you.

              Will and do have to note this game is a 'mess' a HUGE mess cart wise.... as I shall explain, to get codes and stuff to work you do and will have to play with codes on and off alot. No idea why they made the game a pain in the butt like that but it is, codes make characters other then yourself 'not move'

              Am still 'testing' this is abit of a mess, but ehh well, what can be done. :P So far it 'seems' as soon as your magic runs out all is normal, but will soon see I guess.... this game Lagoon is a mess at times, such great codes but blahhh the ither mess eh well.

              ~Amy

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