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GG Codes and ROM Patch for Cybernoid - The Fighting Machine (U) - NES

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  • GG Codes and ROM Patch for Cybernoid - The Fighting Machine (U) - NES

    Hi,

    This game has always seemed promising, but it was too fricken hard, even on easy mode! Some of these cheats make it a little easier, some make it too easy. It's hard to find the right balance sometimes

    I have also attached is a zip containing a ROM patch and .nsp cheat file that allows you to have more control over your ship. Your craft will no longer fall due to gravity, but will instead descend when the DOWN button is pressed, which helps a great deal.

    Happy Gaming!

    Code:
    Super Cheat
    YOENVIKE
    [B]Note: You cannot die in any way with this cheat enabled: you are totally invincible. You will also have infinite subweapons, two rotating protectors, and the backshot. If you transform your ship, it will remain transformed throughout the game.[/B]
    
    Ultimate Cheat (start new game)
    YOENVIKE
    UOSATZAA
    [B]Note: This is the same as the Super Cheat, but you will now be transformed into robot, and your protectors will rotate quickly.[/B]
    
    Protectors Always Rotate Quickly
    AAVEANPA
    
    Infinite Bouncers (stock does not deplete)
    SXOOKUVK
    
    (BeyondTheStatic, CRACKdown)
    Bouncers Don't Fade Away (won't work in 1st room)
    ELXPSGEI
    
    (BeyondTheStatic, CRACKdown)
    Start New Game With Backshot
    PEOEPPAA
    
    Items Dropped By Enemies Do Not Fall
    AAEXUTZA
    
    Infinite Screen Time (you cannot die by staying in one place for too long)
    SZSLPGVG	
    
    Infinite Time (timer does not count down, disable at level completion to proceed)
    SUOULKSO
    Attached Files

  • #2
    I've never heard/played this game. Wow is this game difficult.
    Last edited by OldSchoolGamer; 05-15-2012, 02:21:18 AM.
    Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

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