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Famicom - Niji no Silkroad (Code Request)

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  • Famicom - Niji no Silkroad (Code Request)

    Another RPG code request from me so maybe you can guess what I'm gonna ask for. Can someone help me make a No Random Battle code for this game please? I know HOW to make it in theory but its not working out for me. I cant stand the constant interruptions every few steps for this long game. Thanks to anyone who takes a look and gives it a shot.

  • #2
    I've always wanted to learn how to make those kind of codes, but I can never find them. The only times I've done those codes is by accident.

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    • #3
      Code:
      [COLOR="#0000FF"]Famicom - Niji no Silkroad (J) - NES[/COLOR]
      
      No Random Battles
      AASOUZZA
      
      Lots of Random Battles
      AAOOVXIL

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      • #4
        Originally posted by nolberto82 View Post
        Code:
        [COLOR="#0000FF"]Famicom - Niji no Silkroad (J) - NES[/COLOR]
        
        No Random Battles
        AASOUZZA
        
        Lots of Random Battles
        AAOOVXIL
        I figured that if I let this post sit long enough (watched it at work) you would grab it lol. Good job on the hack!
        Not taking any requests at this time.

        Bored? Watch some of my hacks here.

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        • #5
          Thanks Nolberto, you just saved me a lot of time avoiding the constant stoppage in the gameplay. Much appreciated!

          Thanks to everyone else for taking a look too.

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          • #6
            Is it possible to have AASOUZZA changed into a hex code for FCEUX? I was using the GG code until I had to deactivate it to force a meeting with an enemy. Now that I'm trying to reactivate the GG code it is freezing my game. Any ideas?

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            • #7
              Originally posted by GForce View Post
              Is it possible to have AASOUZZA changed into a hex code for FCEUX? I was using the GG code until I had to deactivate it to force a meeting with an enemy. Now that I'm trying to reactivate the GG code it is freezing my game. Any ideas?
              This is a problem due to the older versions of FCEUX not recognizing the compare byte when re-enabling an 8 digit game genie code. There is an updated version that corrects this issue listed here.
              Last edited by Abystus; 01-18-2012, 11:06:32 AM.
              Not taking any requests at this time.

              Bored? Watch some of my hacks here.

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              • #8
                Thanks for clearing that up. It proved to be a real time saver again. I downloaded the newer version and was able to continue my game right where I left off. I was expecting to have to input all the cheats again and redo some other things like system settings.

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                • #9
                  Originally posted by GForce View Post
                  Thanks for clearing that up. It proved to be a real time saver again. I downloaded the newer version and was able to continue my game right where I left off. I was expecting to have to input all the cheats again and redo some other things like system settings.
                  I think the newer version may have issues with the older version's cheat files but I am unsure. I have not had any issues with the newer version for the most part. I'm glad it fixed your issue.
                  Not taking any requests at this time.

                  Bored? Watch some of my hacks here.

                  Comment

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